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5e0fd89c9e
live relay's running anyway.
73 lines
2.8 KiB
C
73 lines
2.8 KiB
C
/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
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/*
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* Copyright 2005-2012 by Eric House (xwords@eehouse.org). All rights
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* reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _DEVID_H_
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#define _DEVID_H_
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#include <string>
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#include <stdlib.h>
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#include "xwrelay.h"
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/* DevID protocol.
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*
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* There are two types. The first, with a DevIDType greater than
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* ID_TYPE_RELAY, is platform-specific and meaningless to the relay (though as
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* with GCM-based IDs on Android there may be server code that uses it.) The
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* second, with type of ID_TYPE_RELAY, is specific to the relay. When the
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* relay sees one of the first type, it creates an entry in the devices table
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* with a new random 32-bit index that is then used in the msgs and games
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* tables. This index is the second type.
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*
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* A device always includes a DevID when creating a new game. It may be of
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* either type, and generally should use the latter when possible. Since the
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* latter comes from the relay, the first time a device connects (after
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* whatever local event, e.g. registration with GCM, causes it to have an ID of
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* the first type that it wants to share) it will have to send the first type.
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* When replying to a registration message that included a DevID of the first
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* type, the relay always sends the corresponding DevID of the second type,
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* which it expects the device to remember. But when replying after receiving a
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* DevID of the second type the relay does not echo that value (sends an empty
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* string).
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*
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* Devices or platforms not providing a DevID will return ID_TYPE_NONE as the
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* type via util_getDevID(). That single byte will be transmitted to the relay
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* which will then skip the registration process and will return an empty
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* string as the relay-type DevID in the connection response.
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*
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*/
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#include <assert.h>
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using namespace std;
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class DevID {
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public:
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DevID() { m_devIDType = ID_TYPE_NONE; }
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DevID(DevIDType typ) { m_devIDType = typ; }
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DevIDRelay asRelayID() const {
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assert( ID_TYPE_RELAY == m_devIDType );
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return strtoul( m_devIDString.c_str(), NULL, 16 );
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}
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string m_devIDString;
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DevIDType m_devIDType;
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};
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#endif
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