xwords/xwords4/common
Eric House aec03fc572 When a game's consumated and guest discovers it isn't using the same
dict, give chance to switch, and to download if required.  Because of
the way the JNI thread works, and JNI's requirement in general that
env instances match up (e.g. dicts must be destroyed in the same
thread that creates them), substituting into a live game is too hard.
So the game's saved with its new dict and then reloaded.
2012-10-24 07:17:21 -07:00
..
.gitignore ignore more 2010-03-14 16:25:27 +00:00
board.c pass index of resigning player into util_notifyGameOver. Not yet 2012-10-09 05:31:12 -07:00
board.h use const where possible for game_writeToStream and others it calls. 2012-03-11 18:28:14 -07:00
boarddrw.c i => ii; no other change 2012-08-22 07:44:21 -07:00
boardp.h add compile-time option to have tap on empty tray space return one 2012-06-29 06:50:46 -07:00
bufqueue.c add bqRemoveAll 2009-09-19 21:28:07 +00:00
bufqueue.h add bqRemoveAll 2009-09-19 21:28:07 +00:00
commmgr.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
comms.c fix compile errors (mostly unused variables) found by gcc on latest 2012-09-25 07:28:02 -07:00
comms.h address bug where message was getting ACK'd by a device that failed to 2012-09-10 07:31:45 -07:00
comtypes.h Revert "first of a set of changes to communicate to clients dictionary being" 2012-09-03 21:34:51 -07:00
config.mk fix bug with clean target introduced when BUILD_DIR was introduced 2012-10-07 12:14:47 -07:00
contypct.h Add define set to number of conn types compiled in; use it to compile 2009-09-05 13:08:46 +00:00
dawg.h get rid of NODE_CAN_4. Not change to post-compiled code 2012-08-01 20:29:15 -07:00
dbgutil.c add stream_copyBits, and use it to hash the move stack -- commented 2012-05-22 19:24:54 -07:00
dbgutil.h add stream_copyBits, and use it to hash the move stack -- commented 2012-05-22 19:24:54 -07:00
dictiter.c fix edge cases in prefix matching 2012-08-28 07:35:11 -07:00
dictiter.h Fix prefix matching to accept letters constituting the first part of a 2012-08-27 21:50:09 -07:00
dictnry.c add dict_getMd5Sum 2012-09-08 10:09:31 -07:00
dictnry.h add dict_getMd5Sum 2012-09-08 10:09:31 -07:00
dictnryp.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
dragdrpp.c Fix release-build warnings that new compiler flags. 2012-10-07 11:43:50 -07:00
dragdrpp.h add and set new flags for crosshairs so platforms can do better than 2010-08-11 18:50:16 -07:00
draw.c catch up with API changes. GTK to use this still needs to be fixed! 2008-08-30 13:54:47 +00:00
draw.h Make rem string measure function return boolean to indicate rect will 2012-07-15 09:30:27 -07:00
engine.c make util_hiliteCell conditional, and remove from android where it 2012-10-05 18:51:32 -07:00
engine.h Revert "Fix bug where if word being scored for long-touch-on-scoreboard wasn't" 2012-08-15 18:01:36 -07:00
game.c protect changeDict feature with compile-time flags (since it can't be 2012-10-24 06:46:54 -07:00
game.h add new game_changeDict() and enough gtk code to test it. 2012-10-23 19:06:00 -07:00
mempool.c add counter to mpool tracking so easier to find source of leaks 2012-09-05 19:08:22 -07:00
mempool.h add XP_FREEP. Should be no change in behavior. 2011-04-07 18:07:45 -07:00
memstream.c don't malloc(0) 2012-09-11 19:17:10 -07:00
memstream.h add mem_stream_make_sized, meant to make saving games more efficient 2012-09-11 19:06:27 -07:00
model.c Fix release-build warnings that new compiler flags. 2012-10-07 11:43:50 -07:00
model.h pass additional param into callback -- unused so far. 2012-09-06 07:19:12 -07:00
modelp.h fix bugs around new variable-length tiles array changes, and otherwise 2011-11-28 18:46:08 -08:00
movestak.c convert a few more variable names from single- to double-letter 2012-08-23 06:38:29 -07:00
movestak.h use new hash algorithm for new stream version, old for previous 2012-05-28 11:07:59 -07:00
mscore.c fix compile errors (mostly unused variables) found by gcc on latest 2012-09-25 07:28:02 -07:00
nwgamest.c i => ii; no other change 2012-08-22 07:44:21 -07:00
nwgamest.h Add support for a config button as a cleaner alternative to launching 2009-03-08 19:54:14 +00:00
pool.c i => ii; no other change 2012-08-22 07:44:21 -07:00
pool.h add some consts 2012-07-09 21:36:17 -07:00
rules.mk makefile cleanup 2006-02-17 07:27:36 +00:00
scorebdp.c Make rem string measure function return boolean to indicate rect will 2012-07-15 09:30:27 -07:00
scorebdp.h track focus on Rem: region of scoreboard in addition to players' score 2008-10-24 08:56:20 +00:00
server.c When a game's consumated and guest discovers it isn't using the same 2012-10-24 07:17:21 -07:00
server.h add new game_changeDict() and enough gtk code to test it. 2012-10-23 19:06:00 -07:00
states.h use marker enum to test for size. no code change 2012-04-22 17:55:53 -07:00
strutils.c convert a few more variable names from single- to double-letter 2012-08-23 06:38:29 -07:00
strutils.h we need the base64 stuff even when don't have SMS -- for serialization. 2012-07-07 11:05:45 -07:00
tray.c i => ii; no other change 2012-08-22 07:44:21 -07:00
util.h When a game's consumated and guest discovers it isn't using the same 2012-10-24 07:17:21 -07:00
virtuals.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
vtabmgr.c i => ii; no other change 2012-08-22 07:44:21 -07:00
vtabmgr.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwproto.h fix several crashers that prevented network games from working when 2011-11-15 06:13:25 -08:00
xwstate.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwstream.h add stream_copyBits, and use it to hash the move stack -- commented 2012-05-22 19:24:54 -07:00