xwords/xwords4/common
2014-02-28 18:59:12 -08:00
..
.gitignore ignore more 2010-03-14 16:25:27 +00:00
board.c remove logging 2014-02-27 21:44:25 -08:00
board.h add canTrade to GameStateInfo, pass through to java world, and use to 2013-12-01 21:53:41 -08:00
boarddrw.c drawing tray tiles can fail, e.g. when font info not yet available, so 2013-11-07 07:29:54 -08:00
boardp.h fix too-short tray on 10" tablet by making height a 16-bit value, not 8-. 2013-08-06 21:56:10 -07:00
bufqueue.c add bqRemoveAll 2009-09-19 21:28:07 +00:00
bufqueue.h add bqRemoveAll 2009-09-19 21:28:07 +00:00
commmgr.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
comms.c add summary DB column and jni code to fetch it to store and display number of unacked messages a game has. And add debug-only option to display it in the main list. In the future I want to be able to iterate over all these games and resend their packets (without opening them visually) when an internet connection comes back up. 2014-02-28 18:59:12 -08:00
comms.h add summary DB column and jni code to fetch it to store and display number of unacked messages a game has. And add debug-only option to display it in the main list. In the future I want to be able to iterate over all these games and resend their packets (without opening them visually) when an internet connection comes back up. 2014-02-28 18:59:12 -08:00
comtypes.h fix OFFSET_OF ptr size to quiet compiler 2013-11-01 19:09:05 -07:00
config.mk fix bug with clean target introduced when BUILD_DIR was introduced 2012-10-07 12:14:47 -07:00
contypct.h Add define set to number of conn types compiled in; use it to compile 2009-09-05 13:08:46 +00:00
dawg.h fix to support synonyms within specials too -- for linux only so far. 2013-04-09 07:43:04 -07:00
dbgutil.c function to print StackMoveType 2013-02-22 21:34:53 -08:00
dbgutil.h add debug-only code to assert that movestack is never disposed when dirty (via macros easy to use elsewhere) 2014-02-28 05:43:47 -08:00
dictiter.c load new-format dict into linux client, display default faces 2013-04-06 11:43:57 -07:00
dictiter.h Fix prefix matching to accept letters constituting the first part of a 2012-08-27 21:50:09 -07:00
dictnry.c add assertion aimed at confirming theory about race-condition based Android crash 2014-02-07 07:41:50 -08:00
dictnry.h remove that bit from flags -- since we already do the right thing for it. 2013-04-20 19:46:35 -07:00
dictnryp.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
dragdrpp.c Fix release-build warnings that new compiler flags. 2012-10-07 11:43:50 -07:00
dragdrpp.h add and set new flags for crosshairs so platforms can do better than 2010-08-11 18:50:16 -07:00
draw.c catch up with API changes. GTK to use this still needs to be fixed! 2008-08-30 13:54:47 +00:00
draw.h drawing tray tiles can fail, e.g. when font info not yet available, so 2013-11-07 07:29:54 -08:00
engine.c make util_hiliteCell conditional, and remove from android where it 2012-10-05 18:51:32 -07:00
engine.h Revert "Fix bug where if word being scored for long-touch-on-scoreboard wasn't" 2012-08-15 18:01:36 -07:00
game.c fix android compile errors 2013-12-27 19:32:56 -08:00
game.h add gi_setNPlayers() 2013-12-17 21:54:02 -08:00
gameinfo.h add board functions to figure layout (position and size of board, 2013-11-03 12:12:25 -08:00
mempool.c fix problems with opening and using wordlists on 64-bit linux by 2014-01-07 06:58:20 -08:00
mempool.h add XP_FREEP. Should be no change in behavior. 2011-04-07 18:07:45 -07:00
memstream.c make stream_catString work with null ptr 2012-11-01 21:08:58 -07:00
memstream.h add mem_stream_make_sized, meant to make saving games more efficient 2012-09-11 19:06:27 -07:00
model.c remove logging 2014-02-27 21:44:25 -08:00
model.h add canUndo to GameStateInfo and use to hide the undo menu 2013-12-03 07:06:48 -08:00
modelp.h fix bugs around new variable-length tiles array changes, and otherwise 2011-11-28 18:46:08 -08:00
movestak.c add debug-only code to assert that movestack is never disposed when dirty (via macros easy to use elsewhere) 2014-02-28 05:43:47 -08:00
movestak.h use new hash algorithm for new stream version, old for previous 2012-05-28 11:07:59 -07:00
mscore.c fix compile errors (mostly unused variables) found by gcc on latest 2012-09-25 07:28:02 -07:00
nwgamest.c i => ii; no other change 2012-08-22 07:44:21 -07:00
nwgamest.h Add support for a config button as a cleaner alternative to launching 2009-03-08 19:54:14 +00:00
pool.c i => ii; no other change 2012-08-22 07:44:21 -07:00
pool.h add some consts 2012-07-09 21:36:17 -07:00
rules.mk makefile cleanup 2006-02-17 07:27:36 +00:00
scorebdp.c don't draw timer if it has an empty rect 2013-12-01 18:32:51 -08:00
scorebdp.h track focus on Rem: region of scoreboard in addition to players' score 2008-10-24 08:56:20 +00:00
server.c remove logging 2014-02-28 18:56:39 -08:00
server.h add missing ifdef 2012-11-01 07:58:36 -07:00
states.h remove unused enum 2013-07-03 07:26:23 -07:00
strutils.c better formatting for hexdump offsets 2014-02-28 05:42:22 -08:00
strutils.h we need the base64 stuff even when don't have SMS -- for serialization. 2012-07-07 11:05:45 -07:00
tray.c drawing tray tiles can fail, e.g. when font info not yet available, so 2013-11-07 07:29:54 -08:00
util.h add message checksumming for android too by making it part of util 2013-07-10 08:05:47 -07:00
virtuals.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
vtabmgr.c i => ii; no other change 2012-08-22 07:44:21 -07:00
vtabmgr.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwproto.h fix several crashers that prevented network games from working when 2011-11-15 06:13:25 -08:00
xwstate.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwstream.h add stream_copyBits, and use it to hash the move stack -- commented 2012-05-22 19:24:54 -07:00