xwords/xwords4/wasm/wasmdraw.c
2021-03-19 14:26:18 -07:00

298 lines
8.9 KiB
C

#include <SDL2/SDL.h>
#include "comtypes.h"
#include "wasmdraw.h"
#define COLOR_BACK 255, 255, 255
#define COLOR_BLACK 0, 0, 0
typedef struct _WasmDrawCtx {
DrawCtxVTable* vtable;
SDL_Renderer* renderer;
} WasmDrawCtx;
static int sBonusColors[4][3] = {
{0x00, 0xFF, 0x80},
{0x00, 0x80, 0xFF},
{0x80, 0x00, 0xFF},
{0xFF, 0x80, 0x00},
};
static void
clearRect( WasmDrawCtx* wdctx, const XP_Rect* rect )
{
SDL_Rect sdl_rect = { .x = rect->left,
.y = rect->top,
.w = rect->width,
.h = rect->height,
};
SDL_SetRenderDrawColor( wdctx->renderer, COLOR_BACK, 255 );
SDL_RenderFillRect( wdctx->renderer, &sdl_rect );
}
static void
fillRect( WasmDrawCtx* wdctx, const XP_Rect* rect, int colorParts[] )
{
SDL_Rect sdl_rect = { .x = rect->left,
.y = rect->top,
.w = rect->width,
.h = rect->height,
};
SDL_SetRenderDrawColor( wdctx->renderer, colorParts[0], colorParts[1],
colorParts[2], 255 );
SDL_RenderFillRect( wdctx->renderer, &sdl_rect );
}
static void
frameRect( WasmDrawCtx* wdctx, const XP_Rect* rect )
{
SDL_Rect sdl_rect = { .x = rect->left,
.y = rect->top,
.w = rect->width,
.h = rect->height,
};
SDL_SetRenderDrawColor( wdctx->renderer, COLOR_BLACK, 255 );
SDL_RenderDrawRect( wdctx->renderer, &sdl_rect );
}
static void
wasm_draw_dictChanged( DrawCtx* dctx, XWEnv xwe, XP_S16 playerNum,
const DictionaryCtxt* dict )
{
LOG_FUNC();
}
static XP_Bool
wasm_draw_beginDraw( DrawCtx* dctx, XWEnv xwe )
{
LOG_FUNC();
return XP_TRUE;
}
static void
wasm_draw_destroyCtxt( DrawCtx* dctx, XWEnv xwe )
{
LOG_FUNC();
}
static void
wasm_draw_endDraw( DrawCtx* dctx, XWEnv xwe )
{
LOG_FUNC();
}
static XP_Bool
wasm_draw_boardBegin( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rect,
XP_U16 hScale, XP_U16 vScale,
DrawFocusState dfs )
{
LOG_FUNC();
/* WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx; */
/* SDL_SetRenderDrawColor( wdctx->renderer, 255, 0, 0, 0 ); */
return XP_TRUE;
}
static void
wasm_draw_objFinished( DrawCtx* dctx, XWEnv xwe, BoardObjectType typ,
const XP_Rect* rect,
DrawFocusState dfs ){ LOG_FUNC(); }
static XP_Bool
wasm_draw_vertScrollBoard(DrawCtx* dctx, XWEnv xwe, XP_Rect* rect,
XP_S16 dist, DrawFocusState dfs )
{
LOG_FUNC();
return XP_FALSE;
}
static XP_Bool
wasm_draw_trayBegin( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
XP_U16 owner, XP_S16 score,
DrawFocusState dfs )
{
LOG_FUNC();
return XP_TRUE;
}
static XP_Bool
wasm_draw_scoreBegin( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
XP_U16 numPlayers,
const XP_S16* const scores,
XP_S16 remCount, DrawFocusState dfs )
{
LOG_FUNC();
return XP_TRUE;
}
static XP_Bool
wasm_draw_measureRemText( DrawCtx* dctx, XWEnv xwe, const XP_Rect* r,
XP_S16 nTilesLeft,
XP_U16* width, XP_U16* height )
{
LOG_FUNC();
return XP_FALSE;
}
static void
wasm_draw_drawRemText( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rInner,
const XP_Rect* rOuter,
XP_S16 nTilesLeft, XP_Bool focussed )
{
LOG_FUNC();
}
static void
wasm_draw_measureScoreText( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* r,
const DrawScoreInfo* dsi,
XP_U16* width, XP_U16* height ){ LOG_FUNC(); }
static void
wasm_draw_score_drawPlayer( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rInner,
const XP_Rect* rOuter,
XP_U16 gotPct,
const DrawScoreInfo* dsi ){ LOG_FUNC(); }
static void
wasm_draw_score_pendingScore( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rect,
XP_S16 score,
XP_U16 playerNum,
XP_Bool curTurn,
CellFlags flags ){ LOG_FUNC(); }
static void
wasm_draw_drawTimer( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
XP_U16 player, XP_S16 secondsLeft,
XP_Bool turnDone ){ LOG_FUNC(); }
static XP_Bool
wasm_draw_drawCell( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
/* at least one of these two will be
null */
const XP_UCHAR* text,
const XP_Bitmaps* bitmaps,
Tile tile, XP_U16 value,
XP_S16 owner, /* -1 means don't use */
XWBonusType bonus, HintAtts hintAtts,
CellFlags flags )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
if ( BONUS_NONE == bonus ) {
clearRect( wdctx, rect );
} else {
fillRect( wdctx, rect, sBonusColors[bonus-1] );
}
frameRect( wdctx, rect );
return XP_TRUE;
}
static void
wasm_draw_invertCell( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect )
{
LOG_FUNC();
}
static XP_Bool
wasm_draw_drawTile( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
/* at least 1 of these 2 will be
null*/
const XP_UCHAR* text,
const XP_Bitmaps* bitmaps,
XP_U16 val, CellFlags flags )
{
XP_LOGFF( "(text=%s)", text );
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
clearRect( wdctx, rect );
frameRect( wdctx, rect );
return XP_TRUE;
}
#ifdef POINTER_SUPPORT
static XP_Bool
wasm_draw_drawTileMidDrag( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rect,
/* at least 1 of these 2 will
be null*/
const XP_UCHAR* text,
const XP_Bitmaps* bitmaps,
XP_U16 val, XP_U16 owner,
CellFlags flags )
{
LOG_FUNC();
return XP_TRUE;
}
#endif
static XP_Bool
wasm_draw_drawTileBack( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
CellFlags flags )
{
LOG_FUNC();
return XP_TRUE;
}
static void
wasm_draw_drawTrayDivider( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
CellFlags flags )
{
LOG_FUNC();
}
static void
wasm_draw_clearRect( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
clearRect( wdctx, rect );
}
static void
wasm_draw_drawBoardArrow ( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rect,
XWBonusType bonus, XP_Bool vert,
HintAtts hintAtts, CellFlags flags)
{
LOG_FUNC();
}
DrawCtx*
wasm_draw_make( MPFORMAL SDL_Renderer* renderer )
{
WasmDrawCtx* dctx = XP_MALLOC( mpool, sizeof(*dctx) );
dctx->renderer = renderer;
dctx->vtable = XP_MALLOC( mpool, sizeof(*dctx->vtable) );
SET_VTABLE_ENTRY( dctx->vtable, draw_clearRect, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_dictChanged, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_beginDraw, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_clearRect, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_dictChanged, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_beginDraw, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_destroyCtxt, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_endDraw, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_boardBegin, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_objFinished, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_vertScrollBoard, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_trayBegin, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_scoreBegin, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_measureRemText, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_drawRemText, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_measureScoreText, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_score_drawPlayer, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_score_pendingScore, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_drawTimer, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_drawCell, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_invertCell, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_drawTile, wasm );
#ifdef POINTER_SUPPORT
SET_VTABLE_ENTRY( dctx->vtable, draw_drawTileMidDrag, wasm );
#endif
SET_VTABLE_ENTRY( dctx->vtable, draw_drawTileBack, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_drawTrayDivider, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_drawBoardArrow, wasm );
return (DrawCtx*)dctx;
}