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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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54693142bd
to returing values for string keys so adding a new config doesn't mean modifying that class. Then add new config for addr passed to bind so relay can be run to accept http connections from remote machines.
44 lines
1.2 KiB
Makefile
44 lines
1.2 KiB
Makefile
# -*- mode: Makefile; -*-
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# Comments start with #, which must be in first column
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#
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# Format: var=value. No spaces between var and value at this point.
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# Heartbeat timer. Sent to clients.
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HEARTBEAT=60
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# How long after the first connection on a cookie until we need to
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# have heard from all players in the game? After this long passes we
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# kill the connection after notifying all that have connected.
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ALLCONN=300
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# How many worker threads in the thread pool? Default is five.
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NTHREADS=5
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# What port do we listen on for incomming connections?
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PORT=10997
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PORT=10998
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PORT=10999
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# intentional duplicate for testing
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PORT=10999
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# And the control port is?
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CTLPORT=11000
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# port for web interface
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WWWPORT=11001
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#--- INADDR_ANY: 0x00000000
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#WWW_LISTEN_ADDR=0
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#--- INADDR_LOOPBACK: 0x7f000001/2130706433
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WWW_LISTEN_ADDR=2130706433
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# Need a unique name for every instance of the relay so they can
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# create game ids guaranteed to be unique
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SERVERNAME=eehouse.org
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# Where will the file live that stores the last ID used for a new
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# connName.
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IDFILE=./xwrelay_id.txt
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# Initial level of logging. See xwrelay_priv.h for values. Currently
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# 0 means errors only, 1 info, 2 verbose and 3 very verbose.
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LOGLEVEL=2
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