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ehouse 2c3b7b23db Work on soft key and menu: derive text from menu item being moved so
that we can pull out and later replace any item by id alone.  Do
something similar on Win32 to ease development.  Remove '&' from
menuitem text, allowing winders to assign command keys, so that we
don't have to pull it before assigning text to softkey.
2008-03-10 01:47:46 +00:00
common invalidate divider when first touched so that it's drawn in-drag immediately. 2008-03-10 00:49:06 +00:00
dawg line column heads up correctly again 2008-02-23 22:00:40 +00:00
franklin use stream_putString 2006-04-25 13:46:59 +00:00
linux rename constants to begin with GTK so they're unique. 2008-03-10 00:51:20 +00:00
palm Add ENABLE_LOGGING define so logging can be used on non-debug builds, e.g. to trace opening of non-debug saved games and prefs files. 2008-02-17 21:48:48 +00:00
relay Don't respawn if child died in less than a second. 2007-12-05 06:30:45 +00:00
symbian tweaks to compile both standalone and for relay use. Remember: Symbian 2006-09-23 20:40:36 +00:00
tests allow to run multiple games at once 2005-09-14 05:12:07 +00:00
wince Work on soft key and menu: derive text from menu item being moved so 2008-03-10 01:47:46 +00:00
Makefile first checked in 2003-12-09 05:21:42 +00:00