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![]() Fixes, or at least makes extremely unlikely, race condition where one thread makes use of an existing JNIThread instance then releases it before the thread that created it has had a chance to call configure() to actually load the game. |
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.. | ||
scripts | ||
website | ||
XWords4 | ||
XWords4-dbg | ||
.gitignore | ||
Application.mk | ||
INSTALL.txt |