xwords/xwords4/android
2010-01-10 17:20:18 +00:00
..
scripts remove symlinks if they're not back to us -- so that more than one 2010-01-04 05:50:12 +00:00
XWords4 tile picker strings and intent 2010-01-10 17:20:18 +00:00
anddict.c add onDispose call to game_dispose, and implement it such that jni 2010-01-09 13:30:23 +00:00
anddict.h initial checkin of jni source and build scripts for android port 2010-01-02 19:10:08 +00:00
andglobals.h don't store dict: it's in the model 2010-01-09 17:11:31 +00:00
Android.mk initial checkin of jni source and build scripts for android port 2010-01-02 19:10:08 +00:00
andutils.c fix ntohl; allow null Strings 2010-01-09 17:10:59 +00:00
andutils.h makeIntArray takes array of initial values 2010-01-07 14:24:53 +00:00
Application.mk initial checkin of jni source and build scripts for android port 2010-01-02 19:10:08 +00:00
drawwrapper.c add onDispose call to game_dispose, and implement it such that jni 2010-01-09 13:30:23 +00:00
drawwrapper.h add onDispose call to game_dispose, and implement it such that jni 2010-01-09 13:30:23 +00:00
INSTALL.txt initial checkin of jni source and build scripts for android port 2010-01-02 19:10:08 +00:00
LocalizedStrIncludes.h initial checkin of jni source and build scripts for android port 2010-01-02 19:10:08 +00:00
utils.c initial checkin of jni source and build scripts for android port 2010-01-02 19:10:08 +00:00
utilwrapper.c add onDispose call to game_dispose, and implement it such that jni 2010-01-09 13:30:23 +00:00
utilwrapper.h add onDispose call to game_dispose, and implement it such that jni 2010-01-09 13:30:23 +00:00
xptypes.h initial checkin of jni source and build scripts for android port 2010-01-02 19:10:08 +00:00
xwjni.c save and restore games (though there's a global game for now). 2010-01-09 17:19:25 +00:00