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110 lines
4.2 KiB
C
110 lines
4.2 KiB
C
/* -*- compile-command: "cd ../linux && make MEMDEBUG=TRUE -j3"; -*- */
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/*
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* Copyright 2018 by Eric House (xwords@eehouse.org). All rights reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef __SMSPROTO_H__
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#define __SMSPROTO_H__
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// The sms protocol is getting more complicated as I add message combining. So
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// let's try to move it into C where it can be tested in linux.
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//
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// How the protocol works. Clients want to send data packets to phones and
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// receive from phones. They use a send(byte[] data, String phone) method, and
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// provide a callback that's called when packets arrive. Internally this
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// module buffers messages on a per-number basis (new post-java feature) and
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// periodically, based on a timer that's set when buffered data is waiting to
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// be sent, gathers messages and transmits them. Probably it'll wait a few
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// seconds after the last message was enqueued, the idea being that SMS is not
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// expected to be fast and that sending lots of small messages is bad.
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//
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// Because there's a max size to SMS messages any [combined] message that's
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// too big is broken up. To keep things simple the two processes, combining
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// and breaking, are independent; there's no attempt to avoid combining
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// messages even when doing so creates something that will have to be broken
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// up.
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//
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// Received messages (buffers) are recombined (if the result of breaking up)
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// then split (if the result of combining), and the constituent data packets
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// are returned to the app as an array of byte[].
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#include "xptypes.h"
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#include "mempool.h" /* debug only */
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#include "nli.h"
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typedef struct SMSProto SMSProto;
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typedef enum { NONE, INVITE, DATA, DEATH, ACK_INVITE, } SMS_CMD;
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/* Unpacked/local format with relevant fields exposed */
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typedef struct _SMSMsgLoc {
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// XP_U16 msgID;
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SMS_CMD cmd;
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XP_U32 gameID;
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XP_U16 len;
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XP_U8* data; // will be NetLaunchInfo* if cmd == INVITE
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} SMSMsgLoc;
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/* Flattened format suitable for transmission over wire. Encapsulates Loc
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format data */
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typedef struct _SMSMsgNet {
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// XP_U16 msgID;
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XP_U16 len;
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XP_U8* data;
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} SMSMsgNet;
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typedef enum { FORMAT_NONE, FORMAT_LOC, FORMAT_NET } SMS_FORMAT;
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typedef struct _SMSMsgArray {
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XP_U16 nMsgs;
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SMS_FORMAT format;
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union {
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SMSMsgNet* msgsNet;
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SMSMsgLoc* msgsLoc;
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} u;
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} SMSMsgArray;
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struct SMSProto* smsproto_init( MPFORMAL XWEnv xwe, XW_DUtilCtxt* dutil );
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void smsproto_free( SMSProto* state );
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/* Return ptr to structure if one's ready to be sent, otherwise null. Caller *
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* should interpret null as meaning it's meant to call again. To support that,
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* null buf is legit.
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*
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* When send() returns a non-null value, that value must be passed to
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* freeMsgArray() or there will be leakage.
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*/
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SMSMsgArray* smsproto_prepOutbound( SMSProto* state, XWEnv xwe, SMS_CMD cmd,
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XP_U32 gameID, const void* buf, XP_U16 buflen,
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const XP_UCHAR* toPhone, int port,
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XP_Bool forceOld, XP_U16* waitSecs );
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/* When a message is received, pass it in for reassambly. Non-null return
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means one or more messages is ready for consumption. */
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SMSMsgArray* smsproto_prepInbound( SMSProto* state, XWEnv xwe, const XP_UCHAR* fromPhone,
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XP_U16 wantPort, const XP_U8* data, XP_U16 len );
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void smsproto_freeMsgArray( SMSProto* state, SMSMsgArray* arr );
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# ifdef DEBUG
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void smsproto_runTests( MPFORMAL XWEnv xwe, XW_DUtilCtxt* dutil );
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# else
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# define smsproto_runTests(p1,p2,p3 )
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# endif
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#endif
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