xwords/xwords4/android/app/src
Eric House 187323192f Test for game type before calling resend_all
I have a case where app crashed on launch due to the assert that resend_all()
wasn't being called on a standalone game. That happened because somehow
the game's android-side db entry showed pending packets to send, though the
game type was correct. Fix is to check for game type also, but also to add
a test so comms won't get invoked with a null ptr on release builds.
2020-09-26 09:43:48 -07:00
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debug/assets experimental on-device log-saving script 2017-02-08 07:01:38 -08:00
main Test for game type before calling resend_all 2020-09-26 09:43:48 -07:00
xw4d remove crashlytics 2020-08-28 09:17:23 -07:00
xw4dNoSMS remove crashlytics 2020-08-28 09:17:23 -07:00
xw4fdroid remove crashlytics 2020-08-28 09:17:23 -07:00
xw4NoSMS remove crashlytics 2020-08-28 09:17:23 -07:00
xw4SMS remove crashlytics 2020-08-28 09:17:23 -07:00