xwords/xwords4/franklin/frankgamesdb.cpp
2003-11-01 17:53:41 +00:00

313 lines
8.1 KiB
C++

/* -*-mode: C; fill-column: 78; c-basic-offset: 4;-*- */
/*
* Copyright 2001 by Eric House (fixin@peak.org). All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <ebm_object.h>
#include <string.h>
#include "frankgamesdb.h"
#include "frankids.h"
extern "C" {
# include "xptypes.h"
}
CGamesDB::CGamesDB(MPFORMAL const XP_UCHAR* fileName)
{
this->nRecordsUsed = 0;
this->nRecordsAllocated = 0;
this->lockedIndex = -1;
MPASSIGN( this->mpool, mpool );
fRecords = (DBRecord*)NULL;
// create or load file
memset( &this->xwfile, 0, sizeof(xwfile) );
strcpy( (char*)this->xwfile.name, (char*)fileName );
strcpy( this->xwfile.publisher, PUB_ERICHOUSE );
strcpy( this->xwfile.extension, EXT_XWORDSGAMES );
size_t size = EBO_BLK_SIZE;
int result = ebo_new( &this->xwfile, size, FALSE );
BOOL exists = result < 0;
XP_DEBUGF( "exists=%d", exists );
if ( exists ) {
readFromFile( &xwfile );
}
} // CGamesDBn
CGamesDB::~CGamesDB()
{
this->writeToFile();
U16 nRecords = this->nRecordsUsed;
for ( U16 i = 0; i < nRecords; ++i ) {
DBRecord* record = &fRecords[i];
XP_FREE( mpool, record->datum );
if ( !!record->name ) {
XP_FREE( mpool, record->name );
}
}
XP_FREE( mpool, fRecords );
} // ~CGamesDB
void*
CGamesDB::getNthRecord( U16 index, U16* recordLen )
{
XP_ASSERT( index < this->nRecordsUsed );
XP_ASSERT( this->lockedIndex < 0 );
this->lockedIndex = index;
*recordLen = fRecords[index].length;
XP_DEBUGF( "getNthRecord(%d) returning len=%d", index, *recordLen );
return fRecords[index].datum;
} // getNthRecord
XP_UCHAR*
CGamesDB::getNthName( U16 index )
{
XP_ASSERT( index < this->nRecordsUsed );
XP_DEBUGF( "returning %dth name: %s", index, fRecords[index].name );
return fRecords[index].name;
} /* getNthName */
void
CGamesDB::recordRelease( U16 index )
{
XP_ASSERT( this->lockedIndex == index );
this->lockedIndex = -1;
} // recordRelease
void
CGamesDB::putNthRecord( U16 index, void* ptr, U16 len )
{
XP_DEBUGF( "putNthRecord(%d,ptr,%d)", index, len );
XP_ASSERT( index <= nRecordsUsed );
if ( index == nRecordsAllocated ) { /* need a new one */
ensureSpace( nRecordsUsed+1 );
} else if ( !!fRecords[index].datum ) {
XP_FREE(mpool, fRecords[index].datum );
}
void* datap = XP_MALLOC( mpool, len );
XP_MEMCPY( datap, ptr, len );
fRecords[index].datum = datap;
fRecords[index].length = len;
if ( index == this->nRecordsUsed ) {
++this->nRecordsUsed;
}
} // putNthRecord
void
CGamesDB::putNthName( U16 index, XP_UCHAR* name )
{
XP_ASSERT( index <= this->nRecordsUsed );
if ( index == nRecordsAllocated ) { /* need a new one */
ensureSpace( nRecordsUsed+1 );
} else if ( !!fRecords[index].name ) {
XP_FREE( mpool, fRecords[index].name );
}
fRecords[index].name = frankCopyStr( MPPARM(mpool) name);
if ( index == this->nRecordsUsed ) {
++this->nRecordsUsed;
}
} /* putNthName */
void
CGamesDB::removeNthRecord( U16 index )
{
XP_ASSERT( index < this->nRecordsUsed );
if ( !!fRecords[index].datum ) {
XP_FREE( mpool, fRecords[index].datum );
if ( !!fRecords[index].name ) {
XP_FREE( mpool, fRecords[index].name );
}
}
U16 nRecords = --this->nRecordsUsed;
for ( U16 i = index; i < nRecords; ++i ) {
fRecords[i] = fRecords[i+1];
}
fRecords[nRecords].datum = NULL;
fRecords[nRecords].length = 0;
} // removeNthRecord
U16
CGamesDB::duplicateNthRecord( U16 index )
{
XP_ASSERT( index < this->nRecordsUsed );
ensureSpace( nRecordsUsed + 1 );
U16 newIndex = index + 1;
for ( U16 i = this->nRecordsUsed; i > newIndex; --i ) {
fRecords[i] = fRecords[i-1];
}
++this->nRecordsUsed;
U16 len = fRecords[newIndex].length = fRecords[index].length;
void* data = XP_MALLOC( mpool, len );
XP_MEMCPY( data, fRecords[index].datum, len );
fRecords[newIndex].datum = data;
fRecords[newIndex].name =
frankCopyStr( MPPARM(mpool) fRecords[index].name );
XP_DEBUGF( "done with duplicateNthRecord; returning %d", newIndex );
return newIndex;
} /* duplicateNthRecord */
U16
CGamesDB::countRecords()
{
return this->nRecordsUsed;
} // countRecords
void
CGamesDB::readFromFile( const ebo_name_t* xwfile )
{
size_t size = EBO_BLK_SIZE;
void* vmbase = (void*)ebo_roundup(OS_availaddr+GAMES_DB_OFFSET);
#ifdef DEBUG
int result = ebo_mapin( xwfile, 0, vmbase, &size, 1 );
XP_ASSERT( result >= 0 );
#else
(void)ebo_mapin( xwfile, 0, vmbase, &size, 1 );
#endif
XP_ASSERT( ((unsigned long)vmbase & 0x01) == 0 );
U16 nRecords;
unsigned char* ptr = (unsigned char*)vmbase;
nRecords = *((U16*)ptr)++;
XP_DEBUGF( "nRecords = %d", nRecords );
this->nRecordsUsed = this->nRecordsAllocated = nRecords;
fRecords = (DBRecord*)XP_MALLOC( mpool, nRecords * sizeof(fRecords[0]) );
for ( U16 i = 0; i < nRecords; ++i ) {
DBRecord* record = &fRecords[i];
U8 nameLen = *ptr++;
XP_UCHAR* name = (XP_UCHAR*)NULL;
if ( nameLen > 0 ) {
name = (XP_UCHAR*)XP_MALLOC(mpool, nameLen+1);
XP_MEMCPY( name, ptr, nameLen );
name[nameLen] = '\0';
ptr += nameLen;
}
record->name = name;
/* fix alignment */
while ( ((unsigned long)ptr & 0x00000001) != 0 ) {
++ptr;
}
U16 len = record->length = *((U16*)ptr)++;
XP_DEBUGF( "read len %d from offset %ld", len,
(unsigned long)ptr - (unsigned long)vmbase - 2 );
record->datum = XP_MALLOC( mpool, len );
XP_MEMCPY( record->datum, ptr, len );
ptr += len;
XP_DEBUGF( "Read %dth record", i );
XP_ASSERT( ((unsigned char*)vmbase) + size >= ptr );
}
(void)ebo_unmap( vmbase, size );
XP_DEBUGF( "read %d records from file", nRecords );
} // readFromFile
void
CGamesDB::writeToFile()
{
size_t size = EBO_BLK_SIZE;
void* vmbase = (void*)ebo_roundup(OS_availaddr+GAMES_DB_OFFSET);
#ifdef DEBUG
int result = ebo_mapin( &this->xwfile, 0, vmbase, &size, 1 );
XP_ASSERT( result >= 0 );
#else
(void)ebo_mapin( &this->xwfile, 0, vmbase, &size, 1 );
#endif
XP_ASSERT( ((unsigned long)vmbase & 0x01) == 0 );
U16 nRecords = this->nRecordsUsed;
unsigned char* ptr = (unsigned char*)vmbase;
*(U16*)ptr = nRecords;
ptr += sizeof(U16);
for ( U16 i = 0; i < nRecords; ++i ) {
XP_UCHAR* name = fRecords[i].name;
U16 slen = !!name? XP_STRLEN( name ): 0;
*ptr++ = slen;
if ( slen > 0 ) {
XP_ASSERT( slen < 0x00FF );
XP_MEMCPY( ptr, name, slen );
ptr += slen;
}
/* fix alignment */
while ( ((unsigned long)ptr & 0x00000001) != 0 ) {
++ptr;
}
U16 len = fRecords[i].length;
XP_DEBUGF( "writing len %d at offset %ld", len,
(unsigned long)ptr - (unsigned long)vmbase );
*((U16*)ptr)++ = len;
XP_MEMCPY( ptr, fRecords[i].datum, len );
ptr += len;
}
ebo_unmap( vmbase, size );
XP_WARNF( "finished writing %d recs to file", nRecords );
} // writeToFile
void
CGamesDB::ensureSpace( U16 nNeeded )
{
if ( this->nRecordsAllocated < nNeeded ) {
U16 newLen = nNeeded * sizeof(fRecords[0]);
if ( !!fRecords ) {
fRecords = (DBRecord*)XP_REALLOC( mpool, fRecords, newLen );
} else {
fRecords = (DBRecord*)XP_MALLOC( mpool, newLen );
}
U16 sizeAdded = (nNeeded - this->nRecordsAllocated) * sizeof(*fRecords);
XP_MEMSET( fRecords + this->nRecordsAllocated, 0x00, sizeAdded );
this->nRecordsAllocated = nNeeded;
XP_DEBUGF( "ensureSpace: increasing nRecordsAllocated to %d (len=%d)",
nRecordsAllocated, newLen );
}
} /* ensureSpace */