xwords/symbian/group/xwords.rss
ehouse 63b6187730 For some reason on the device only the top button in the saved games
dialog is unreachable.  Make that something less critical than "Open"
until the bug's found.
2005-01-22 07:33:40 +00:00

553 lines
14 KiB
XML

/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
/*
* Copyright 2005 by Eric House (fixin@peak.org). (based on sample
* app helloworldbasic "Copyright (c) 2002, Nokia. All rights
* reserved.")
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
NAME XWRD
#include <eikon.rh>
#include <eikon.rsg>
#include "xwords.hrh"
// ---------------------------------------------------------
//
// Define the resource file signature
// This resource should be empty.
//
// ---------------------------------------------------------
//
RESOURCE RSS_SIGNATURE { }
// ---------------------------------------------------------
//
// Default Document Name
//
// ---------------------------------------------------------
//
RESOURCE TBUF r_default_document_name { buf=""; }
// ---------------------------------------------------------
//
// Define default menu, hotkeys and CBA keys.
//
// ---------------------------------------------------------
//
RESOURCE EIK_APP_INFO
{
menubar = r_xwords_menubar;
cba = r_xwords_cba;
hotkeys = r_xwords_hotkeys;
}
// ---------------------------------------------------------
//
// r_xwords_hotkeys
//
// ---------------------------------------------------------
//
RESOURCE HOTKEYS r_xwords_hotkeys
{
control =
{
HOTKEY
{
command = EEikCmdExit;
key = 'e';
}
};
}
// ---------------------------------------------------------
//
// r_xwords_cba
//
// ---------------------------------------------------------
//
RESOURCE CBA r_xwords_cba
{
buttons=
{
CBA_BUTTON
{
id=XW_JUGGLE_COMMAND;
txt="Juggle";
},
CBA_BUTTON
{
id=XW_NEXTHINT_COMMAND;
txt="Next Hint";
},
CBA_BUTTON
{
id=XW_HIDETRAY_COMMAND;
txt="Hide tray";
},
CBA_BUTTON
{
id=XW_DONE_COMMAND;
txt="Done";
}
};
}
// ---------------------------------------------------------
//
// r_xwords_menubar
//
// ---------------------------------------------------------
//
RESOURCE MENU_BAR r_xwords_menubar
{
titles =
{
MENU_TITLE {menu_pane = r_xwords_file_menu; txt = "File";}
,MENU_TITLE {menu_pane = r_xwords_game_menu; txt = "Game";}
,MENU_TITLE {menu_pane = r_xwords_move_menu; txt = "Move";}
};
}
// ---------------------------------------------------------
//
// r_xwords_file_menu
// Menu for "Options"
//
// ---------------------------------------------------------
//
RESOURCE MENU_PANE r_xwords_file_menu
{
items =
{
MENU_ITEM {command = XW_NEWGAME_COMMAND; txt = "New game";}
,MENU_ITEM {command = XW_SAVEDGAMES_COMMAND; txt = "Saved games";}
,MENU_ITEM {command = XW_PREFS_COMMAND; txt = "Preferences";}
,MENU_ITEM {command = XW_ABOUT_COMMAND; txt = "About";}
,MENU_ITEM {command = EEikCmdExit; txt = "Exit";}
};
}
RESOURCE MENU_PANE r_xwords_game_menu
{
items =
{
MENU_ITEM {command = XW_VALUES_COMMAND; txt = "Tile values";}
,MENU_ITEM {command = XW_REMAIN_COMMAND; txt = "Remaining tiles";}
,MENU_ITEM {command = XW_CURINFO_COMMAND; txt = "Game info";}
,MENU_ITEM {command = XW_HISTORY_COMMAND; txt = "History";}
,MENU_ITEM {command = XW_FINALSCORES_COMMAND; txt = "Final scores";}
,MENU_ITEM {command = XW_FLIP_COMMAND; txt = "Flip board"; }
,MENU_ITEM {command = XW_TOGGLEVALS_COMMAND; txt = "Toggle values"; }
};
}
RESOURCE MENU_PANE r_xwords_move_menu
{
items =
{
MENU_ITEM {command = XW_HINT_COMMAND; txt = "Hint";}
/* #ifdef XWFEATURE_SEARCHLIMIT */
/* ,MENU_ITEM {command = XW_LIMHINT_COMMAND; txt = "Limited hint";} */
/* #endif */
,MENU_ITEM {command = XW_NEXTHINT_COMMAND; txt = "Next hint";}
,MENU_ITEM {command = XW_UNDOCUR_COMMAND; txt = "Undo current";}
,MENU_ITEM {command = XW_UNDOLAST_COMMAND; txt = "Undo last";}
,MENU_ITEM {command = XW_DONE_COMMAND; txt = "Done";}
/* ,MENU_ITEM {command = XW_JUGGLE_COMMAND; txt = "Juggle";} */
,MENU_ITEM {command = XW_TRADE_COMMAND; txt = "Trade";}
/* ,MENU_ITEM {command = XW_HIDETRAY_COMMAND; txt = "[Un]hide tray";} */
};
}
/* Apparently you have to use a resource type large enough to hold the
string. There are TBUF16, TBUF32, TBUF40, TBUF48,TBUF64, 128 and
256. Why a system that can generate constants from the resource
IDs can't match resource types to strings is beyond me.
*/
RESOURCE TBUF32 r_no_peek_alert {
buf="No peeking at the robot's tiles."; }
RESOURCE TBUF40 r_tiles_in_line_alert {
buf ="All tiles played must be in a line.";
}
RESOURCE TBUF64 r_no_empties_sep_alert {
buf ="Empty squares cannot separate pieces played.";
}
RESOURCE TBUF64 r_two_tiles_first_move_alert {
buf = "Must play two or more pieces on the first move.";
}
RESOURCE TBUF128 r_placed_must_contact_alert {
buf = "New tiles must contact others already in place (or the middle square on the first move).";
}
RESOURCE TBUF32 r_too_few_to_trade_alert {
buf = "Too few tiles left to trade.";
}
RESOURCE TBUF64 r_not_your_turn_alert {
buf = "You can't do that; it's not your turn!";
}
RESOURCE TBUF40 r_remove_first_alert {
buf = "Remove played tiles before trading.";
}
RESOURCE TBUF64 r_nothing_to_undo_alert {
buf = "Nothing to undo. (Initial tile picking cannot be undone.)";
}
RESOURCE TBUF64 r_confirm_end_game {
buf = "Are you sure you want to end the game now?";
}
RESOURCE TBUF64 r_alert_no_dicts {
buf = "Crosswords requires at least one dictionary.";
}
RESOURCE TBUF32 r_alert_feature_pending {
buf = "Feature not yet implemented.";
}
RESOURCE TBUF64 r_alert_no_delete_open_game {
buf = "You can't delete the current game.";
}
RESOURCE TBUF64 r_confirm_trade {
buf = "Are you sure you want to use your turn trading tiles?";
}
RESOURCE TBUF64 r_confirm_delgame {
buf = "Are you sure you want delete the selected game?";
}
RESOURCE TBUF64 r_alert_no_rename_open_game {
buf = "You can't rename the current game.";
}
RESOURCE TBUF32 r_alert_rename_target_exists {
buf = "Name already in use.";
}
RESOURCE TBUF32 r_alert_rename_target_badname {
buf = "Illegal game name";
}
#define XW_EFLAGS EEikEdwinNoAutoSelection | EEikEdwinReadOnly | EEikEdwinResizable
// EEikEdwinDisplayOnly |
RESOURCE DIALOG r_xwords_confirmation_query
{
title = "Query";
#if ! defined SERIES_60
buttons = R_EIK_BUTTONS_NO_YES;
#endif
flags = EEikDialogFlagWait | EEikDialogFlagNotifyEsc;
items =
{
DLG_LINE
{
control = EDWIN { flags = XW_EFLAGS;
width = 50;
lines = 4;
};
type = EEikCtEdwin;
id = EAskContents;
}
};
}
RESOURCE DIALOG r_xwords_info_only
{
title = "Info";
#if ! defined SERIES_60
buttons = R_EIK_BUTTONS_CONTINUE;
#endif
flags = EEikDialogFlagWait | EEikDialogFlagNotifyEsc;
items =
{
DLG_LINE
{
control = EDWIN { flags = XW_EFLAGS;
width = 50;
lines = 4;
};
type = EEikCtEdwin;
id = EAskContents;
}
};
}
#ifndef XWFEATURE_STANDALONE_ONLY
RESOURCE ARRAY r_conn_roles
{
items = {
LBUF { txt = "Standalone"; }
,LBUF { txt = "Host"; }
,LBUF { txt = "Guest"; }
};
}
RESOURCE ARRAY r_conn_types
{
items = {
LBUF { txt = "Bluetooth"; }
,LBUF { txt = "IR"; }
,LBUF { txt = "Cellular internet"; }
};
}
RESOURCE ARRAY r_xwords_newgame_page_conn
{
items =
{
DLG_LINE
{
prompt = "Role";
type = EEikCtChoiceList;
control = CHOICELIST { array_id = r_conn_roles; };
id = EConnectionRole;
// itemflags =
},
DLG_LINE
{
prompt = "Connect via";
type = EEikCtChoiceList;
control = CHOICELIST { array_id = r_conn_types; };
id = EConnectionType;
// itemflags =
}
};
}
#endif
RESOURCE ARRAY r_four_nums
{
items = {
LBUF { txt = "1"; }
,LBUF { txt = "2"; }
,LBUF { txt = "3"; }
,LBUF { txt = "4"; }
};
}
RESOURCE ARRAY r_xwords_newgame_page_players
{
items =
{
DLG_LINE {
prompt = "Number of players";
type = EEikCtChoiceList;
control = CHOICELIST { array_id = r_four_nums; };
id = ENPlayersList;
}, DLG_LINE {
prompt = "Show player";
type = EEikCtChoiceList;
control = CHOICELIST { maxdisplaychar = 2; };
id = ENPlayersWhichList;
}, DLG_LINE {
prompt = "Location";
type = EEikCtChoiceList;
control = CHOICELIST { array_id = r_location_choices; };
id = EPlayerLocationChoice;
} ,DLG_LINE {
prompt = "Name";
control = EDWIN { width = 20; maxlength = 32; };
type = EEikCtEdwin;
id = EPlayerName;
} ,DLG_LINE {
prompt = "Species";
type = EEikCtChoiceList;
control = CHOICELIST { array_id = r_player_species; };
id = EPlayerSpeciesChoice;
} ,DLG_LINE {
type = EEikCtSecretEd;
prompt = "Password";
id = EDecryptPassword;
control = SECRETED { num_letters = 5; };
}
};
}
RESOURCE ARRAY r_player_species
{
items = {
LBUF { txt = "Human"; }
,LBUF { txt = "Robot"; }
};
}
RESOURCE ARRAY r_location_choices
{
items = {
LBUF { txt = "Local"; }
,LBUF { txt = "Remote"; }
,LBUF { txt = "Dead"; }
};
}
/* This flag goes on editors in pages on series 60 */
/* avkon_flags = EAknEditorFlagNoEditIndicators; \ */
#ifdef SERIES_60
RESOURCE DLG_BUTTONS r_dict_browse_button
{
buttons = {
DLG_BUTTON
{
id = EDictBrowseButton;
button = CMBUT { txt = "Browse"; };
hotkey = "B";
}
};
}
#endif
RESOURCE ARRAY r_xwords_newgame_page_dict
{
items = {
DLG_LINE {
prompt = "Game dictionary";
type = EEikCtChoiceList;
control = CHOICELIST { flags = EEikChlistArrayOwnedExternally; };
id = ESelDictChoice;
}
#ifdef SERIES_60
,DLG_LINE {
buttons = r_dict_browse_button;
}
#endif
};
}
RESOURCE ARRAY r_xwords_newgame_pages
{
items =
{
#ifndef XWFEATURE_STANDALONE_ONLY
PAGE{ text="Connection"; id=EPage1; lines=r_xwords_newgame_page_conn;}
,
#endif
PAGE{ text="Players"; id=EPage2; lines=r_xwords_newgame_page_players;}
,PAGE{ text="Dictionary"; id=EPage3; lines=r_xwords_newgame_page_dict;}
};
}
RESOURCE DIALOG r_xwords_newgame_dlg
{
title = "Game setup";
/* This doesn't work in series 60. How do I differentiate? Sep .rss
files? */
buttons = R_EIK_BUTTONS_CANCEL_OK;
flags = EEikDialogFlagWait | EEikDialogFlagNotifyEsc;
pages = r_xwords_newgame_pages;
}
RESOURCE DIALOG r_xwords_blank_picker
{
title = "Tile picker";
buttons = R_EIK_BUTTONS_CONTINUE;
flags = EEikDialogFlagWait | EEikDialogFlagNotifyEsc;
items = {
DLG_LINE {
prompt = "Choose one";
type = EEikCtChoiceList;
control = CHOICELIST { flags = EEikChlistArrayOwnedExternally; };
id = ESelBlankChoice;
}
};
}
RESOURCE DLG_BUTTONS r_savedgames_buttons
{
buttons = {
DLG_BUTTON {
id = XW_SGAMES_RENAME_COMMAND;
buttontype = EEikCtCommandButton;
button = CMBUT { txt = "Rename"; };
}, DLG_BUTTON {
id = XW_SGAMES_OPEN_COMMAND;
buttontype = EEikCtCommandButton;
/* flags = EEikLabeledButtonIsDefault; */
button = CMBUT { txt = "Open"; };
}, DLG_BUTTON {
id = XW_SGAMES_DELETE_COMMAND;
buttontype = EEikCtCommandButton;
button = CMBUT { txt = "Delete"; };
}, DLG_BUTTON {
id = EEikBidCancel;
buttontype = EEikCtCommandButton;
button = CMBUT { txt = "Cancel"; };
}
};
}
RESOURCE DIALOG r_xwords_savedgames_dlg
{
title = "Saved games";
buttons = r_savedgames_buttons;
flags = EEikDialogFlagWait | EEikDialogFlagNotifyEsc;
items = {
DLG_LINE {
prompt = "Open:";
id = ESelGameChoice;
#if 0
type = EEikCtChoiceList;
control = CHOICELIST { flags = EEikChlistArrayOwnedExternally; };
#else
type = EEikCtListBox;
control = LISTBOX { flags = EEikListBoxMultipleSelection;
width = 20;
};
#endif
}
};
}
RESOURCE DIALOG r_xwords_editname_dlg
{
title = "Change name";
buttons = R_EIK_BUTTONS_CANCEL_OK;
flags = EEikDialogFlagWait | EEikDialogFlagNotifyEsc;
items = {
DLG_LINE {
prompt = "New name";
id = EEditNameEdwin;
type = EEikCtFileNameEd;
control = FILENAMEEDITOR { width = 32; };
}
};
}