xwords/xwords4/common
Andy2 8d228ae190 turn on face-up tile picking for Android (though there's no prefs UI
to enable it for a game yet).  In common code, break pick tile utils
method in two, one for blank and the other for tray tiles.  In java,
implement dialog for picking the tiles.  Works, though is a bit clumsy
to have the dialog come and go after every pick.  Better would be a
dialog that stays up and accumulates picks -- but it'd have to know to
reduce the set of tile choices as letters are chosen.  This'll do for
now.
2011-10-28 22:15:56 -07:00
..
.gitignore ignore more 2010-03-14 16:25:27 +00:00
board.c Pass selected tiles into new util function, and from there into java 2011-10-19 18:34:26 -07:00
board.h add to game state passed into java world whether it's the cur selected 2011-10-05 06:36:01 -07:00
boarddrw.c Make miniwindow stuff compile-time optional. The goal's to use native 2011-08-29 20:36:01 -07:00
boardp.h Pass selected tiles into new util function, and from there into java 2011-10-19 18:34:26 -07:00
bufqueue.c add bqRemoveAll 2009-09-19 21:28:07 +00:00
bufqueue.h add bqRemoveAll 2009-09-19 21:28:07 +00:00
commmgr.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
comms.c Remove difference between debug- and non-debug stream format. 2011-10-18 21:27:28 -07:00
comms.h add compile-time option to allow passing game seed from commandline. 2011-07-31 22:23:46 -07:00
comtypes.h add code to iterate over words in a dict. Works on Linux (iterating 2011-10-21 18:51:33 -07:00
config.mk Add simple helper for keeping a queue of buffers in a single array. 2009-02-09 02:44:58 +00:00
contypct.h Add define set to number of conn types compiled in; use it to compile 2009-09-05 13:08:46 +00:00
dawg.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
dbgutil.c debug changes: change defines to remove gremlin-only code; add missing constants. 2008-10-11 16:46:08 +00:00
dbgutil.h debug functions to turn enums and defines into loggable strings 2006-11-03 06:19:27 +00:00
dictnry.c Merge remote branch 'origin/android_branch' into android_branch 2011-10-28 20:54:55 -07:00
dictnry.h use indexing (and add binary search) to double speed of getNthWord 2011-10-28 20:27:16 -07:00
dictnryp.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
dragdrpp.c Make miniwindow stuff compile-time optional. The goal's to use native 2011-08-29 20:36:01 -07:00
dragdrpp.h add and set new flags for crosshairs so platforms can do better than 2010-08-11 18:50:16 -07:00
draw.c catch up with API changes. GTK to use this still needs to be fixed! 2008-08-30 13:54:47 +00:00
draw.h Turn "Turn done" into "Pass" when the pending score is 0. To do that 2011-10-04 18:48:33 -07:00
engine.c use indexing (and add binary search) to double speed of getNthWord 2011-10-28 20:27:16 -07:00
engine.h add ability to specify, track and use separate dictionaries for each 2011-04-01 19:57:10 -07:00
game.c add to game state passed into java world whether it's the cur selected 2011-10-05 06:36:01 -07:00
game.h add to game state passed into java world whether it's the cur selected 2011-10-05 06:36:01 -07:00
Makefile makefile cleanup 2006-02-17 07:27:36 +00:00
mempool.c add XP_FREEP. Should be no change in behavior. 2011-04-07 18:07:45 -07:00
mempool.h add XP_FREEP. Should be no change in behavior. 2011-04-07 18:07:45 -07:00
memstream.c add stream_getPtr() and use to remove a couple of allocs, including 2011-09-18 16:54:36 -07:00
memstream.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
model.c turn on face-up tile picking for Android (though there's no prefs UI 2011-10-28 22:15:56 -07:00
model.h add code to iterate over words in a dict. Works on Linux (iterating 2011-10-21 18:51:33 -07:00
modelp.h remove unused param (on the C/jni side) 2011-10-04 18:54:53 -07:00
movestak.c Pass selected tiles into new util function, and from there into java 2011-10-19 18:34:26 -07:00
movestak.h Pass selected tiles into new util function, and from there into java 2011-10-19 18:34:26 -07:00
mscore.c When pen held on committed tile on board, cons up list of all words 2011-10-13 19:14:08 -07:00
nwgamest.c don't require MAX_NUM_PLAYERS==4 2011-04-12 22:17:45 -07:00
nwgamest.h Add support for a config button as a cleaner alternative to launching 2009-03-08 19:54:14 +00:00
pool.c Pass selected tiles into new util function, and from there into java 2011-10-19 18:34:26 -07:00
pool.h Pass selected tiles into new util function, and from there into java 2011-10-19 18:34:26 -07:00
rules.mk makefile cleanup 2006-02-17 07:27:36 +00:00
scorebdp.c switch from tracking robot intelligence as a per-game boolean 2011-01-10 06:44:28 -08:00
scorebdp.h track focus on Rem: region of scoreboard in addition to players' score 2008-10-24 08:56:20 +00:00
server.c turn on face-up tile picking for Android (though there's no prefs UI 2011-10-28 22:15:56 -07:00
server.h Pass selected tiles into new util function, and from there into java 2011-10-19 18:34:26 -07:00
states.h force XW_STATE to be 1 byte. 2011-07-04 12:45:51 -07:00
strutils.c add XP_FREEP. Should be no change in behavior. 2011-04-07 18:07:45 -07:00
strutils.h Revert "in attempt to work around non-random rand() in jni world, call back" 2010-12-07 18:43:53 -08:00
tray.c Pass selected tiles into new util function, and from there into java 2011-10-19 18:34:26 -07:00
util.h turn on face-up tile picking for Android (though there's no prefs UI 2011-10-28 22:15:56 -07:00
virtuals.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
vtabmgr.c add XP_FREEP. Should be no change in behavior. 2011-04-07 18:07:45 -07:00
vtabmgr.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwproto.h cleanup 2010-10-03 18:09:15 -07:00
xwstate.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwstream.h add stream_getPtr() and use to remove a couple of allocs, including 2011-09-18 16:54:36 -07:00