xwords/xwords4/common/draw.h
ehouse da4fe889f1 Track drag on board to form a rect whose borders are drawn via
attributes on cells; pass that rect to engine when hint requested.
Still rough, and needs to be made per-user.  Also needs a way to hide
the rect.
2004-06-15 01:56:01 +00:00

252 lines
9.7 KiB
C

/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
/*
* Copyright 1997 - 2002 by Eric House (fixin@peak.org). All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _DRAW_H_
#define _DRAW_H_
#include "comtypes.h"
#include "xptypes.h"
#include "model.h"
/* typedef struct DrawCtx DrawCtx; */
typedef struct DrawScoreInfo {
void* closure;
XP_UCHAR* name;
XP_S16 score;
XP_S16 nTilesLeft; /* < 0 means don't use */
XP_Bool isTurn;
XP_Bool selected;
XP_Bool isRemote;
XP_Bool isRobot;
} DrawScoreInfo;
enum HINT_ATTS { HINT_BORDER_NONE = 0,
HINT_BORDER_LEFT = 1,
HINT_BORDER_RIGHT = 2,
HINT_BORDER_TOP = 4,
HINT_BORDER_BOTTOM = 8,
HINT_BORDER_CENTER = 0x10
};
typedef XP_UCHAR HintAtts;
typedef struct DrawCtxVTable {
#ifdef DRAW_WITH_PRIMITIVES
void (*m_draw_setClip)( DrawCtx* dctx, XP_Rect* newClip,
XP_Rect* oldClip );
void (*m_draw_frameRect)( DrawCtx* dctx, XP_Rect* rect );
void (*m_draw_invertRect)( DrawCtx* dctx, XP_Rect* rect );
void (*m_draw_drawString)( DrawCtx* dctx, XP_UCHAR* str,
XP_U16 x, XP_U16 y );
void (*m_draw_drawBitmap)( DrawCtx* dctx, XP_Bitmap bm,
XP_U16 x, XP_U16 y );
void (*m_draw_measureText)( DrawCtx* dctx, XP_UCHAR* buf,
XP_U16* widthP, XP_U16* heightP );
#endif
void (*m_draw_destroyCtxt)( DrawCtx* dctx );
XP_Bool (*m_draw_boardBegin)( DrawCtx* dctx, XP_Rect* rect,
XP_Bool hasfocus );
void (*m_draw_boardFinished)( DrawCtx* dctx );
XP_Bool (*m_draw_vertScrollBoard)(DrawCtx* dctx, XP_Rect* rect,
XP_S16 dist );
XP_Bool (*m_draw_trayBegin)( DrawCtx* dctx, XP_Rect* rect,
XP_U16 owner, XP_Bool hasfocus );
void (*m_draw_trayFinished)( DrawCtx* dctx );
void (*m_draw_measureRemText)( DrawCtx* dctx, XP_Rect* r,
XP_S16 nTilesLeft,
XP_U16* width, XP_U16* height );
void (*m_draw_drawRemText)(DrawCtx* dctx, XP_Rect* rInner,
XP_Rect* rOuter, XP_S16 nTilesLeft);
void (*m_draw_scoreBegin)( DrawCtx* dctx, XP_Rect* rect,
XP_U16 numPlayers, XP_Bool hasfocus );
void (*m_draw_measureScoreText)( DrawCtx* dctx, XP_Rect* r,
DrawScoreInfo* dsi,
XP_U16* width, XP_U16* height );
void (*m_draw_score_drawPlayer)( DrawCtx* dctx,
XP_S16 playerNum, /* -1: don't use */
XP_Rect* rInner, XP_Rect* rOuter,
DrawScoreInfo* dsi );
void (*m_draw_score_pendingScore)( DrawCtx* dctx, XP_Rect* rect,
XP_S16 score, XP_U16 playerNum );
void (*m_draw_scoreFinished)( DrawCtx* dctx );
void (*m_draw_drawTimer)( DrawCtx* dctx, XP_Rect* rInner, XP_Rect* rOuter,
XP_U16 player, XP_S16 secondsLeft );
XP_Bool (*m_draw_drawCell)( DrawCtx* dctx, XP_Rect* rect,
/* at least one of these two will be null */
XP_UCHAR* text, XP_Bitmap bitmap,
XP_S16 owner, /* -1 means don't use */
XWBonusType bonus, HintAtts hintAtts,
XP_Bool isBlank, XP_Bool highlight,
XP_Bool isStar);
void (*m_draw_invertCell)( DrawCtx* dctx, XP_Rect* rect );
void (*m_draw_drawTile)( DrawCtx* dctx, XP_Rect* rect,
/* at least 1 of these two will be null*/
XP_UCHAR* text, XP_Bitmap bitmap,
XP_S16 val, XP_Bool highlighted );
void (*m_draw_drawTileBack)( DrawCtx* dctx, XP_Rect* rect );
void (*m_draw_drawTrayDivider)( DrawCtx* dctx, XP_Rect* rect,
XP_Bool selected );
void (*m_draw_clearRect)( DrawCtx* dctx, XP_Rect* rect );
void (*m_draw_drawBoardArrow)( DrawCtx* dctx, XP_Rect* rect,
XWBonusType bonus, XP_Bool vert );
#ifdef KEY_SUPPORT
void (*m_draw_drawTrayCursor)( DrawCtx* dctx, XP_Rect* rect );
void (*m_draw_drawBoardCursor)( DrawCtx* dctx, XP_Rect* rect );
#endif
XP_UCHAR* (*m_draw_getMiniWText)( DrawCtx* dctx,
XWMiniTextType textHint );
void (*m_draw_measureMiniWText)( DrawCtx* dctx, XP_UCHAR* textP,
XP_U16* width, XP_U16* height );
void (*m_draw_drawMiniWindow)( DrawCtx* dctx, XP_UCHAR* text,
XP_Rect* rect, void** closure );
void (*m_draw_eraseMiniWindow)( DrawCtx* dctx, XP_Rect* rect,
XP_Bool lastTime, void** closure,
XP_Bool* invalUnder );
} DrawCtxVTable; /* */
struct DrawCtx {
DrawCtxVTable* vtable;
};
#define draw_destroyCtxt(dc) \
(dc)->vtable->m_draw_destroyCtxt(dc)
#define draw_boardBegin( dc, r, f ) \
(dc)->vtable->m_draw_boardBegin((dc), (r), (f))
#define draw_boardFinished( dc ) \
(dc)->vtable->m_draw_boardFinished(dc)
#define draw_trayBegin( dc, r, o, f ) \
(dc)->vtable->m_draw_trayBegin((dc), (r), (o), (f))
#define draw_trayFinished( dc ) \
(dc)->vtable->m_draw_trayFinished(dc)
#define draw_vertScrollBoard( dc, r, d ) \
(dc)->vtable->m_draw_vertScrollBoard((dc),(r),(d))
#define draw_scoreBegin( dc, r, t, f ) \
(dc)->vtable->m_draw_scoreBegin((dc), (r), (t), (f))
#define draw_measureRemText( dc, r, n, wp, hp ) \
(dc)->vtable->m_draw_measureRemText( (dc), (r), (n), (wp), (hp) )
#define draw_drawRemText( dc, ri, ro, n ) \
(dc)->vtable->m_draw_drawRemText( (dc), (ri), (ro), (n) )
#define draw_measureScoreText(dc,r,dsi,wp,hp) \
(dc)->vtable->m_draw_measureScoreText((dc),(r),(dsi),(wp),(hp))
#define draw_score_drawPlayer(dc, i, ri, ro, dsi) \
(dc)->vtable->m_draw_score_drawPlayer((dc),(i),(ri),(ro),(dsi))
#define draw_score_pendingScore(dc, r, s, p ) \
(dc)->vtable->m_draw_score_pendingScore((dc), (r), (s), (p))
#define draw_scoreFinished( dc ) \
(dc)->vtable->m_draw_scoreFinished(dc)
#define draw_drawTimer( dc, ri, ro, plyr, sec ) \
(dc)->vtable->m_draw_drawTimer((dc),(ri),(ro),(plyr),(sec))
/* #define draw_frameBoard( dc, rect ) \ */
/* (dc)->vtable->m_draw_frameBoard((dc),(rect)) */
/* #define draw_frameTray( dc, rect ) (dc)->vtable->m_draw_frameTray((dc),(rect)) */
#define draw_drawCell( dc, rect, txt, bmap, o, bon, hi, bl, h, s ) \
(dc)->vtable->m_draw_drawCell((dc),(rect),(txt),(bmap),(o),(bon),\
(hi),(bl),(h),(s))
#define draw_invertCell( dc, rect ) \
(dc)->vtable->m_draw_invertCell((dc),(rect))
#define draw_drawTile( dc, rect, text, bmp, val, hil ) \
(dc)->vtable->m_draw_drawTile((dc),(rect),(text),(bmp),(val),(hil))
#define draw_drawTileBack( dc, rect ) \
(dc)->vtable->m_draw_drawTileBack( (dc), (rect) )
#define draw_drawTrayDivider( dc, rect, s ) \
(dc)->vtable->m_draw_drawTrayDivider((dc),(rect), (s))
#define draw_clearRect( dc, rect ) (dc)->vtable->m_draw_clearRect((dc),(rect))
#define draw_drawBoardArrow( dc, r, b, v ) \
(dc)->vtable->m_draw_drawBoardArrow((dc),(r),(b), (v))
#ifdef KEY_SUPPORT
# define draw_drawTrayCursor( dc, r ) \
(dc)->vtable->m_draw_drawTrayCursor((dc),(r))
# define draw_drawBoardCursor( dc, r ) \
(dc)->vtable->m_draw_drawBoardCursor((dc),(r))
#else
# define draw_drawTrayCursor( dc, r )
# define draw_drawBoardCursor( dc, r )
#endif
#define draw_getMiniWText( dc, b ) \
(dc)->vtable->m_draw_getMiniWText( (dc),(b) )
#define draw_measureMiniWText( dc, t, wp, hp) \
(dc)->vtable->m_draw_measureMiniWText( (dc),(t), (wp), (hp) )
#define draw_drawMiniWindow( dc, t, r, c ) \
(dc)->vtable->m_draw_drawMiniWindow( (dc), (t), (r), (c) )
#define draw_eraseMiniWindow(dc, r, l, c, b) \
(dc)->vtable->m_draw_eraseMiniWindow( (dc), (r), (l), (c), (b) )
#ifdef DRAW_WITH_PRIMITIVES
#define draw_setClip( dc, rn, ro ) \
(dc)->vtable->m_draw_setClip( (dc), (rn), (ro) )
#define draw_frameRect( dc, r ) \
(dc)->vtable->m_draw_frameRect( (dc), (r) )
#define draw_invertRect( dc, r ) \
(dc)->vtable->m_draw_invertCell( (dc), (r) )
#define draw_drawString( dc, s, x, y ) \
(dc)->vtable->m_draw_drawString( (dc), (s), (x), (y) )
#define draw_drawBitmap( dc, bm, x, y ) \
(dc)->vtable->m_draw_drawBitmap( (dc), (bm), (x), (y) )
#define draw_measureText( dc, t, wp, hp ) \
(dc)->vtable->m_draw_measureText( (dc), (t), (wp), (hp) )
void InitDrawDefaults( DrawCtxVTable* vtable );
#endif /* DRAW_WITH_PRIMITIVES */
#endif