.. |
.gitignore
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ignore more
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2010-03-14 16:25:27 +00:00 |
board.c
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let cells be taller than wide too (take 2)
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2019-09-10 16:40:50 +03:00 |
board.h
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toward making tile picking work through rotations
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2017-03-09 20:36:14 -08:00 |
boarddrw.c
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differentiate betweeen PENDING and RECENT tiles
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2019-04-09 09:51:04 -07:00 |
boardp.h
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Break part of util into dutil
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2018-07-05 07:58:50 -07:00 |
bufqueue.c
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add bqRemoveAll
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2009-09-19 21:28:07 +00:00 |
bufqueue.h
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add bqRemoveAll
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2009-09-19 21:28:07 +00:00 |
commmgr.h
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Remove all tabs. No code changes.
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2008-05-31 03:26:16 +00:00 |
comms.c
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don't consider message received until it's processed
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2019-11-03 08:35:56 +00:00 |
comms.h
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don't consider message received until it's processed
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2019-11-03 08:35:56 +00:00 |
comtypes.h
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Revert "toward compiling with gcc8"
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2019-01-29 09:05:54 -08:00 |
config.mk
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add common implementation of the SMS proto stuff
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2018-07-05 21:40:56 -07:00 |
contypct.h
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Add define set to number of conn types compiled in; use it to compile
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2009-09-05 13:08:46 +00:00 |
dawg.h
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fix to support synonyms within specials too -- for linux only so far.
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2013-04-09 07:43:04 -07:00 |
dbgutil.c
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Revert "toward compiling with gcc8"
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2019-01-29 09:05:54 -08:00 |
dbgutil.h
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add and use boolToStr
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2017-01-22 14:15:29 -08:00 |
dictiter.c
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load new-format dict into linux client, display default faces
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2013-04-06 11:43:57 -07:00 |
dictiter.h
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Fix prefix matching to accept letters constituting the first part of a
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2012-08-27 21:50:09 -07:00 |
dictmgr.c
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Revert "toward compiling with gcc8"
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2019-01-29 09:05:54 -08:00 |
dictmgr.h
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add and use dict manager that caches, using refcount, dicts across games. Allows multiple games to be opened, and open at the same time, with only one instance of a dict ever created. Works on linux; not used or tested yet on Android.
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2014-03-09 19:12:21 -07:00 |
dictnry.c
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Revert "toward compiling with gcc8"
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2019-01-29 09:05:54 -08:00 |
dictnry.h
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implement util->dutil split for Android
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2018-07-05 08:32:19 -07:00 |
dictnryp.h
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update email address in header comments: no code change
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2006-01-08 01:25:02 +00:00 |
dragdrpp.c
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move dividerLoc into model and use to limit sorting to tiles to its
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2014-10-09 20:09:24 -07:00 |
dragdrpp.h
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add and set new flags for crosshairs so platforms can do better than
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2010-08-11 18:50:16 -07:00 |
draw.c
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catch up with API changes. GTK to use this still needs to be fixed!
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2008-08-30 13:54:47 +00:00 |
draw.h
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differentiate betweeen PENDING and RECENT tiles
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2019-04-09 09:51:04 -07:00 |
dutil.h
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change two method names
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2018-07-10 07:07:30 -07:00 |
engine.c
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change engine to optionally look at pending tiles
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2019-05-26 17:59:00 -07:00 |
engine.h
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change engine to optionally look at pending tiles
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2019-05-26 17:59:00 -07:00 |
game.c
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add missing consts
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2019-03-11 10:32:22 -07:00 |
game.h
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add missing consts
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2019-03-11 10:32:22 -07:00 |
gameinfo.h
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make forceChannel part of CurGameInfo rather than comms, since Android
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2014-12-29 07:39:28 -08:00 |
mempool.c
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add common implementation of the SMS proto stuff
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2018-07-05 21:40:56 -07:00 |
mempool.h
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add debug-only "tag" to open games so logging can more easily track
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2015-02-09 19:15:43 -08:00 |
memstream.c
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debug-build-only macros to find proto-based crashes
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2019-06-28 21:22:45 -07:00 |
memstream.h
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add mem_stream_make_raw
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2018-06-27 23:24:45 -07:00 |
model.c
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fix Slovak makefile for new wordlist
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2019-08-19 07:49:23 +03:00 |
model.h
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change engine to optionally look at pending tiles
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2019-05-26 17:59:00 -07:00 |
modelp.h
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allow long-tap lookup of pending words too
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2019-04-05 11:54:58 -07:00 |
movestak.c
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use mem_stream_make_raw() where possible in common code
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2018-06-27 23:42:50 -07:00 |
movestak.h
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move hashing into memstream impl, and reintroduce the old/broken
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2016-01-01 17:57:14 -08:00 |
mscore.c
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allow long-tap lookup of pending words too
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2019-04-05 11:54:58 -07:00 |
nli.c
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add debug-only option for invitee players to be robots
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2019-02-07 08:17:54 -08:00 |
nli.h
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add debug-only option for invitee players to be robots
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2019-02-07 08:17:54 -08:00 |
nwgamest.c
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add timer to gtk's new-game dialog
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2019-06-24 09:20:34 -07:00 |
nwgamest.h
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add timer to gtk's new-game dialog
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2019-06-24 09:20:34 -07:00 |
pool.c
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i => ii; no other change
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2012-08-22 07:44:21 -07:00 |
pool.h
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add some consts
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2012-07-09 21:36:17 -07:00 |
rules.mk
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makefile cleanup
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2006-02-17 07:27:36 +00:00 |
scorebdp.c
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add isLocal param to server_getCurrentTurn
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2016-08-26 06:58:55 -07:00 |
scorebdp.h
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handle tap on scoreboard by showing last move summary (as happens for
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2016-02-18 07:46:36 -08:00 |
server.c
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always log hash failure
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2019-11-03 09:34:18 +00:00 |
server.h
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Break part of util into dutil
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2018-07-05 07:58:50 -07:00 |
smsproto.c
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use mutex to synchronize access to smsproto apis
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2019-04-02 16:08:08 -07:00 |
smsproto.h
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include port and proto
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2018-07-26 21:13:09 -07:00 |
states.h
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remove unused enum
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2013-07-03 07:26:23 -07:00 |
strutils.c
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Move transision of cmd and gameid and port (pending) into smsproto
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2018-07-26 07:50:16 -07:00 |
strutils.h
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Move transision of cmd and gameid and port (pending) into smsproto
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2018-07-26 07:50:16 -07:00 |
tray.c
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differentiate betweeen PENDING and RECENT tiles
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2019-04-09 09:51:04 -07:00 |
util.h
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remove unused constant (enum)
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2019-01-06 17:04:36 -08:00 |
virtuals.h
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Remove all tabs. No code changes.
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2008-05-31 03:26:16 +00:00 |
vtabmgr.c
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i => ii; no other change
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2012-08-22 07:44:21 -07:00 |
vtabmgr.h
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update email address in header comments: no code change
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2006-01-08 01:25:02 +00:00 |
xwlist.c
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new files that may replace GSList in relaycon
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2017-11-04 09:27:33 -07:00 |
xwlist.h
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new files that may replace GSList in relaycon
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2017-11-04 09:27:33 -07:00 |
xwproto.h
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fix several crashers that prevented network games from working when
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2011-11-15 06:13:25 -08:00 |
xwstate.h
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update email address in header comments: no code change
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2006-01-08 01:25:02 +00:00 |
xwstream.h
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fix to compile with release flags
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2019-06-29 16:44:38 -07:00 |