xwords/xwords4/android/XWords4/res/layout
Eric House c811282591 UI change: networked games are no longer allowed to have per-player
dicts.  Now you select a single dict for such games in a new spinner
just below the lang spinner, and player's dicts are no longer
displayed.  For standalone games, the single dict choice isn't there,
the individual dicts are displayed, and you must open a player config
to change the dict as before.  The idea is that this will be less
confusing, particularly when I need to tell the guest that the host is
using a different dict.
2012-10-14 19:21:27 -07:00
..
about_dlg.xml wrap in ScrollView so can scroll 2010-08-10 20:32:04 -07:00
board.xml center board and buttons so that any leftover white space is half 2012-07-20 17:01:58 -07:00
btinviter.xml make buttons same size 2012-03-05 20:38:43 -08:00
btinviter_item.xml layout for replacement for BT-device chooser dialog -- so can be 2012-02-09 04:46:01 -08:00
chat.xml display chat history as a scrolling list of TextView objects rather 2011-02-16 18:53:47 -08:00
chat_history_local.xml use background rather than text color to separate local and non- chat. 2011-02-17 06:56:48 -08:00
chat_history_remote.xml use background rather than text color to separate local and non- chat. 2011-02-17 06:56:48 -08:00
color_display.xml First cut at a color prefs editor. 2010-03-21 03:11:29 +00:00
color_edit.xml fix seekbar style so thumb's fully visible on 2.1 (was ok on 1.6); and 2010-06-16 18:44:19 -07:00
confirm_sms.xml wrap sms confirm view in scroller as it's wordy enough to need it in 2012-07-31 07:45:58 -07:00
dflt_name.xml have default name text selected for easier replacement 2011-06-10 22:28:49 -07:00
dict_browse.xml first step toward using an expandable list for dicts browser, with 2011-05-08 22:50:42 -07:00
dict_browser.xml new field to be populated if dict desc header is found. 2012-08-26 21:00:21 -07:00
divider_view.xml make configure activity default theme like others after finding a 2010-05-04 12:30:55 +00:00
force_remote.xml add margins and set text color so hint text matches rest of dialog 2010-05-06 12:47:30 +00:00
game_config.xml UI change: networked games are no longer allowed to have per-player 2012-10-14 19:21:27 -07:00
game_list.xml remove commented-out foo 2011-07-14 18:53:22 -07:00
game_list_item.xml Revert "Display turn start time in game summary. This is definitely not its" 2012-10-01 17:53:35 -07:00
game_list_tmp.xml make tmp list elem closer in size to the real thing so screen jumps 2012-07-07 11:29:15 -07:00
import_dict.xml include name of dict being downloaded in download progress dialog 2010-03-14 16:24:54 +00:00
list_item.xml comment field GONE by default; revealed when used 2011-05-14 10:07:34 -07:00
lookup.xml Go back to lookup dialog as dialog-themed activity. I just can't get 2012-03-08 07:54:36 -08:00
new_game.xml move SMS games up again, this time in a way that networked game creation 2012-07-03 07:02:29 -07:00
passwd_view.xml wrap password query field in layout too so it can have some margins. 2011-06-11 06:06:42 -07:00
player_edit.xml set wordlist spinner prompt and include language 2011-08-21 22:13:18 -07:00
player_list_elem.xml new classes overriding LinearLayout to allow framing is-turn rect to 2012-10-01 06:57:40 -07:00
prefs_w_buttons.xml replace restore menus in prefs activity with buttons at bottom of 2011-11-22 19:00:03 -08:00
relay_game_config.xml add name field to and use a style for bulleted items in simplified 2010-11-06 14:55:57 -07:00
rename_game.xml make helper class to provide game-name dialog, use it for renaming and 2012-03-01 07:57:04 -08:00
smsinviter.xml move plus button to middle, and fix so both text buttons wrap when 2012-05-18 21:14:50 -07:00
smsinviter_item.xml change "nbs" to "sms" everywhere. No other code change. 2012-03-24 12:52:35 -07:00