xwords/xwords4/linux/cursesmain.c
Eric House 1181e908dc Add option to choose how rematch-game players will be ordered
When rematching, some users have a convention that e.g. lowest scoring
player in the "parent" game goes first. So allow that, providing the
choice on each rematch until a default has been chosen. Support
changing that default in a new prefs setting.

The place I chose to enforce the order was on the host as invitees are
registering and being assigned slots. But by then there's no longer
any connection to the game that was rematched, e.g. to use its
scores. So during the rematched game creation process I create and
store with the new game the necessary ordering information. For the
3-and-4 device case, it was also necessary to tweak the information
about other guests that the host sends guests (added during earlier
work on rematching.)
2024-01-04 09:50:24 -08:00

2030 lines
66 KiB
C

/* -*- compile-command: "make MEMDEBUG=TRUE -j5"; -*- */
/*
* Copyright 2000 - 2020 by Eric House (xwords@eehouse.org). All rights
* reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef PLATFORM_NCURSES
#include <ncurses.h>
#include <signal.h>
#include <assert.h>
#include <ctype.h>
#include <sys/time.h>
#include <time.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <netdb.h> /* gethostbyname */
#include <errno.h>
//#include <net/netinet.h>
#include <sys/poll.h>
#include <sys/ioctl.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <fcntl.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <cjson/cJSON.h>
#include "linuxmain.h"
#include "linuxutl.h"
#include "linuxdict.h"
#include "cursesmain.h"
#include "cursesask.h"
#include "cursesletterask.h"
#include "linuxbt.h"
#include "model.h"
#include "draw.h"
#include "board.h"
#include "engine.h"
/* #include "compipe.h" */
#include "xwstream.h"
#include "xwstate.h"
#include "strutils.h"
#include "server.h"
#include "memstream.h"
#include "util.h"
#include "dbgutil.h"
#include "linuxsms.h"
#include "linuxudp.h"
#include "gamesdb.h"
#include "relaycon.h"
#include "mqttcon.h"
#include "smsproto.h"
#include "device.h"
#include "cursesmenu.h"
#include "cursesboard.h"
#include "curgamlistwin.h"
#include "gsrcwrap.h"
#ifndef CURSES_CELL_HT
# define CURSES_CELL_HT 1
#endif
#ifndef CURSES_CELL_WIDTH
# define CURSES_CELL_WIDTH 2
#endif
#define INFINITE_TIMEOUT -1
#define BOARD_SCORE_PADDING 3
struct CursesAppGlobals {
CommonAppGlobals cag;
CursesMenuState* menuState;
CursGameList* gameList;
CursesBoardState* cbState;
WINDOW* mainWin;
int winWidth, winHeight;
XP_U16 nLinesMenu;
gchar* lastErr;
short statusLine;
struct sockaddr_in listenerSockAddr;
#ifdef USE_GLIBLOOP
GMainLoop* loop;
GList* sources;
int quitpipe[2];
int winchpipe[2];
#else
XP_Bool timeToExit;
short fdCount;
struct pollfd fdArray[FD_MAX]; /* one for stdio, one for listening socket */
int timepipe[2]; /* for reading/writing "user events" */
#endif
};
static bool handleOpenGame( void* closure, int key );
static bool handleNewGame( void* closure, int key );
static bool handleDeleteGame( void* closure, int key );
static bool handleSel( void* closure, int key );
const MenuList g_sharedMenuList[] = {
{ handleQuit, "Quit", "Q", 'Q' },
{ handleNewGame, "New Game", "N", 'N' },
{ handleOpenGame, "Open Sel.", "O", 'O' },
{ handleDeleteGame, "Delete Sel.", "D", 'D' },
{ handleSel, "Select up", "J", 'J' },
{ handleSel, "Select down", "K", 'K' },
/* { handleResend, "Resend", "R", 'R' }, */
/* { handleSpace, "Raise focus", "<spc>", ' ' }, */
/* { handleRet, "Click/tap", "<ret>", '\r' }, */
/* { handleHint, "Hint", "?", '?' }, */
/* #ifdef KEYBOARD_NAV */
/* { handleLeft, "Left", "H", 'H' }, */
/* { handleRight, "Right", "L", 'L' }, */
/* { handleUp, "Up", "J", 'J' }, */
/* { handleDown, "Down", "K", 'K' }, */
/* #endif */
/* { handleCommit, "Commit move", "C", 'C' }, */
/* { handleFlip, "Flip", "F", 'F' }, */
/* { handleToggleValues, "Show values", "V", 'V' }, */
/* { handleBackspace, "Remove from board", "<del>", 8 }, */
/* { handleUndo, "Undo prev", "U", 'U' }, */
/* { handleReplace, "uNdo cur", "N", 'N' }, */
{ NULL, NULL, NULL, '\0'}
};
#ifdef CURSES_SMALL_SCREEN
const MenuList g_rootMenuListShow[] = {
{ handleRootKeyShow, "Press . for menu", "", '.' },
{ NULL, NULL, NULL, '\0'}
};
const MenuList g_rootMenuListHide[] = {
{ handleRootKeyHide, "Clear menu", ".", '.' },
{ NULL, NULL, NULL, '\0'}
};
#endif
static CursesAppGlobals g_globals; /* must be global b/c of SIGWINCH_handler */
#ifdef KEYBOARD_NAV
/* static void changeMenuForFocus( CursesAppGlobals* globals, */
/* BoardObjectType obj ); */
/* static XP_Bool handleLeft( CursesAppGlobals* globals ); */
/* static XP_Bool handleRight( CursesAppGlobals* globals ); */
/* static XP_Bool handleUp( CursesAppGlobals* globals ); */
/* static XP_Bool handleDown( CursesAppGlobals* globals ); */
/* static XP_Bool handleFocusKey( CursesAppGlobals* globals, XP_Key key ); */
#else
# define handleFocusKey( g, k ) XP_FALSE
#endif
/* static void countMenuLines( const MenuList** menuLists, int maxX, int padding, */
/* int* nLinesP, int* nColsP ); */
/* static void drawMenuFromList( WINDOW* win, const MenuList** menuLists, */
/* int nLines, int padding ); */
/* static CursesMenuHandler getHandlerForKey( const MenuList* list, char ch ); */
#ifdef MEM_DEBUG
# define MEMPOOL cGlobals->util->mpool,
#else
# define MEMPOOL
#endif
/* extern int errno; */
static void
initCurses( CursesAppGlobals* aGlobals )
{
/* ncurses man page says most apps want this sequence */
if ( !aGlobals->cag.params->closeStdin ) {
aGlobals->mainWin = initscr();
cbreak();
noecho();
nonl();
intrflush(stdscr, FALSE);
keypad(stdscr, TRUE); /* effects wgetch only? */
getmaxyx( aGlobals->mainWin, aGlobals->winHeight, aGlobals->winWidth );
XP_LOGFF( "getmaxyx()->w:%d; h:%d", aGlobals->winWidth,
aGlobals->winHeight );
}
/* globals->statusLine = height - MENU_WINDOW_HEIGHT - 1; */
/* globals->menuWin = newwin( MENU_WINDOW_HEIGHT, width, */
/* height-MENU_WINDOW_HEIGHT, 0 ); */
/* nodelay(globals->menuWin, 1); /\* don't block on getch *\/ */
} /* initCurses */
#if 0
static void
showStatus( CursesAppGlobals* globals )
{
char* str;
switch ( globals->state ) {
case XW_SERVER_WAITING_CLIENT_SIGNON:
str = "Waiting for client[s] to connnect";
break;
case XW_SERVER_READY_TO_PLAY:
str = "It's somebody's move";
break;
default:
str = "unknown state";
}
standout();
mvaddstr( globals->statusLine, 0, str );
/* clrtoeol(); */
standend();
refresh();
} /* showStatus */
#endif
bool
handleQuit( void* closure, int XP_UNUSED(key) )
{
CursesAppGlobals* globals = (CursesAppGlobals*)closure;
g_main_loop_quit( globals->loop );
return XP_TRUE;
} /* handleQuit */
static void
invokeQuit( void* data )
{
LaunchParams* params = (LaunchParams*)data;
CursesAppGlobals* globals = (CursesAppGlobals*)params->appGlobals;
handleQuit( globals, 0 );
}
static void
figureDims( CursesAppGlobals* aGlobals, cb_dims* dims )
{
LaunchParams* params = aGlobals->cag.params;
dims->width = aGlobals->winWidth;
dims->top = params->cursesListWinHt;
dims->height = aGlobals->winHeight - params->cursesListWinHt - MENU_WINDOW_HEIGHT;
}
static bool
handleOpenGame( void* closure, int XP_UNUSED(key) )
{
LOG_FUNC();
CursesAppGlobals* aGlobals = (CursesAppGlobals*)closure;
const GameInfo* gi = cgl_getSel( aGlobals->gameList );
XP_ASSERT( !!gi );
cb_dims dims;
figureDims( aGlobals, &dims );
cb_open( aGlobals->cbState, gi->rowid, &dims );
return XP_TRUE;
}
static bool
canMakeFromGI( const CurGameInfo* gi )
{
LOG_FUNC();
bool result = 0 < gi->nPlayers
&& !!gi->isoCodeStr[0]
;
bool haveDict = !!gi->dictName;
bool allHaveDicts = true;
for ( int ii = 0; result && ii < gi->nPlayers; ++ii ) {
const LocalPlayer* lp = &gi->players[ii];
result = !lp->isLocal || (!!lp->name && '\0' != lp->name[0]);
if ( allHaveDicts ) {
allHaveDicts = !!lp->dictName;
}
}
result = result && (haveDict || allHaveDicts);
LOG_RETURNF( "%s", boolToStr(result) );
return result;
}
static bool
handleNewGame( void* closure, int XP_UNUSED(key) )
{
LOG_FUNC();
CursesAppGlobals* aGlobals = (CursesAppGlobals*)closure;
// aGlobals->cag.params->needsNewGame = XP_FALSE;
cb_dims dims;
figureDims( aGlobals, &dims );
const CurGameInfo* gi = &aGlobals->cag.params->pgi;
if ( !canMakeFromGI(gi) ) {
ca_inform( aGlobals->mainWin, "Unable to create game (check params?)" );
} else if ( !cb_new( aGlobals->cbState, &dims, NULL, NULL ) ) {
XP_ASSERT(0);
}
return XP_TRUE;
}
static bool
handleDeleteGame( void* closure, int XP_UNUSED(key) )
{
CursesAppGlobals* aGlobals = (CursesAppGlobals*)closure;
const char* question = "Are you sure you want to delete the "
"selected game? This action cannot be undone";
const char* buttons[] = { "Cancel", "Ok", };
if ( 1 == cursesask( aGlobals->mainWin, question, /* ?? */
VSIZE(buttons), buttons ) ) {
const GameInfo* gib = cgl_getSel( aGlobals->gameList );
if ( !!gib ) {
gdb_deleteGame( aGlobals->cag.params->pDb, gib->rowid );
cgl_remove( aGlobals->gameList, gib->rowid );
}
}
return XP_TRUE;
}
static bool
handleSel( void* closure, int key )
{
CursesAppGlobals* aGlobals = (CursesAppGlobals*)closure;
XP_ASSERT( key == 'K' || key == 'J' );
bool down = key == 'J';
cgl_moveSel( aGlobals->gameList, down );
return true;
}
/* static XP_Bool */
/* handleResend( CursesAppGlobals* globals ) */
/* { */
/* if ( !!globals->cGlobals.game.comms ) { */
/* comms_resendAll( globals->cGlobals.game.comms, COMMS_CONN_NONE, */
/* XP_TRUE ); */
/* } */
/* return XP_TRUE; */
/* } */
/* #ifdef KEYBOARD_NAV */
/* static void */
/* checkAssignFocus( BoardCtxt* board ) */
/* { */
/* if ( OBJ_NONE == board_getFocusOwner(board) ) { */
/* board_focusChanged( board, OBJ_BOARD, XP_TRUE ); */
/* } */
/* } */
/* #else */
/* # define checkAssignFocus(b) */
/* #endif */
/* static XP_Bool */
/* handleSpace( CursesAppGlobals* globals ) */
/* { */
/* XP_Bool handled; */
/* checkAssignFocus( globals->cGlobals.game.board ); */
/* globals->doDraw = board_handleKey( globals->cGlobals.game.board, */
/* XP_RAISEFOCUS_KEY, &handled ); */
/* return XP_TRUE; */
/* } /\* handleSpace *\/ */
/* static XP_Bool */
/* handleRet( CursesAppGlobals* globals ) */
/* { */
/* XP_Bool handled; */
/* globals->doDraw = board_handleKey( globals->cGlobals.game.board, */
/* XP_RETURN_KEY, &handled ); */
/* return XP_TRUE; */
/* } /\* handleRet *\/ */
/* static XP_Bool */
/* handleHint( CursesAppGlobals* globals ) */
/* { */
/* XP_Bool redo; */
/* globals->doDraw = board_requestHint( globals->cGlobals.game.board, */
/* #ifdef XWFEATURE_SEARCHLIMIT */
/* XP_FALSE, */
/* #endif */
/* XP_FALSE, &redo ); */
/* return XP_TRUE; */
/* } /\* handleHint *\/ */
#ifdef CURSES_SMALL_SCREEN
static XP_Bool
handleRootKeyShow( CursesAppGlobals* globals )
{
WINDOW* win;
MenuList* lists[] = { g_sharedMenuList, globals->menuList,
g_rootMenuListHide, NULL };
int winMaxY, winMaxX;
wclear( globals->menuWin );
wrefresh( globals->menuWin );
getmaxyx( globals->boardWin, winMaxY, winMaxX );
int border = 2;
int width = winMaxX - (border * 2);
int padding = 1; /* for the box */
int nLines, nCols;
countMenuLines( lists, width, padding, &nLines, &nCols );
if ( width > nCols ) {
width = nCols;
}
win = newwin( nLines+(padding*2), width+(padding*2),
((winMaxY-nLines-padding-padding)/2), (winMaxX-width)/2 );
wclear( win );
box( win, '|', '-');
drawMenuFromList( win, lists, nLines, padding );
wrefresh( win );
CursesMenuHandler handler = NULL;
while ( !handler ) {
int ch = fgetc( stdin );
int i;
for ( i = 0; !!lists[i]; ++i ) {
handler = getHandlerForKey( lists[i], ch );
if ( !!handler ) {
break;
}
}
}
delwin( win );
touchwin( globals->boardWin );
wrefresh( globals->boardWin );
MenuList* ml[] = { g_rootMenuListShow, NULL };
drawMenuFromList( globals->menuWin, ml, 1, 0 );
wrefresh( globals->menuWin );
return handler != NULL && (*handler)(globals);
} /* handleRootKeyShow */
static XP_Bool
handleRootKeyHide( CursesAppGlobals* globals )
{
globals->doDraw = XP_TRUE;
return XP_TRUE;
}
#endif
/* static void */
/* fmtMenuItem( const MenuList* item, char* buf, int maxLen ) */
/* { */
/* snprintf( buf, maxLen, "%s %s", item->keyDesc, item->desc ); */
/* } */
/* static void */
/* countMenuLines( const MenuList** menuLists, int maxX, int padding, */
/* int* nLinesP, int* nColsP ) */
/* { */
/* int nCols = 0; */
/* /\* The menu space should be wider rather than taller, but line up by */
/* column. So we want to use as many columns as possible to minimize the */
/* number of lines. So start with one line and lay out. If that doesn't */
/* fit, try two. Given the number of lines, get the max width of each */
/* column. */
/* *\/ */
/* maxX -= padding * 2; /\* on left and right side *\/ */
/* int nLines; */
/* for ( nLines = 1; ; ++nLines ) { */
/* short line = 0; */
/* XP_Bool tooFewLines = XP_FALSE; */
/* int maxThisCol = 0; */
/* int i; */
/* nCols = 0; */
/* for ( i = 0; !tooFewLines && (NULL != menuLists[i]); ++i ) { */
/* const MenuList* entry; */
/* for ( entry = menuLists[i]; !tooFewLines && !!entry->handler; */
/* ++entry ) { */
/* int width; */
/* char buf[32]; */
/* /\* time to switch to new column? *\/ */
/* if ( line == nLines ) { */
/* nCols += maxThisCol; */
/* if ( nCols > maxX ) { */
/* tooFewLines = XP_TRUE; */
/* break; */
/* } */
/* maxThisCol = 0; */
/* line = 0; */
/* } */
/* fmtMenuItem( entry, buf, sizeof(buf) ); */
/* width = strlen(buf) + 2; /\* padding *\/ */
/* if ( maxThisCol < width ) { */
/* maxThisCol = width; */
/* } */
/* ++line; */
/* } */
/* } */
/* /\* If we get here without running out of space, we're done *\/ */
/* nCols += maxThisCol; */
/* if ( !tooFewLines && (nCols < maxX) ) { */
/* break; */
/* } */
/* } */
/* *nColsP = nCols; */
/* *nLinesP = nLines; */
/* } /\* countMenuLines *\/ */
/* static void */
/* drawMenuFromList( WINDOW* win, const MenuList** menuLists, */
/* int nLines, int padding ) */
/* { */
/* short line = 0, col, i; */
/* int winMaxY, winMaxX; */
/* getmaxyx( win, winMaxY, winMaxX ); */
/* XP_USE(winMaxY); */
/* int maxColWidth = 0; */
/* if ( 0 == nLines ) { */
/* int ignore; */
/* countMenuLines( menuLists, winMaxX, padding, &nLines, &ignore ); */
/* } */
/* col = 0; */
/* for ( i = 0; NULL != menuLists[i]; ++i ) { */
/* const MenuList* entry; */
/* for ( entry = menuLists[i]; !!entry->handler; ++entry ) { */
/* char buf[32]; */
/* fmtMenuItem( entry, buf, sizeof(buf) ); */
/* mvwaddstr( win, line+padding, col+padding, buf ); */
/* int width = strlen(buf) + 2; */
/* if ( width > maxColWidth ) { */
/* maxColWidth = width; */
/* } */
/* if ( ++line == nLines ) { */
/* line = 0; */
/* col += maxColWidth; */
/* maxColWidth = 0; */
/* } */
/* } */
/* } */
/* } /\* drawMenuFromList *\/ */
static void
writeToPipe( int pipe )
{
if ( 1 != write( pipe, "!", 1 ) ) {
XP_ASSERT(0);
}
}
static void
readFromPipe( GIOChannel* source )
{
int pipe = g_io_channel_unix_get_fd( source );
char ch;
#ifdef DEBUG
ssize_t nRead =
#endif
read( pipe, &ch, sizeof(ch) );
XP_ASSERT( nRead == sizeof(ch) && ch == '!' );
}
static void
SIGWINCH_handler( int signal )
{
assert( signal == SIGWINCH );
/* Write to pipe to force update */
writeToPipe( g_globals.winchpipe[1] );
} /* SIGWINCH_handler */
static void
SIGINTTERM_handler( int XP_UNUSED(signal) )
{
writeToPipe( g_globals.quitpipe[1] );
}
#ifdef USE_GLIBLOOP
static gboolean
handle_quitwrite( GIOChannel* source, GIOCondition XP_UNUSED(condition), gpointer data )
{
LOG_FUNC();
readFromPipe( source );
CursesAppGlobals* aGlobals = (CursesAppGlobals*)data;
cb_closeAll( aGlobals->cbState );
handleQuit( aGlobals, 0 );
return TRUE;
}
static gboolean
handle_winchwrite( GIOChannel* source, GIOCondition XP_UNUSED_DBG(condition), gpointer data )
{
XP_LOGFF( "(condition=%x)", condition );
CursesAppGlobals* aGlobals = (CursesAppGlobals*)data;
/* Read from the pipe so it won't call again */
readFromPipe( source );
struct winsize ws;
ioctl( STDIN_FILENO, TIOCGWINSZ, &ws );
XP_LOGFF( "lines %d, columns %d", ws.ws_row, ws.ws_col );
aGlobals->winHeight = ws.ws_row;
aGlobals->winWidth = ws.ws_col;
resize_term( ws.ws_row, ws.ws_col );
cgl_resized( aGlobals->gameList, g_globals.winWidth,
g_globals.cag.params->cursesListWinHt );
if ( !!aGlobals->menuState ) {
cmenu_resized( aGlobals->menuState );
}
cb_dims dims;
figureDims( aGlobals, &dims );
cb_resized( aGlobals->cbState, &dims );
LOG_RETURN_VOID();
return TRUE;
}
#endif
#ifndef USE_GLIBLOOP
#ifdef XWFEATURE_RELAY
static int
figureTimeout( CursesAppGlobals* globals )
{
int result = INFINITE_TIMEOUT;
XWTimerReason ii;
XP_U32 now = util_getCurSeconds( globals->cGlobals.params->util );
now *= 1000;
for ( ii = 0; ii < NUM_TIMERS_PLUS_ONE; ++ii ) {
TimerInfo* tip = &globals->cGlobals.timerInfo[ii];
if ( !!tip->proc ) {
XP_U32 then = tip->when * 1000;
if ( now >= then ) {
result = 0;
break; /* if one's immediate, we're done */
} else {
then -= now;
if ( result == -1 || then < result ) {
result = then;
}
}
}
}
return result;
} /* figureTimeout */
#else
# define figureTimeout(g) INFINITE_TIMEOUT
#endif
#ifdef XWFEATURE_RELAY
static void
fireCursesTimer( CursesAppGlobals* globals )
{
XWTimerReason ii;
TimerInfo* smallestTip = NULL;
for ( ii = 0; ii < NUM_TIMERS_PLUS_ONE; ++ii ) {
TimerInfo* tip = &globals->cGlobals.timerInfo[ii];
if ( !!tip->proc ) {
if ( !smallestTip ) {
smallestTip = tip;
} else if ( tip->when < smallestTip->when ) {
smallestTip = tip;
}
}
}
if ( !!smallestTip ) {
XP_U32 now = util_getCurSeconds( globals->cGlobals.params->util ) ;
if ( now >= smallestTip->when ) {
if ( linuxFireTimer( &globals->cGlobals,
smallestTip - globals->cGlobals.timerInfo ) ){
board_draw( globals->cGlobals.game.board );
}
} else {
XP_LOGFF( "skipping timer: now (%ld) < when (%ld)",
now, smallestTip->when );
}
}
} /* fireCursesTimer */
#endif
#endif
/*
* Ok, so this doesn't block yet....
*/
#ifndef USE_GLIBLOOP
/* static XP_Bool */
/* blocking_gotEvent( CursesAppGlobals* globals, int* ch ) */
/* { */
/* XP_Bool result = XP_FALSE; */
/* int numEvents, ii; */
/* short fdIndex; */
/* XP_Bool redraw = XP_FALSE; */
/* int timeout = figureTimeout( globals ); */
/* numEvents = poll( globals->fdArray, globals->fdCount, timeout ); */
/* if ( timeout != INFINITE_TIMEOUT && numEvents == 0 ) { */
/* #ifdef XWFEATURE_RELAY */
/* fireCursesTimer( globals ); */
/* #endif */
/* } else if ( numEvents > 0 ) { */
/* /\* stdin first *\/ */
/* if ( (globals->fdArray[FD_STDIN].revents & POLLIN) != 0 ) { */
/* int evtCh = wgetch(globals->mainWin); */
/* XP_LOGF( "%s: got key: %x", __func__, evtCh ); */
/* *ch = evtCh; */
/* result = XP_TRUE; */
/* --numEvents; */
/* } */
/* if ( (globals->fdArray[FD_STDIN].revents & ~POLLIN ) ) { */
/* XP_LOGF( "some other events set on stdin" ); */
/* } */
/* if ( (globals->fdArray[FD_TIMEEVT].revents & POLLIN) != 0 ) { */
/* char ch; */
/* if ( 1 != read(globals->fdArray[FD_TIMEEVT].fd, &ch, 1 ) ) { */
/* XP_ASSERT(0); */
/* } */
/* } */
/* fdIndex = FD_FIRSTSOCKET; */
/* if ( numEvents > 0 ) { */
/* if ( (globals->fdArray[fdIndex].revents & ~POLLIN ) ) { */
/* XP_LOGF( "some other events set on socket %d", */
/* globals->fdArray[fdIndex].fd ); */
/* } */
/* if ( (globals->fdArray[fdIndex].revents & POLLIN) != 0 ) { */
/* --numEvents; */
/* if ( globals->fdArray[fdIndex].fd */
/* == globals->csInfo.server.serverSocket ) { */
/* /\* It's the listening socket: call platform's accept() */
/* wrapper *\/ */
/* (*globals->cGlobals.acceptor)( globals->fdArray[fdIndex].fd, */
/* globals ); */
/* } else { */
/* #ifndef XWFEATURE_STANDALONE_ONLY */
/* unsigned char buf[1024]; */
/* int nBytes; */
/* CommsAddrRec addrRec; */
/* CommsAddrRec* addrp = NULL; */
/* /\* It's a normal data socket *\/ */
/* switch ( globals->cGlobals.params->conType ) { */
/* #ifdef XWFEATURE_RELAY */
/* case COMMS_CONN_RELAY: */
/* nBytes = linux_relay_receive( &globals->cGlobals, buf, */
/* sizeof(buf) ); */
/* break; */
/* #endif */
/* #ifdef XWFEATURE_SMS */
/* case COMMS_CONN_SMS: */
/* addrp = &addrRec; */
/* nBytes = linux_sms_receive( &globals->cGlobals, */
/* globals->fdArray[fdIndex].fd, */
/* buf, sizeof(buf), addrp ); */
/* break; */
/* #endif */
/* #ifdef XWFEATURE_BLUETOOTH */
/* case COMMS_CONN_BT: */
/* nBytes = linux_bt_receive( globals->fdArray[fdIndex].fd, */
/* buf, sizeof(buf) ); */
/* break; */
/* #endif */
/* default: */
/* XP_ASSERT( 0 ); /\* fired *\/ */
/* } */
/* if ( nBytes != -1 ) { */
/* XWStreamCtxt* inboundS; */
/* redraw = XP_FALSE; */
/* inboundS = stream_from_msgbuf( &globals->cGlobals, */
/* buf, nBytes ); */
/* if ( !!inboundS ) { */
/* if ( comms_checkIncomingStream( */
/* globals->cGlobals.game.comms, */
/* inboundS, addrp ) ) { */
/* redraw = server_receiveMessage( */
/* globals->cGlobals.game.server, inboundS ); */
/* } */
/* stream_destroy( inboundS ); */
/* } */
/* /\* if there's something to draw resulting from the */
/* message, we need to give the main loop time to reflect */
/* that on the screen before giving the server another */
/* shot. So just call the idle proc. *\/ */
/* if ( redraw ) { */
/* curses_util_requestTime(globals->cGlobals.params->util); */
/* } */
/* } */
/* #else */
/* XP_ASSERT(0); /\* no socket activity in standalone game! *\/ */
/* #endif /\* #ifndef XWFEATURE_STANDALONE_ONLY *\/ */
/* } */
/* ++fdIndex; */
/* } */
/* } */
/* for ( ii = 0; ii < 5; ++ii ) { */
/* redraw = server_do( globals->cGlobals.game.server, NULL ) || redraw; */
/* } */
/* if ( redraw ) { */
/* /\* messages change a lot *\/ */
/* board_invalAll( globals->cGlobals.game.board ); */
/* board_draw( globals->cGlobals.game.board ); */
/* } */
/* saveGame( globals->cGlobals ); */
/* } */
/* return result; */
/* } /\* blocking_gotEvent *\/ */
#endif
/* static void */
/* remapKey( int* kp ) */
/* { */
/* /\* There's what the manual says I should get, and what I actually do from */
/* * a funky M$ keyboard.... */
/* *\/ */
/* int key = *kp; */
/* switch( key ) { */
/* case KEY_B2: /\* "center of keypad" *\/ */
/* key = '\r'; */
/* break; */
/* case KEY_DOWN: */
/* case 526: */
/* key = 'K'; */
/* break; */
/* case KEY_UP: */
/* case 523: */
/* key = 'J'; */
/* break; */
/* case KEY_LEFT: */
/* case 524: */
/* key = 'H'; */
/* break; */
/* case KEY_RIGHT: */
/* case 525: */
/* key = 'L'; */
/* break; */
/* default: */
/* if ( key > 0x7F ) { */
/* XP_LOGF( "%s(%d): no mapping", __func__, key ); */
/* } */
/* break; */
/* } */
/* *kp = key; */
/* } /\* remapKey *\/ */
typedef struct _MenuEntry {
MenuList* menuItem;
void* closure;
} MenuEntry;
/* void */
/* drawMenuLargeOrSmall( CursesAppGlobals* globals, const MenuList* menuList, */
/* void* closure ) */
/* { */
/* #ifdef CURSES_SMALL_SCREEN */
/* const MenuList* lists[] = { g_rootMenuListShow, NULL }; */
/* #else */
/* const MenuList* lists[] = { g_sharedMenuList, menuList, NULL }; */
/* #endif */
/* wclear( globals->menuWin ); */
/* drawMenuFromList( globals->menuWin, lists, 0, 0 ); */
/* wrefresh( globals->menuWin ); */
/* } */
#if 0
static void
initClientSocket( CursesAppGlobals* globals, char* serverName )
{
struct hostent* hostinfo;
hostinfo = gethostbyname( serverName );
if ( !hostinfo ) {
userError( globals, "unable to get host info for %s\n", serverName );
} else {
char* hostName = inet_ntoa( *(struct in_addr*)hostinfo->h_addr );
XP_LOGFF( "gethostbyname returned %s", hostName );
globals->csInfo.client.serverAddr = inet_addr(hostName);
XP_LOGFF( "inet_addr returned %lu", globals->csInfo.client.serverAddr );
}
} /* initClientSocket */
#endif
/* <<<<<<< HEAD */
/* static void */
/* curses_util_informNeedPassword( XW_UtilCtxt* XP_UNUSED(uc), */
/* XP_U16 XP_UNUSED_DBG(playerNum), */
/* const XP_UCHAR* XP_UNUSED_DBG(name) ) */
/* { */
/* XP_WARNF( "curses_util_informNeedPassword(num=%d, name=%s", playerNum, name ); */
/* } /\* curses_util_askPassword *\/ */
/* static void */
/* curses_util_yOffsetChange( XW_UtilCtxt* XP_UNUSED(uc), */
/* XP_U16 XP_UNUSED(maxOffset), */
/* XP_U16 XP_UNUSED(oldOffset), XP_U16 XP_UNUSED(newOffset) ) */
/* { */
/* /\* if ( oldOffset != newOffset ) { *\/ */
/* /\* XP_WARNF( "curses_util_yOffsetChange(%d,%d,%d) not implemented", *\/ */
/* /\* maxOffset, oldOffset, newOffset ); *\/ */
/* /\* } *\/ */
/* } /\* curses_util_yOffsetChange *\/ */
/* #ifdef XWFEATURE_TURNCHANGENOTIFY */
/* static void */
/* curses_util_turnChanged( XW_UtilCtxt* XP_UNUSED(uc), XP_S16 XP_UNUSED_DBG(newTurn) ) */
/* { */
/* XP_LOGF( "%s(turn=%d)", __func__, newTurn ); */
/* } */
/* #endif */
/* static void */
/* curses_util_notifyDupStatus( XW_UtilCtxt* XP_UNUSED(uc), */
/* XP_Bool amHost, */
/* const XP_UCHAR* msg ) */
/* { */
/* XP_LOGF( "%s(amHost=%d, msg=%s)", __func__, amHost, msg ); */
/* } */
/* static void */
/* curses_util_notifyIllegalWords( XW_UtilCtxt* XP_UNUSED(uc), */
/* BadWordInfo* XP_UNUSED(bwi), */
/* XP_U16 XP_UNUSED(player), */
/* XP_Bool XP_UNUSED(turnLost) ) */
/* { */
/* XP_WARNF( "curses_util_notifyIllegalWords not implemented" ); */
/* } /\* curses_util_notifyIllegalWord *\/ */
/* static void */
/* curses_util_remSelected( XW_UtilCtxt* uc ) */
/* { */
/* CursesAppGlobals* globals = (CursesAppGlobals*)uc->closure; */
/* XWStreamCtxt* stream; */
/* XP_UCHAR* text; */
/* stream = mem_stream_make_raw( MPPARM(globals->cGlobals.util->mpool) */
/* globals->cGlobals.params->vtMgr ); */
/* board_formatRemainingTiles( globals->cGlobals.game.board, stream ); */
/* text = strFromStream( stream ); */
/* const char* buttons[] = { "Ok" }; */
/* (void)cursesask( globals, text, VSIZE(buttons), buttons ); */
/* free( text ); */
/* } */
/* #ifndef XWFEATURE_STANDALONE_ONLY */
/* static XWStreamCtxt* */
/* curses_util_makeStreamFromAddr(XW_UtilCtxt* uc, XP_PlayerAddr channelNo ) */
/* { */
/* CursesAppGlobals* globals = (CursesAppGlobals*)uc->closure; */
/* LaunchParams* params = globals->cGlobals.params; */
/* XWStreamCtxt* stream = mem_stream_make( MPPARM(uc->mpool) params->vtMgr, */
/* &globals->cGlobals, channelNo, */
/* sendOnClose ); */
/* return stream; */
/* } /\* curses_util_makeStreamFromAddr *\/ */
/* #endif */
/* #ifdef XWFEATURE_CHAT */
/* static void */
/* curses_util_showChat( XW_UtilCtxt* uc, */
/* const XP_UCHAR* const XP_UNUSED_DBG(msg), */
/* XP_S16 XP_UNUSED_DBG(from), XP_U32 XP_UNUSED(timestamp) ) */
/* { */
/* CursesAppGlobals* globals = (CursesAppGlobals*)uc->closure; */
/* globals->nChatsSent = 0; */
/* # ifdef DEBUG */
/* const XP_UCHAR* name = "<unknown>"; */
/* if ( 0 <= from ) { */
/* CommonGlobals* cGlobals = &globals->cGlobals; */
/* name = cGlobals->gi->players[from].name; */
/* } */
/* XP_LOGF( "%s: got \"%s\" from %s", __func__, msg, name ); */
/* # endif */
/* } */
/* #endif */
/* static void */
/* setupCursesUtilCallbacks( CursesAppGlobals* globals, XW_UtilCtxt* util ) */
/* { */
/* util->vtable->m_util_userError = curses_util_userError; */
/* util->vtable->m_util_informNeedPassword = curses_util_informNeedPassword; */
/* util->vtable->m_util_yOffsetChange = curses_util_yOffsetChange; */
/* #ifdef XWFEATURE_TURNCHANGENOTIFY */
/* util->vtable->m_util_turnChanged = curses_util_turnChanged; */
/* #endif */
/* util->vtable->m_util_notifyDupStatus = curses_util_notifyDupStatus; */
/* util->vtable->m_util_notifyIllegalWords = curses_util_notifyIllegalWords; */
/* util->vtable->m_util_remSelected = curses_util_remSelected; */
/* #ifndef XWFEATURE_STANDALONE_ONLY */
/* util->vtable->m_util_makeStreamFromAddr = curses_util_makeStreamFromAddr; */
/* #endif */
/* #ifdef XWFEATURE_CHAT */
/* util->vtable->m_util_showChat = curses_util_showChat; */
/* #endif */
/* util->vtable->m_util_notifyMove = curses_util_notifyMove; */
/* util->vtable->m_util_notifyTrade = curses_util_notifyTrade; */
/* util->vtable->m_util_notifyPickTileBlank = curses_util_notifyPickTileBlank; */
/* util->vtable->m_util_informNeedPickTiles = curses_util_informNeedPickTiles; */
/* util->vtable->m_util_trayHiddenChange = curses_util_trayHiddenChange; */
/* util->vtable->m_util_informMove = curses_util_informMove; */
/* util->vtable->m_util_informUndo = curses_util_informUndo; */
/* util->vtable->m_util_notifyGameOver = curses_util_notifyGameOver; */
/* util->vtable->m_util_informNetDict = curses_util_informNetDict; */
/* util->vtable->m_util_setIsServer = curses_util_setIsServer; */
/* #ifdef XWFEATURE_HILITECELL */
/* util->vtable->m_util_hiliteCell = curses_util_hiliteCell; */
/* #endif */
/* util->vtable->m_util_engineProgressCallback = */
/* curses_util_engineProgressCallback; */
/* util->vtable->m_util_setTimer = curses_util_setTimer; */
/* util->vtable->m_util_clearTimer = curses_util_clearTimer; */
/* util->vtable->m_util_requestTime = curses_util_requestTime; */
/* util->closure = globals; */
/* } /\* setupCursesUtilCallbacks *\/ */
/* static CursesMenuHandler */
/* getHandlerForKey( const MenuList* list, char ch ) */
/* { */
/* CursesMenuHandler handler = NULL; */
/* while ( list->handler != NULL ) { */
/* if ( list->key == ch ) { */
/* handler = list->handler; */
/* break; */
/* } */
/* ++list; */
/* } */
/* return handler; */
/* } */
/* static XP_Bool */
/* handleKeyEvent( CursesAppGlobals* globals, const MenuList* list, char ch ) */
/* { */
/* CursesMenuHandler handler = getHandlerForKey( list, ch ); */
/* XP_Bool result = XP_FALSE; */
/* if ( !!handler ) { */
/* result = (*handler)(globals); */
/* } */
/* return result; */
/* } /\* handleKeyEvent *\/ */
/* static XP_Bool */
/* passKeyToBoard( CursesAppGlobals* globals, char ch ) */
/* { */
/* XP_Bool handled = ch >= 'a' && ch <= 'z'; */
/* if ( handled ) { */
/* ch += 'A' - 'a'; */
/* globals->doDraw = board_handleKey( globals->cGlobals.game.board, */
/* ch, NULL ); */
/* } */
/* return handled; */
/* } /\* passKeyToBoard *\/ */
/* static void */
/* positionSizeStuff( CursesAppGlobals* globals, int width, int height ) */
/* { */
/* CommonGlobals* cGlobals = &globals->cGlobals; */
/* BoardCtxt* board = cGlobals->game.board; */
/* #ifdef COMMON_LAYOUT */
/* BoardDims dims; */
/* board_figureLayout( board, cGlobals->gi, */
/* 0, 0, width, height, 100, */
/* 150, 200, /\* percents *\/ */
/* width*75/100, 2, 1, */
/* XP_FALSE, &dims ); */
/* board_applyLayout( board, &dims ); */
/* ======= */
/* >>>>>>> android_branch */
/* static const MenuList* */
/* getHandlerForKey( const MenuList* list, char ch ) */
/* { */
/* MenuList* handler = NULL; */
/* while ( list->handler != NULL ) { */
/* if ( list->key == ch ) { */
/* handler = list->handler; */
/* break; */
/* } */
/* ++list; */
/* } */
/* return handler; */
/* } */
/* static XP_Bool */
/* handleKeyEvent( CursesAppGlobals* globals, const MenuList* list, char ch ) */
/* { */
/* const MenuList* entry = getHandlerForKey( list, ch ); */
/* XP_Bool result = XP_FALSE; */
/* if ( !!handler ) { */
/* result = (*entry->handler)(entry->closure); */
/* } */
/* return result; */
/* } /\* handleKeyEvent *\/ */
/* static XP_Bool */
/* passKeyToBoard( CursesAppGlobals* XP_UNUSED(globals), char XP_UNUSED(ch) ) */
/* { */
/* XP_ASSERT(0); */
/* /\* XP_Bool handled = ch >= 'a' && ch <= 'z'; *\/ */
/* /\* if ( handled ) { *\/ */
/* /\* ch += 'A' - 'a'; *\/ */
/* /\* globals->doDraw = board_handleKey( globals->cGlobals.game.board, *\/ */
/* /\* ch, NULL ); *\/ */
/* /\* } *\/ */
/* /\* return handled; *\/ */
/* } /\* passKeyToBoard *\/ */
#ifdef RELAY_VIA_HTTP
static void
onJoined( void* closure, const XP_UCHAR* connname, XWHostID hid )
{
LOG_FUNC();
CursesAppGlobals* globals = (CursesAppGlobals*)closure;
CommsCtxt* comms = globals->cGlobals.game.comms;
comms_gameJoined( comms, connname, hid );
}
/* static void */
/* relay_requestJoin_curses( void* closure, const XP_UCHAR* devID, const XP_UCHAR* room, */
/* XP_U16 nPlayersHere, XP_U16 nPlayersTotal, */
/* XP_U16 seed, XP_U16 lang ) */
/* { */
/* CursesAppGlobals* globals = (CursesAppGlobals*)closure; */
/* relaycon_join( globals->cGlobals.params, devID, room, nPlayersHere, nPlayersTotal, */
/* seed, lang, onJoined, globals ); */
/* } */
#endif
void
inviteReceivedCurses( void* closure, const NetLaunchInfo* invite )
{
CursesAppGlobals* aGlobals = (CursesAppGlobals*)closure;
sqlite3_int64 rowids[1];
int nRowIDs = VSIZE(rowids);
gdb_getRowsForGameID( aGlobals->cag.params->pDb, invite->gameID, rowids, &nRowIDs );
bool doIt = 0 == nRowIDs;
if ( ! doIt && !!aGlobals->mainWin ) {
XP_LOGFF( "duplicate invite; not creating game" );
/* const gchar* question = "Duplicate invitation received. Accept anyway?"; */
/* const char* buttons[] = { "Yes", "No" }; */
/* doIt = 0 == cursesask( aGlobals->mainWin, question, VSIZE(buttons), buttons ); */
}
if ( doIt ) {
cb_dims dims;
figureDims( aGlobals, &dims );
cb_newFor( aGlobals->cbState, invite, &dims );
} else {
XP_LOGFF( "Not accepting duplicate invitation (nRowIDs(gameID=%X) was %d",
invite->gameID, nRowIDs );
}
}
#ifdef XWFEATURE_RELAY
static void
relayInviteReceivedCurses( void* closure, const NetLaunchInfo* invite )
{
CursesAppGlobals* aGlobals = (CursesAppGlobals*)closure;
inviteReceivedCurses( aGlobals, invite );
}
static void
cursesGotBuf( void* closure, const CommsAddrRec* addr,
const XP_U8* buf, XP_U16 len )
{
LOG_FUNC();
CursesAppGlobals* aGlobals = (CursesAppGlobals*)closure;
XP_U32 clientToken;
XP_ASSERT( sizeof(clientToken) < len );
XP_MEMCPY( &clientToken, &buf[0], sizeof(clientToken) );
buf += sizeof(clientToken);
len -= sizeof(clientToken);
sqlite3_int64 rowid;
XP_U16 gotSeed;
rowidFromToken( XP_NTOHL( clientToken ), &rowid, &gotSeed );
/* Figure out if the device is live, or we need to open the game */
cb_feedRow( aGlobals->cbState, rowid, gotSeed, buf, len, addr );
/* if ( seed == comms_getChannelSeed( cGlobals->game.comms ) ) { */
/* gameGotBuf( cGlobals, XP_TRUE, buf, len, addr ); */
/* } else { */
/* XP_LOGF( "%s(): dropping packet; meant for a different device", */
/* __func__ ); */
/* } */
/* LOG_RETURN_VOID(); */
}
#endif
static void
smsInviteReceivedCurses( void* closure, const NetLaunchInfo* nli )
{
CursesAppGlobals* aGlobals = (CursesAppGlobals*)closure;
inviteReceivedCurses( aGlobals, nli );
}
static void
smsMsgReceivedCurses( void* closure, const CommsAddrRec* from, XP_U32 gameID,
const XP_U8* buf, XP_U16 len )
{
CursesAppGlobals* aGlobals = (CursesAppGlobals*)closure;
cb_feedGame( aGlobals->cbState, gameID, buf, len, from );
}
void
mqttMsgReceivedCurses( void* closure, const CommsAddrRec* from,
XP_U32 gameID, const XP_U8* buf, XP_U16 len )
{
CursesAppGlobals* aGlobals = (CursesAppGlobals*)closure;
cb_feedGame( aGlobals->cbState, gameID, buf, len, from );
}
void
gameGoneCurses( void* XP_UNUSED(closure), const CommsAddrRec* XP_UNUSED(from),
XP_U32 XP_UNUSED_DBG(gameID) )
{
XP_LOGFF( "(gameID=%d)", gameID );
}
#ifdef XWFEATURE_RELAY
static void
cursesGotForRow( void* XP_UNUSED(closure), const CommsAddrRec* XP_UNUSED(from),
sqlite3_int64 XP_UNUSED(rowid), const XP_U8* XP_UNUSED(buf),
XP_U16 XP_UNUSED(len) )
{
// CursesAppGlobals* aGlobals = (CursesAppGlobals*)closure;
LOG_FUNC();
/* gameGotBuf( &globals->cGlobals, XP_TRUE, buf, len, from ); */
XP_ASSERT( 0 );
LOG_RETURN_VOID();
}
static gint
curses_requestMsgs( gpointer data )
{
CursesAppGlobals* aGlobals = (CursesAppGlobals*)data;
XP_UCHAR devIDBuf[64] = {0};
gdb_fetch_safe( aGlobals->cag.params->pDb, KEY_RDEVID, NULL, devIDBuf,
sizeof(devIDBuf) );
if ( '\0' != devIDBuf[0] ) {
relaycon_requestMsgs( aGlobals->cag.params, devIDBuf );
} else {
XP_LOGFF( "not requesting messages as don't have relay id" );
}
return 0; /* don't run again */
}
static void
cursesNoticeRcvd( void* closure )
{
LOG_FUNC();
CursesAppGlobals* globals = (CursesAppGlobals*)closure;
#ifdef DEBUG
guint res =
#endif
ADD_ONETIME_IDLE( curses_requestMsgs, globals );
XP_ASSERT( res > 0 );
}
static gboolean
keepalive_timer( gpointer data )
{
LOG_FUNC();
curses_requestMsgs( data );
return TRUE;
}
static void
cursesDevIDReceived( void* closure, const XP_UCHAR* devID,
XP_U16 maxInterval )
{
CursesAppGlobals* aGlobals = (CursesAppGlobals*)closure;
sqlite3* pDb = aGlobals->cag.params->pDb;
if ( !!devID ) {
XP_LOGFF( "(devID='%s')", devID );
/* If we already have one, make sure it's the same! Else store. */
gchar buf[64];
XP_Bool have = gdb_fetch_safe( pDb, KEY_RDEVID, NULL, buf, sizeof(buf) )
&& 0 == strcmp( buf, devID );
if ( !have ) {
gdb_store( pDb, KEY_RDEVID, devID );
XP_LOGFF( "storing new devid: %s", devID );
cgl_draw( aGlobals->gameList );
}
(void)g_timeout_add_seconds( maxInterval, keepalive_timer, aGlobals );
} else {
XP_LOGFF( "bad relayid" );
gdb_remove( pDb, KEY_RDEVID );
DevIDType typ;
const XP_UCHAR* devID = linux_getDevID( aGlobals->cag.params, &typ );
relaycon_reg( aGlobals->cag.params, NULL, typ, devID );
}
}
static void
cursesErrorMsgRcvd( void* closure, const XP_UCHAR* msg )
{
CursesAppGlobals* globals = (CursesAppGlobals*)closure;
if ( !!globals->lastErr && 0 == strcmp( globals->lastErr, msg ) ) {
XP_LOGFF( "skipping error message from relay" );
} else {
g_free( globals->lastErr );
globals->lastErr = g_strdup( msg );
const char* buttons[] = { "Ok" };
(void)cursesask( globals->mainWin, msg, VSIZE(buttons), buttons );
}
}
#endif
/* static gboolean */
/* chatsTimerFired( gpointer data ) */
/* { */
/* CursesAppGlobals* globals = (CursesAppGlobals*)data; */
/* XWGame* game = &globals->cGlobals.game; */
/* GameStateInfo gsi; */
/* game_getState( game, &gsi ); */
/* if ( gsi.canChat && 3 > globals->nChatsSent ) { */
/* XP_UCHAR msg[128]; */
/* struct tm* timp; */
/* struct timeval tv; */
/* struct timezone tz; */
/* gettimeofday( &tv, &tz ); */
/* timp = localtime( &tv.tv_sec ); */
/* snprintf( msg, sizeof(msg), "%x: Saying hi via chat at %.2d:%.2d:%.2d", */
/* comms_getChannelSeed( game->comms ), */
/* timp->tm_hour, timp->tm_min, timp->tm_sec ); */
/* XP_LOGF( "%s: sending \"%s\"", __func__, msg ); */
/* board_sendChat( game->board, msg ); */
/* ++globals->nChatsSent; */
/* } */
/* return TRUE; */
/* } */
/* static XP_U16 */
/* feedBufferCurses( CommonGlobals* cGlobals, sqlite3_int64 rowid, */
/* const XP_U8* buf, XP_U16 len, const CommsAddrRec* from ) */
/* { */
/* gameGotBuf( cGlobals, XP_TRUE, buf, len, from ); */
/* /\* GtkGameGlobals* globals = findOpenGame( apg, rowid ); *\/ */
/* /\* if ( !!globals ) { *\/ */
/* /\* gameGotBuf( &globals->cGlobals, XP_TRUE, buf, len, from ); *\/ */
/* /\* seed = comms_getChannelSeed( globals->cGlobals.game.comms ); *\/ */
/* /\* } else { *\/ */
/* /\* GtkGameGlobals tmpGlobals; *\/ */
/* /\* if ( loadGameNoDraw( &tmpGlobals, apg->params, rowid ) ) { *\/ */
/* /\* gameGotBuf( &tmpGlobals.cGlobals, XP_FALSE, buf, len, from ); *\/ */
/* /\* seed = comms_getChannelSeed( tmpGlobals.cGlobals.game.comms ); *\/ */
/* /\* saveGame( &tmpGlobals.cGlobals ); *\/ */
/* /\* } *\/ */
/* /\* freeGlobals( &tmpGlobals ); *\/ */
/* /\* } *\/ */
/* /\* return seed; *\/ */
/* } */
/* static void */
/* smsMsgReceivedCurses( void* closure, const CommsAddrRec* from, */
/* XP_U32 XP_UNUSED(gameID), */
/* const XP_U8* buf, XP_U16 len ) */
/* { */
/* LOG_FUNC(); */
/* CommonGlobals* cGlobals = (CommonGlobals*)closure; */
/* gameGotBuf( cGlobals, XP_TRUE, buf, len, from ); */
/* LOG_RETURN_VOID(); */
/* /\* LaunchParams* params = cGlobals->params; *\/ */
/* /\* sqlite3_int64 rowids[4]; *\/ */
/* /\* int nRowIDs = VSIZE(rowids); *\/ */
/* /\* getRowsForGameID( params->pDb, gameID, rowids, &nRowIDs ); *\/ */
/* /\* for ( int ii = 0; ii < nRowIDs; ++ii ) { *\/ */
/* /\* gameGotBuf( cGlobals, XP_TRUE, buf, len, from ); *\/ */
/* /\* // feedBufferCurses( cGlobals, rowids[ii], buf, len, from ); *\/ */
/* /\* } *\/ */
/* } */
static void
onGameSaved( CursesAppGlobals* aGlobals, sqlite3_int64 rowid, bool isNew )
{
cgl_refreshOne( aGlobals->gameList, rowid, isNew );
}
static XP_U32
castGid( cJSON* obj )
{
XP_U32 gameID;
sscanf( obj->valuestring, "%X", &gameID );
return gameID;
}
static XP_U32
gidFromObject( const cJSON* obj )
{
cJSON* tmp = cJSON_GetObjectItem( obj, "gid" );
XP_ASSERT( !!tmp );
return castGid( tmp );
}
static void
makeObjIfNot( cJSON** objp )
{
if ( NULL == *objp ) {
*objp = cJSON_CreateObject();
}
}
static void
addStringToObject( cJSON** objp, const char* key, const char* value )
{
makeObjIfNot( objp );
cJSON_AddStringToObject( *objp, key, value );
}
static void
addGIDToObject( cJSON** objp, XP_U32 gid, const char* key )
{
char buf[16];
sprintf( buf, "%08X", gid );
addStringToObject( objp, key, buf );
}
static void
addObjectToObject( cJSON** objp, const char* key, cJSON* value )
{
makeObjIfNot( objp );
cJSON_AddItemToObject( *objp, key, value );
}
static void
addSuccessToObject( cJSON** objp, XP_Bool success )
{
makeObjIfNot( objp );
cJSON_AddBoolToObject( *objp, "success", success );
}
static XP_U32
makeGameFromArgs( CursesAppGlobals* aGlobals, cJSON* args )
{
LaunchParams* params = aGlobals->cag.params;
CurGameInfo gi = {0};
gi_copy( MPPARM(params->mpool) &gi, &params->pgi );
gi.serverRole = SERVER_ISHOST;
gi.boardSize = 15;
gi.traySize = 7;
cJSON* tmp = cJSON_GetObjectItem( args, "nPlayers" );
XP_ASSERT( !!tmp );
gi.nPlayers = tmp->valueint;
tmp = cJSON_GetObjectItem( args, "boardSize" );
if ( !!tmp ) {
gi.boardSize = tmp->valueint;
}
tmp = cJSON_GetObjectItem( args, "traySize" );
if ( !!tmp ) {
gi.traySize = tmp->valueint;
}
tmp = cJSON_GetObjectItem( args, "hostPosn" );
XP_ASSERT( !!tmp );
int hostPosn = tmp->valueint;
replaceStringIfDifferent( params->mpool, &gi.players[hostPosn].name,
params->localName );
for ( int ii = 0; ii < gi.nPlayers; ++ii ) {
gi.players[ii].isLocal = ii == hostPosn;
}
tmp = cJSON_GetObjectItem( args, "dict" );
XP_ASSERT( tmp );
replaceStringIfDifferent( params->mpool, &gi.dictName, tmp->valuestring );
cb_dims dims;
figureDims( aGlobals, &dims );
XP_U32 newGameID;
bool success = cb_new( aGlobals->cbState, &dims, &gi, &newGameID );
XP_ASSERT( success );
gi_disposePlayerInfo( MPPARM(params->mpool) &gi );
return newGameID;
}
static XP_Bool
inviteFromArgs( CursesAppGlobals* aGlobals, cJSON* args )
{
/* char buf[1000]; */
/* if ( cJSON_PrintPreallocated( args, buf, sizeof(buf), 0 ) ) { */
/* XP_LOGFF( "(%s)", buf ); */
/* } */
XP_U32 gameID = gidFromObject( args );
cJSON* tmp = cJSON_GetObjectItem( args, "channel" );
XP_ASSERT( !!tmp );
XP_U16 channel = tmp->valueint;
XP_LOGFF( "read channel: %X", channel );
CommsAddrRec destAddr = {0};
cJSON* addr = cJSON_GetObjectItem( args, "addr" );
XP_ASSERT( !!addr );
tmp = cJSON_GetObjectItem( addr, "mqtt" );
if ( !!tmp ) {
XP_LOGFF( "parsing mqtt: %s", tmp->valuestring );
addr_addType( &destAddr, COMMS_CONN_MQTT );
XP_Bool success = strToMQTTCDevID( tmp->valuestring, &destAddr.u.mqtt.devID );
XP_ASSERT( success );
}
tmp = cJSON_GetObjectItem( addr, "sms" );
if ( !!tmp ) {
XP_LOGFF( "parsing sms: %s", tmp->valuestring );
addr_addType( &destAddr, COMMS_CONN_SMS );
XP_STRCAT( destAddr.u.sms.phone, tmp->valuestring );
destAddr.u.sms.port = 1;
}
cb_addInvite( aGlobals->cbState, gameID, channel, &destAddr );
LOG_RETURN_VOID();
return XP_TRUE;
}
static XP_Bool
moveifFromArgs( CursesAppGlobals* aGlobals, cJSON* args )
{
XP_U32 gameID = gidFromObject( args );
return cb_makeMoveIf( aGlobals->cbState, gameID );
}
/* Return 'gid' of new game */
static XP_U32
rematchFromArgs( CursesAppGlobals* aGlobals, cJSON* args )
{
XP_U32 result = 0;
XP_U32 gameID = gidFromObject( args );
cJSON* tmp = cJSON_GetObjectItem( args, "rematchOrder" );
RematchOrder ro = roFromStr( tmp->valuestring );
XP_U32 newGameID = 0;
if ( cb_makeRematch( aGlobals->cbState, gameID, ro, &newGameID ) ) {
result = newGameID;
}
return result;
}
static XP_Bool
getGamesStateForArgs( CursesAppGlobals* aGlobals, cJSON* args,
cJSON** states, cJSON** orders )
{
LOG_FUNC();
LaunchParams* params = aGlobals->cag.params;
*states = cJSON_CreateArray();
cJSON* gids = cJSON_GetObjectItem( args, "gids" );
XP_Bool success = !!gids;
for ( int ii = 0 ; success && ii < cJSON_GetArraySize(gids) ; ++ii ) {
XP_U32 gameID = castGid( cJSON_GetArrayItem( gids, ii ) );
GameInfo gib;
if ( gdb_getGameInfoForGID( params->pDb, gameID, &gib ) ) {
cJSON* item = NULL;
addGIDToObject( &item, gameID, "gid" );
cJSON_AddBoolToObject( item, "gameOver", gib.gameOver );
cJSON_AddNumberToObject( item, "nPending", gib.nPending );
cJSON_AddNumberToObject( item, "nMoves", gib.nMoves );
cJSON_AddNumberToObject( item, "nTiles", gib.nTiles );
cJSON_AddItemToArray( *states, item );
}
}
XP_LOGFF( "done with states" ); /* got here */
if ( success && !!orders ) {
cJSON* gids = cJSON_GetObjectItem( args, "orders" );
if ( !gids ) {
*orders = NULL;
} else {
*orders = cJSON_CreateArray();
for ( int ii = 0 ; ii < cJSON_GetArraySize(gids) ; ++ii ) {
XP_U32 gameID = castGid( cJSON_GetArrayItem( gids, ii ) );
const CommonGlobals* cg = cb_getForGameID( aGlobals->cbState, gameID );
if ( !cg ) {
continue;
}
const XWGame* game = &cg->game;
if ( server_getGameIsConnected( game->server ) ) {
const CurGameInfo* gi = cg->gi;
LOGGI( gi, __func__ );
cJSON* order = NULL;
addGIDToObject( &order, gameID, "gid" );
cJSON* players = cJSON_CreateArray();
for ( int jj = 0; jj < gi->nPlayers; ++jj ) {
XP_LOGFF( "looking at player %d", jj );
const LocalPlayer* lp = &gi->players[jj];
XP_LOGFF( "adding player %d: %s", jj, lp->name );
cJSON* cName = cJSON_CreateString( lp->name );
cJSON_AddItemToArray( players, cName);
}
cJSON_AddItemToObject( order, "players", players );
cJSON_AddItemToArray( *orders, order );
}
}
}
}
LOG_RETURNF( "%s", boolToStr(success) );
return success;
}
/* Return for each gid and array of player names, in play order, and including
for each whether it's the host and if a robot. For now let's try by opening
each game (yeah! yuck!) to read the info directly. Later add to a the db
accessed by gamesdb.c
*/
static cJSON*
getPlayersForArgs( CursesAppGlobals* aGlobals, cJSON* args )
{
cJSON* result = cJSON_CreateArray();
cJSON* gids = cJSON_GetObjectItem( args, "gids" );
for ( int ii = 0 ; ii < cJSON_GetArraySize(gids) ; ++ii ) {
XP_U32 gameID = castGid( cJSON_GetArrayItem( gids, ii ) );
const CommonGlobals* cg = cb_getForGameID( aGlobals->cbState, gameID );
const CurGameInfo* gi = cg->gi;
LOGGI( gi, __func__ );
const XWGame* game = &cg->game;
cJSON* players = cJSON_CreateArray();
for ( int jj = 0; jj < gi->nPlayers; ++jj ) {
cJSON* playerObj = NULL;
const LocalPlayer* lp = &gi->players[jj];
XP_LOGFF( "adding player %d: %s", jj, lp->name );
addStringToObject( &playerObj, "name", lp->name );
XP_Bool isLocal = lp->isLocal;
cJSON_AddBoolToObject( playerObj, "isLocal", isLocal );
/* Roles: I don't think a guest in a 3- or 4-device game knows
which of the other players is host. Host is who it sends its
moves to, but is there an order there? */
XP_Bool isHost = game_getIsHost( game );
isHost = isHost && isLocal;
cJSON_AddBoolToObject( playerObj, "isHost", isHost );
cJSON_AddItemToArray( players, playerObj );
}
cJSON_AddItemToArray( result, players );
}
return result;
}
static gboolean
on_incoming_signal( GSocketService* XP_UNUSED(service),
GSocketConnection* connection,
GObject* XP_UNUSED(source_object), gpointer user_data )
{
XP_LOGFF( "called" );
CursesAppGlobals* aGlobals = (CursesAppGlobals*)user_data;
LaunchParams* params = aGlobals->cag.params;
GInputStream* istream = g_io_stream_get_input_stream( G_IO_STREAM(connection) );
short len;
gssize nread = g_input_stream_read( istream, &len, sizeof(len), NULL, NULL );
XP_ASSERT( nread == sizeof(len) );
len = ntohs(len);
gchar buf[len+1];
nread = g_input_stream_read( istream, buf, len, NULL, NULL );
if ( 0 <= nread ) {
XP_ASSERT( nread == len );
buf[nread] = '\0';
XP_LOGFF( "Message: \"%s\"\n", buf );
cJSON* reply = cJSON_CreateArray();
cJSON* cmds = cJSON_Parse( buf );
XP_LOGFF( "got msg with array of len %d", cJSON_GetArraySize(cmds) );
for ( int ii = 0 ; ii < cJSON_GetArraySize(cmds) ; ++ii ) {
cJSON* item = cJSON_GetArrayItem( cmds, ii );
cJSON* cmd = cJSON_GetObjectItem( item, "cmd" );
cJSON* key = cJSON_GetObjectItem( item, "key" );
cJSON* args = cJSON_GetObjectItem( item, "args" );
const char* cmdStr = cmd->valuestring;
cJSON* response = NULL;
XP_Bool success = XP_TRUE;
if ( 0 == strcmp( cmdStr, "quit" ) ) {
cJSON* gids;
if ( getGamesStateForArgs( aGlobals, args, &gids, NULL ) ) {
addObjectToObject( &response, "states", gids );
}
handleQuit( aGlobals, 0 );
} else if ( 0 == strcmp( cmdStr, "getMQTTDevID" ) ) {
MQTTDevID devID;
dvc_getMQTTDevID( params->dutil, NULL_XWE, &devID );
char buf[64];
formatMQTTDevID( &devID, buf, sizeof(buf) );
cJSON* devid = cJSON_CreateString( buf );
addObjectToObject( &response, "mqtt", devid );
} else if ( 0 == strcmp( cmdStr, "makeGame" ) ) {
XP_U32 newGameID = makeGameFromArgs( aGlobals, args );
success = 0 != newGameID;
if ( success ) {
addGIDToObject( &response, newGameID, "newGid" );
}
} else if ( 0 == strcmp( cmdStr, "invite" ) ) {
success = inviteFromArgs( aGlobals, args );
} else if ( 0 == strcmp( cmdStr, "moveIf" ) ) {
success = moveifFromArgs( aGlobals, args );
} else if ( 0 == strcmp( cmdStr, "rematch" ) ) {
XP_U32 newGameID = rematchFromArgs( aGlobals, args );
success = 0 != newGameID;
if ( success ) {
addGIDToObject( &response, newGameID, "newGid" );
}
} else if ( 0 == strcmp( cmdStr, "getStates" ) ) {
cJSON* gids;
cJSON* orders;
success = getGamesStateForArgs( aGlobals, args, &gids, &orders );
if ( success ) {
addObjectToObject( &response, "states", gids );
addObjectToObject( &response, "orders", orders );
}
} else if ( 0 == strcmp( cmdStr, "getPlayers" ) ) {
cJSON* players = getPlayersForArgs( aGlobals, args );
addObjectToObject( &response, "players", players );
} else {
success = XP_FALSE;
XP_ASSERT(0);
}
addSuccessToObject( &response, success );
cJSON* tmp = cJSON_CreateObject();
cJSON_AddStringToObject( tmp, "cmd", cmdStr );
cJSON_AddNumberToObject( tmp, "key", key->valueint );
cJSON_AddItemToObject( tmp, "response", response );
/*(void)*/cJSON_AddItemToArray( reply, tmp );
}
cJSON_Delete( cmds ); /* this apparently takes care of all children */
char* replyStr = cJSON_PrintUnformatted( reply );
short replyStrLen = strlen(replyStr);
XP_LOGFF( "len(%s): %d", replyStr, replyStrLen );
short replyStrNBOLen = htons(replyStrLen);
GOutputStream* ostream = g_io_stream_get_output_stream( G_IO_STREAM(connection) );
gsize nwritten;
gboolean wroteall = g_output_stream_write_all( ostream, &replyStrNBOLen, sizeof(replyStrNBOLen),
&nwritten, NULL, NULL );
XP_ASSERT( wroteall && nwritten == sizeof(replyStrNBOLen) );
wroteall = g_output_stream_write_all( ostream, replyStr, replyStrLen, &nwritten, NULL, NULL );
XP_ASSERT( wroteall && nwritten == replyStrLen );
GError* error = NULL;
g_output_stream_close( ostream, NULL, &error );
if ( !!error ) {
XP_LOGFF( "g_output_stream_close()=>%s", error->message );
g_error_free( error );
}
cJSON_Delete( reply );
free( replyStr );
}
LOG_RETURN_VOID();
return FALSE;
}
static GSocketService*
addCmdListener( CursesAppGlobals* aGlobals )
{
LOG_FUNC();
LaunchParams* params = aGlobals->cag.params;
const XP_UCHAR* cmdsSocket = params->cmdsSocket;
GSocketService* service = NULL;
if ( !!cmdsSocket ) {
service = g_socket_service_new();
struct sockaddr_un addr = {0};
addr.sun_family = AF_UNIX;
strncpy( addr.sun_path, cmdsSocket, sizeof(addr.sun_path) - 1);
GSocketAddress* gsaddr
= g_socket_address_new_from_native (&addr, sizeof(addr) );
GError* error = NULL;
if ( g_socket_listener_add_address( (GSocketListener*)service, gsaddr, G_SOCKET_TYPE_STREAM,
G_SOCKET_PROTOCOL_DEFAULT, NULL, NULL, &error ) ) {
} else {
XP_LOGFF( "g_socket_listener_add_address() failed: %s", error->message );
}
g_object_unref( gsaddr );
g_signal_connect( service, "incoming", G_CALLBACK(on_incoming_signal), aGlobals );
}
LOG_RETURNF( "%p", service );
return service;
}
void
cursesmain( XP_Bool XP_UNUSED(isServer), LaunchParams* params )
{
memset( &g_globals, 0, sizeof(g_globals) );
g_globals.cag.params = params;
params->appGlobals = &g_globals;
params->cmdProcs.quit = invokeQuit;
initCurses( &g_globals );
if ( !params->closeStdin ) {
g_globals.menuState = cmenu_init( g_globals.mainWin );
cmenu_push( g_globals.menuState, &g_globals, g_sharedMenuList, NULL );
}
g_globals.loop = g_main_loop_new( NULL, FALSE );
g_globals.cbState = cb_init( &g_globals, params, g_globals.menuState,
onGameSaved );
g_globals.gameList = cgl_init( params, g_globals.winWidth, params->cursesListWinHt );
cgl_refresh( g_globals.gameList );
GSocketService* cmdService = addCmdListener( &g_globals );
// g_globals.amServer = isServer;
/* g_globals.cGlobals.params = params; */
/* #ifdef XWFEATURE_RELAY */
/* g_globals.cGlobals.relaySocket = -1; */
/* #endif */
/* g_globals.cGlobals.socketAdded = curses_socket_added; */
/* g_globals.cGlobals.socketAddedClosure = &g_globals; */
/* g_globals.cGlobals.onSave = curses_onGameSaved; */
/* g_globals.cGlobals.onSaveClosure = &g_globals; */
/* g_globals.cGlobals.addAcceptor = curses_socket_acceptor; */
/* g_globals.cGlobals.cp.showBoardArrow = XP_TRUE; */
/* g_globals.cGlobals.cp.showRobotScores = params->showRobotScores; */
/* g_globals.cGlobals.cp.hideTileValues = params->hideValues; */
/* g_globals.cGlobals.cp.skipCommitConfirm = params->skipCommitConfirm; */
/* g_globals.cGlobals.cp.sortNewTiles = params->sortNewTiles; */
/* g_globals.cGlobals.cp.showColors = params->showColors; */
/* g_globals.cGlobals.cp.allowPeek = params->allowPeek; */
/* #ifdef XWFEATURE_SLOW_ROBOT */
/* g_globals.cGlobals.cp.robotThinkMin = params->robotThinkMin; */
/* g_globals.cGlobals.cp.robotThinkMax = params->robotThinkMax; */
/* g_globals.cGlobals.cp.robotTradePct = params->robotTradePct; */
/* #endif */
/* g_globals.cGlobals.gi = &params->pgi; */
/* setupUtil( &g_globals.cGlobals ); */
/* setupCursesUtilCallbacks( &g_globals, g_globals.cGlobals.util ); */
// initFromParams( &g_globals.cGlobals, params );
#ifdef XWFEATURE_RELAY
/* if ( addr_hasType( &params->addr, COMMS_CONN_RELAY ) ) { */
/* g_globals.cGlobals.defaultServerName */
/* = params->connInfo.relay.relayName; */
/* } */
#endif
/* if ( !params->closeStdin ) { */
/* cursesListenOnSocket( &g_globals, 0, handle_stdin ); */
/* } */
/* setOneSecondTimer( &g_globals.cGlobals ); */
# ifdef DEBUG
int piperesult =
# endif
pipe( g_globals.quitpipe );
XP_ASSERT( piperesult == 0 );
ADD_SOCKET( &g_globals, g_globals.quitpipe[0], handle_quitwrite );
pipe( g_globals.winchpipe );
ADD_SOCKET( &g_globals, g_globals.winchpipe[0], handle_winchwrite );
struct sigaction act = { .sa_handler = SIGINTTERM_handler };
sigaction( SIGINT, &act, NULL );
sigaction( SIGTERM, &act, NULL );
struct sigaction act2 = { .sa_handler = SIGWINCH_handler };
sigaction( SIGWINCH, &act2, NULL );
#ifdef XWFEATURE_RELAY
if ( params->useUdp ) {
RelayConnProcs procs = {
.inviteReceived = relayInviteReceivedCurses,
.msgReceived = cursesGotBuf,
.msgForRow = cursesGotForRow,
.msgNoticeReceived = cursesNoticeRcvd,
.devIDReceived = cursesDevIDReceived,
.msgErrorMsg = cursesErrorMsgRcvd,
};
relaycon_init( params, &procs, &g_globals,
params->connInfo.relay.relayName,
params->connInfo.relay.defaultSendPort );
XP_Bool idIsNew = linux_setupDevidParams( params );
linux_doInitialReg( params, idIsNew );
}
#endif
mqttc_init( params );
#ifdef XWFEATURE_SMS
gchar* myPhone = NULL;
XP_U16 myPort = 0;
if ( parseSMSParams( params, &myPhone, &myPort ) ) {
SMSProcs smsProcs = {
.inviteReceived = smsInviteReceivedCurses,
.msgReceived = smsMsgReceivedCurses,
};
linux_sms_init( params, myPhone, myPort, &smsProcs, &g_globals );
}
#endif
if ( 0 == cgl_getNGames( g_globals.gameList ) ) {
if ( params->forceNewGame ) {
handleNewGame( &g_globals, 0 );
}
} else {
/* Always open a game (at random). Without that it won't attempt to
connect and stalls are likely in the test script case at least. If
that's annoying when running manually add a launch flag */
cgl_setSel( g_globals.gameList, -1 );
handleOpenGame( &g_globals, 0 );
}
g_main_loop_run( g_globals.loop );
g_object_unref( cmdService );
cb_closeAll( g_globals.cbState );
#ifdef XWFEATURE_BLUETOOTH
// linux_bt_close( &g_globals.cGlobals );
#endif
#ifdef XWFEATURE_SMS
// linux_sms_close( &g_globals.cGlobals );
#endif
#ifdef XWFEATURE_IP_DIRECT
// linux_udp_close( &g_globals.cGlobals );
#endif
cgl_destroy( g_globals.gameList );
endwin();
dvc_store( params->dutil, NULL_XWE );
#ifdef XWFEATURE_RELAY
if ( params->useUdp ) {
relaycon_cleanup( params );
}
#endif
linux_sms_cleanup( params );
mqttc_cleanup( params );
} /* cursesmain */
#endif /* PLATFORM_NCURSES */