mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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705 lines
20 KiB
C++
705 lines
20 KiB
C++
/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
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/*
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* Copyright 2005-2009 by Eric House (xwords@eehouse.org). All rights
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* reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <assert.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <pthread.h>
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#include "crefmgr.h"
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#include "cref.h"
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#include "mlock.h"
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#include "configs.h"
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#include "timermgr.h"
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class SocketStuff {
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public:
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SocketStuff( CookieRef* cref )
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: m_cref(cref)
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{
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pthread_mutex_init( &m_writeMutex, NULL );
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}
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~SocketStuff() { pthread_mutex_destroy( &m_writeMutex ); }
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CookieRef* m_cref;
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pthread_mutex_t m_writeMutex; /* so only one thread writes at a time */
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};
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static CRefMgr* s_instance = NULL;
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/* static */ CRefMgr*
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CRefMgr::Get()
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{
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if ( s_instance == NULL ) {
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s_instance = new CRefMgr();
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}
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return s_instance;
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} /* Get */
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CRefMgr::CRefMgr()
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: m_nRoomsFilled(0)
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, m_startTime(time(NULL))
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{
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/* should be using pthread_once() here */
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/* pthread_mutex_init( &m_SocketStuffMutex, NULL ); */
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pthread_mutex_init( &m_roomsFilledMutex, NULL );
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pthread_mutex_init( &m_freeList_mutex, NULL );
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pthread_rwlock_init( &m_cookieMapRWLock, NULL );
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m_db = DBMgr::Get();
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m_cidlock = CidLock::GetInstance();
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}
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CRefMgr::~CRefMgr()
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{
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assert( this == s_instance );
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delete m_db;
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delete m_cidlock;
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pthread_mutex_destroy( &m_freeList_mutex );
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pthread_rwlock_destroy( &m_cookieMapRWLock );
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s_instance = NULL;
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}
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void
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CRefMgr::CloseAll()
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{
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/* Get every cref instance, shut it down */
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for ( ; ; ) {
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CookieRef* cref = NULL;
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{
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RWWriteLock rwl( &m_cookieMapRWLock );
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CookieMap::iterator iter = m_cookieMap.begin();
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if ( iter == m_cookieMap.end() ) {
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break;
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}
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cref = iter->second;
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{
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SafeCref scr( cref->GetCid(), false ); /* cref */
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scr.Shutdown();
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}
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}
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}
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} /* CloseAll */
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void
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CRefMgr::IncrementFullCount( void )
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{
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MutexLock ml( &m_roomsFilledMutex );
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++m_nRoomsFilled;
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}
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int
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CRefMgr::GetNumRoomsFilled( void )
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{
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MutexLock ml(&m_roomsFilledMutex);
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return m_nRoomsFilled;
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}
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int
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CRefMgr::GetSize( void )
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{
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return m_cookieMap.size();
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}
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void
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CRefMgr::GetStats( CrefMgrInfo& mgrInfo )
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{
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mgrInfo.m_nRoomsFilled = GetNumRoomsFilled();
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mgrInfo.m_startTimeSpawn = m_startTime;
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if ( 0 == m_ports.length() ) {
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RelayConfigs* cfg = RelayConfigs::GetConfigs();
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vector<int> ints;
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if ( cfg->GetValueFor( "GAME_PORTS", ints ) ) {
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vector<int>::const_iterator iter;
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for ( iter = ints.begin(); ; ) {
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char buf[8];
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snprintf( buf, sizeof(buf), "%d", *iter );
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m_ports += buf;
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++iter;
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if ( iter == ints.end() ) {
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break;
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}
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m_ports += ",";
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}
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}
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}
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mgrInfo.m_ports = m_ports.c_str();
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RWReadLock rwl( &m_cookieMapRWLock );
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mgrInfo.m_nCrefsCurrent = m_cookieMap.size();
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CookieMap::iterator iter;
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for ( iter = m_cookieMap.begin(); iter != m_cookieMap.end(); ++iter ) {
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CookieRef* cref = iter->second;
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CrefInfo info;
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info.m_cookie = cref->Cookie();
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info.m_connName = cref->ConnName();
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info.m_cid = cref->GetCid();
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info.m_curState = cref->CurState();
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info.m_nPlayersSought = cref->GetPlayersSought();
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info.m_nPlayersHere = cref->GetPlayersHere();
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info.m_startTime = cref->GetStarttime();
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info.m_langCode = cref->GetLangCode();
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SafeCref sc(cref->GetCid(), false );
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sc.GetHostsConnected( &info.m_hostsIds, &info.m_hostSeeds,
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&info.m_hostIps );
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mgrInfo.m_crefInfo.push_back( info );
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}
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}
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CookieID
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CRefMgr::cookieIDForConnName( const char* connName )
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{
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CookieID cid = 0;
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/* for now, just walk the existing data structure and see if the thing's
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in use. If it isn't, return a new id. */
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RWReadLock rwl( &m_cookieMapRWLock );
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CookieMap::iterator iter = m_cookieMap.begin();
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while ( iter != m_cookieMap.end() ) {
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CookieRef* cref = iter->second;
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if ( 0 == strcmp( cref->ConnName(), connName ) ) {
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cid = iter->first;
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break;
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}
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++iter;
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}
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return cid;
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} /* cookieIDForConnName */
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void
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CRefMgr::addToFreeList( CookieRef* cref )
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{
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MutexLock ml( &m_freeList_mutex );
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m_freeList.push_back( cref );
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}
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CookieRef*
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CRefMgr::getFromFreeList( void )
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{
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CookieRef* cref = NULL;
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MutexLock ml( &m_freeList_mutex );
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if ( m_freeList.size() > 0 ) {
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cref = m_freeList.front();
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m_freeList.pop_front();
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}
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return cref;
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}
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/* connect case */
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CidInfo*
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CRefMgr::getMakeCookieRef( const char* cookie, HostID hid, int socket,
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int nPlayersH, int nPlayersT, int langCode,
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int seed, bool wantsPublic,
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bool makePublic, bool* seenSeed )
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{
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CidInfo* cinfo;
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/* We have a cookie from a new connection or from a reconnect. This may
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be the first time it's been seen, or there may be a game currently in
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the XW_ST_CONNECTING state, or it may be a dupe of a connect packet on
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the same or a different socket. If there's a game, cool. Otherwise add
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a new one. Pass the connName which will be used if set, but if not set
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we'll be generating another later when the game is complete.
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*/
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for ( ; ; ) {
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/* What's this for loop thing. It's to fix a race condition. One
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thread has "claim" on cid <N>, which is in the DB. Another comes
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into this function and looks it up in the DB, retrieving <N>, but
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progress is blocked inside getCookieRef_impl which calls Claim().
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The first thread winds up removing <N> from the DB and deleting its
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cref before calling Relinquish so that when Claim() returns there's
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no cref. So we test for that case and retry. */
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CookieID cid;
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char connNameBuf[MAX_CONNNAME_LEN+1] = {0};
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int alreadyHere = 0;
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*seenSeed = m_db->SeenSeed( cookie, seed, langCode, nPlayersT,
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wantsPublic, connNameBuf,
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sizeof(connNameBuf), &alreadyHere, &cid );
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if ( !*seenSeed ) {
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cid = m_db->FindOpen( cookie, langCode, nPlayersT, nPlayersH,
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wantsPublic, connNameBuf, sizeof(connNameBuf),
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&alreadyHere );
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}
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if ( cid > 0 ) {
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cinfo = m_cidlock->Claim( cid );
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if ( NULL == cinfo->GetRef() ) {
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m_cidlock->Relinquish( cinfo, true );
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continue;
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} else if ( !cinfo->GetRef()->HaveRoom( nPlayersH ) ) {
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m_cidlock->Relinquish( cinfo, false );
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continue;
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}
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} else {
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cinfo = m_cidlock->Claim();
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cid = cinfo->GetCid();
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CookieRef* cref = AddNew( cookie, connNameBuf, cid, langCode,
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nPlayersT, alreadyHere );
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cinfo->SetRef( cref );
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if ( !connNameBuf[0] ) { /* didn't exist in DB */
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m_db->AddNew( cookie, cref->ConnName(), cid, langCode, nPlayersT,
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wantsPublic || makePublic );
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} else {
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if ( !m_db->AddCID( connNameBuf, cid ) ) {
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m_cidlock->Relinquish( cinfo, true );
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continue;
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}
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}
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}
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break;
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}
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assert( cinfo->GetRef() );
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return cinfo;
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} /* getMakeCookieRef */
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/* reconnect case */
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CidInfo*
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CRefMgr::getMakeCookieRef( const char* connName, const char* cookie,
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HostID hid, int socket, int nPlayersH,
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int nPlayersS, int seed, int langCode,
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bool isPublic, bool* isDead )
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{
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CookieRef* cref = NULL;
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CidInfo* cinfo;
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for ( ; ; ) { /* for: see comment above */
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/* fetch these from DB */
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char curCookie[MAX_INVITE_LEN+1];
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int curLangCode;
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int nPlayersT = 0;
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int nAlreadyHere = 0;
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CookieID cid = m_db->FindGame( connName, curCookie, sizeof(curCookie),
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&curLangCode, &nPlayersT, &nAlreadyHere,
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isDead );
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if ( 0 != cid ) { /* already open */
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cinfo = m_cidlock->Claim( cid );
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if ( NULL == cinfo->GetRef() ) {
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m_cidlock->Relinquish( cinfo, true );
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continue;
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}
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} else {
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/* The entry may not even be in the DB, e.g. if it got deleted.
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Deal with that possibility by taking the caller's word for it. */
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cinfo = m_cidlock->Claim();
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cid = cinfo->GetCid();
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if ( nPlayersT == 0 ) { /* wasn't in the DB */
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m_db->AddNew( cookie, connName, cid, langCode, nPlayersS, isPublic );
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curLangCode = langCode;
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nPlayersT = nPlayersS;
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} else {
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if ( !m_db->AddCID( connName, cid ) ) {
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m_cidlock->Relinquish( cinfo, true );
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continue;
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}
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cookie = curCookie;
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}
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cref = AddNew( cookie, connName, cid, curLangCode, nPlayersT,
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nAlreadyHere );
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cinfo->SetRef( cref );
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}
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break;
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} /* for */
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assert( cinfo->GetRef() );
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return cinfo;
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} /* getMakeCookieRef */
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CidInfo*
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CRefMgr::getMakeCookieRef( const char* const connName, bool* isDead )
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{
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CookieRef* cref = NULL;
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CidInfo* cinfo = NULL;
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char curCookie[MAX_INVITE_LEN+1];
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int curLangCode;
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int nPlayersT = 0;
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int nAlreadyHere = 0;
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for ( ; ; ) { /* for: see comment above */
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CookieID cid = m_db->FindGame( connName, curCookie, sizeof(curCookie),
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&curLangCode, &nPlayersT, &nAlreadyHere,
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isDead );
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if ( 0 != cid ) { /* already open */
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cinfo = m_cidlock->Claim( cid );
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if ( NULL == cinfo->GetRef() ) {
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m_cidlock->Relinquish( cinfo, true );
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continue;
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}
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} else {
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if ( nPlayersT == 0 ) { /* wasn't in the DB */
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/* do nothing; insufficient info to fake it */
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} else {
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cinfo = m_cidlock->Claim();
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if ( !m_db->AddCID( connName, cinfo->GetCid() ) ) {
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m_cidlock->Relinquish( cinfo, true );
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continue;
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}
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cref = AddNew( curCookie, connName, cinfo->GetCid(), curLangCode,
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nPlayersT, nAlreadyHere );
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cinfo->SetRef( cref );
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}
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}
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break;
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}
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return cinfo;
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}
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void
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CRefMgr::RemoveSocketRefs( int socket )
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{
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{
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SafeCref scr( socket );
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scr.Remove( socket );
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}
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}
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void
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CRefMgr::PrintSocketInfo( int socket, string& out )
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{
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SafeCref scr( socket );
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const char* name = scr.Cookie();
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if ( name != NULL && name[0] != '\0' ) {
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char buf[64];
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snprintf( buf, sizeof(buf), "* socket: %d\n", socket );
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out += buf;
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snprintf( buf, sizeof(buf), " in cookie: %s\n", name );
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out += buf;
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}
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}
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CidInfo*
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CRefMgr::getCookieRef( CookieID cid, bool failOk )
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{
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CidInfo* cinfo = NULL;
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for ( ; ; ) {
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cinfo = m_cidlock->Claim( cid );
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if ( NULL != cinfo->GetRef() ) {
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break;
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} else if ( failOk ) {
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break;
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}
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m_cidlock->Relinquish( cinfo, true );
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}
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return cinfo;
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} /* getCookieRef */
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CidInfo*
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CRefMgr::getCookieRef( int socket )
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{
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CidInfo* cinfo = m_cidlock->ClaimSocket( socket );
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assert( NULL == cinfo || NULL != cinfo->GetRef() );
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return cinfo;
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} /* getCookieRef */
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#ifdef RELAY_HEARTBEAT
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/* static */ void
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CRefMgr::heartbeatProc( void* closure )
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{
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CRefMgr* self = (CRefMgr*)closure;
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self->checkHeartbeats( ::uptime() );
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} /* heartbeatProc */
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#endif
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CookieRef*
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CRefMgr::AddNew( const char* cookie, const char* connName, CookieID cid,
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int langCode, int nPlayers, int nAlreadyHere )
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{
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if ( 0 == connName[0] ) {
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connName = NULL;
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}
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/* PENDING: should this return a locked cref? */
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logf( XW_LOGINFO, "%s( cookie=%s, connName=%s, cid=%d)", __func__,
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cookie, connName, cid );
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CookieRef* ref = getFromFreeList();
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RWWriteLock rwl( &m_cookieMapRWLock );
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logf( XW_LOGINFO, "making new cref: %d", cid );
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if ( !!ref ) {
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ref->ReInit( cookie, connName, cid, langCode, nPlayers, nAlreadyHere );
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} else {
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ref = new CookieRef( cookie, connName, cid, langCode, nPlayers,
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nAlreadyHere );
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}
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ref->assignConnName();
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m_cookieMap.insert( pair<CookieID, CookieRef*>(ref->GetCid(), ref ) );
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logf( XW_LOGINFO, "%s: paired cookie %s/connName %s with cid %d", __func__,
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(cookie?cookie:"NULL"), connName, ref->GetCid() );
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#ifdef RELAY_HEARTBEAT
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if ( m_cookieMap.size() == 1 ) {
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RelayConfigs* cfg = RelayConfigs::GetConfigs();
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int heartbeat;
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cfg->GetValueFor( "HEARTBEAT", &heartbeat );
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TimerMgr::GetTimerMgr()->SetTimer( heartbeat, heartbeatProc, this,
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heartbeat );
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}
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#endif
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logf( XW_LOGINFO, "%s=>%p", __func__, ref );
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return ref;
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} /* AddNew */
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void
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CRefMgr::Recycle_locked( CookieRef* cref )
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{
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logf( XW_LOGINFO, "%s(cref=%p,cookie=%s)", __func__, cref, cref->Cookie() );
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CookieID cid = cref->GetCid();
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DBMgr::Get()->ClearCID( cref->ConnName() );
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cref->Clear();
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addToFreeList( cref );
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cref->Unlock();
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/* don't grab this lock until after releasing cref's lock; otherwise
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deadlock happens. */
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RWWriteLock rwl( &m_cookieMapRWLock );
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CookieMap::iterator iter = m_cookieMap.begin();
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while ( iter != m_cookieMap.end() ) {
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CookieRef* ref = iter->second;
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if ( ref == cref ) {
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logf( XW_LOGINFO, "%s: erasing cref cid %d", __func__, cid );
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m_cookieMap.erase( iter );
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break;
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}
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++iter;
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}
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assert( iter != m_cookieMap.end() ); /* we found something */
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#ifdef RELAY_HEARTBEAT
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if ( m_cookieMap.size() == 0 ) {
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TimerMgr::GetTimerMgr()->ClearTimer( heartbeatProc, this );
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}
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#endif
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} /* CRefMgr::Recycle */
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void
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CRefMgr::Recycle( CookieID cid )
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{
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CidInfo* cinfo = getCookieRef( cid );
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if ( cinfo != NULL ) {
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|
CookieRef* cref = cinfo->GetRef();
|
|
cref->Lock();
|
|
Recycle_locked( cref );
|
|
}
|
|
} /* Delete */
|
|
|
|
void
|
|
CRefMgr::Recycle( const char* connName )
|
|
{
|
|
Recycle( cookieIDForConnName( connName ) );
|
|
} /* Delete */
|
|
|
|
#ifdef RELAY_HEARTBEAT
|
|
void
|
|
CRefMgr::checkHeartbeats( time_t now )
|
|
{
|
|
vector<CookieRef*> crefs;
|
|
|
|
{
|
|
RWReadLock rwl( &m_cookieMapRWLock );
|
|
CookieMap::iterator iter = m_cookieMap.begin();
|
|
while ( iter != m_cookieMap.end() ) {
|
|
crefs.push_back(iter->second);
|
|
++iter;
|
|
}
|
|
}
|
|
|
|
unsigned int ii;
|
|
for ( ii = 0; ii < crefs.size(); ++ii ) {
|
|
SafeCref scr( crefs[ii] );
|
|
scr.CheckHeartbeats( now );
|
|
}
|
|
} /* checkHeartbeats */
|
|
#endif
|
|
|
|
time_t
|
|
CRefMgr::uptime( void )
|
|
{
|
|
return time(NULL) - m_startTime;
|
|
}
|
|
|
|
/* static */ CookieMapIterator
|
|
CRefMgr::GetCookieIterator()
|
|
{
|
|
CookieMapIterator iter(&m_cookieMapRWLock);
|
|
return iter;
|
|
}
|
|
|
|
|
|
CookieMapIterator::CookieMapIterator(pthread_rwlock_t* rwlock)
|
|
: m_rwl( rwlock )
|
|
,_iter( CRefMgr::Get()->m_cookieMap.begin() )
|
|
{
|
|
}
|
|
|
|
CookieID
|
|
CookieMapIterator::Next()
|
|
{
|
|
CookieID cid = 0;
|
|
if ( _iter != CRefMgr::Get()->m_cookieMap.end() ) {
|
|
CookieRef* cref = _iter->second;
|
|
cid = cref->GetCid();
|
|
++_iter;
|
|
}
|
|
return cid;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// SafeCref
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
/* connect case */
|
|
SafeCref::SafeCref( const char* cookie, int socket, int nPlayersH, int nPlayersS,
|
|
unsigned short gameSeed, int langCode, bool wantsPublic,
|
|
bool makePublic )
|
|
: m_cinfo( NULL )
|
|
, m_mgr( CRefMgr::Get() )
|
|
, m_isValid( false )
|
|
, m_seenSeed( false )
|
|
{
|
|
CidInfo* cinfo;
|
|
|
|
cinfo = m_mgr->getMakeCookieRef( cookie, 0, socket,
|
|
nPlayersH, nPlayersS, langCode,
|
|
gameSeed, wantsPublic, makePublic,
|
|
&m_seenSeed );
|
|
if ( cinfo != NULL ) {
|
|
CookieRef* cref = cinfo->GetRef();
|
|
m_locked = cref->Lock();
|
|
m_cinfo = cinfo;
|
|
m_isValid = true;
|
|
}
|
|
}
|
|
|
|
/* REconnect case */
|
|
SafeCref::SafeCref( const char* connName, const char* cookie, HostID hid,
|
|
int socket, int nPlayersH, int nPlayersS,
|
|
unsigned short gameSeed, int langCode,
|
|
bool wantsPublic, bool makePublic )
|
|
: m_cinfo( NULL )
|
|
, m_mgr( CRefMgr::Get() )
|
|
, m_isValid( false )
|
|
{
|
|
CidInfo* cinfo;
|
|
assert( hid <= 4 ); /* no more than 4 hosts */
|
|
|
|
bool isDead = false;
|
|
cinfo = m_mgr->getMakeCookieRef( connName, cookie, hid, socket, nPlayersH,
|
|
nPlayersS, gameSeed, langCode,
|
|
wantsPublic || makePublic, &isDead );
|
|
if ( cinfo != NULL ) {
|
|
assert( cinfo->GetCid() == cinfo->GetRef()->GetCid() );
|
|
m_locked = cinfo->GetRef()->Lock();
|
|
m_cinfo = cinfo;
|
|
m_isValid = true;
|
|
m_dead = isDead;
|
|
}
|
|
}
|
|
|
|
/* ConnName case -- must exist (unless DB record's been removed */
|
|
SafeCref::SafeCref( const char* const connName )
|
|
: m_cinfo( NULL )
|
|
, m_mgr( CRefMgr::Get() )
|
|
, m_isValid( false )
|
|
{
|
|
bool isDead = false;
|
|
CidInfo* cinfo = m_mgr->getMakeCookieRef( connName, &isDead );
|
|
if ( NULL != cinfo && NULL != cinfo->GetRef() ) {
|
|
assert( cinfo->GetCid() == cinfo->GetRef()->GetCid() );
|
|
m_locked = cinfo->GetRef()->Lock();
|
|
m_cinfo = cinfo;
|
|
m_isValid = true;
|
|
m_dead = isDead;
|
|
}
|
|
}
|
|
|
|
SafeCref::SafeCref( CookieID cid, bool failOk )
|
|
: m_cinfo( NULL )
|
|
, m_mgr( CRefMgr::Get() )
|
|
, m_isValid( false )
|
|
, m_locked( false )
|
|
{
|
|
CidInfo* cinfo = m_mgr->getCookieRef( cid, failOk );
|
|
if ( cinfo != NULL ) { /* known cookie? */
|
|
CookieRef* cref = cinfo->GetRef();
|
|
if ( NULL != cref ) {
|
|
assert( cinfo->GetCid() == cref->GetCid() );
|
|
m_locked = cref->Lock();
|
|
m_isValid = m_locked && cid == cref->GetCid();
|
|
}
|
|
m_cinfo = cinfo;
|
|
}
|
|
}
|
|
|
|
SafeCref::SafeCref( int socket )
|
|
: m_cinfo( NULL )
|
|
, m_mgr( CRefMgr::Get() )
|
|
, m_isValid( false )
|
|
{
|
|
CidInfo* cinfo = m_mgr->getCookieRef( socket );
|
|
if ( cinfo != NULL ) { /* known socket? */
|
|
CookieRef* cref = cinfo->GetRef();
|
|
assert( cinfo->GetCid() == cref->GetCid() );
|
|
m_locked = cref->Lock();
|
|
m_isValid = m_locked && cref->HasSocket_locked( socket );
|
|
m_cinfo = cinfo;
|
|
}
|
|
}
|
|
|
|
SafeCref::~SafeCref()
|
|
{
|
|
if ( m_cinfo != NULL ) {
|
|
bool recycle = true;
|
|
if ( m_locked ) {
|
|
CookieRef* cref = m_cinfo->GetRef();
|
|
assert( m_cinfo->GetCid() == cref->GetCid() );
|
|
recycle = cref->ShouldDie();
|
|
if ( recycle ) {
|
|
m_mgr->Recycle_locked( cref );
|
|
} else {
|
|
cref->Unlock();
|
|
}
|
|
}
|
|
m_mgr->m_cidlock->Relinquish( m_cinfo, recycle );
|
|
}
|
|
}
|