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5611d17849
With these changes the test script no longer produces games that don't finish. I think they are recovering from the problems produced by one device doing an undo while another is making a move, or other problems produced by undo being allowed to happen on any device at any time, but haven't analyzed the games beyond the test script's verifying that they all finish with a Winner after all tiles are consumed. |
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android | ||
common | ||
dawg | ||
debian | ||
linux | ||
newrelay | ||
relay | ||
scripts | ||
tests | ||
Makefile |