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50c692024b
from AndroidManifest.xml). Problem was that managed dialogs are recreated between onStart() and onResume() yet onResume() was where ivars (specifically m_gi) were set. Can't just set them in onStart() because then I'd want to save state them in onStop() which isn't guaranteed to be called. So create a function loadGame() and call it from both, using a flag to prevent its running twice (which flag is cleared in onPause()) |
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assets | ||
jni | ||
res | ||
src/org/eehouse/android/xw4 | ||
.gitignore | ||
AndroidManifest.xml | ||
build.xml | ||
build_unchecked.xml | ||
default.properties |