xwords/xwords4/wasm/wasmdraw.c
2021-03-24 17:29:27 -07:00

763 lines
23 KiB
C

/* -*- compile-command: "cd ../wasm && make MEMDEBUG=TRUE install"; -*- */
/*
* Copyright 2021 by Eric House (xwords@eehouse.org). All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <SDL2/SDL.h>
#include <SDL2/SDL_ttf.h>
#include <SDL2/SDL_image.h>
#include "comtypes.h"
#include "strutils.h"
#include "wasmdraw.h"
#include "dbgutil.h"
typedef struct FontRec{
struct FontRec* next;
int size;
TTF_Font* font;
} FontRec;
typedef struct _WasmDrawCtx {
DrawCtxVTable* vtable;
SDL_Renderer* renderer;
SDL_Surface* surface;
SDL_Texture* texture;
FontRec* fonts;
SDL_Surface* arrowDown;
SDL_Surface* arrowRight;
SDL_Surface* origin;
int trayOwner;
bool inTrade;
TileValueType tvType;
MPSLOT;
} WasmDrawCtx;
static SDL_Color sBonusColors[4] = {
{0xAF, 0xAF, 0x00, 0xFF},
{0x00, 0xAF, 0xAF,0xFF},
{0xAF, 0x00, 0xAF,0xFF},
{0xAF, 0xAF, 0xAF,0xFF},
};
static XP_UCHAR* sBonusSummaries[] = {
"2L",
"2W",
"3L",
"3W",
};
static SDL_Color sPlayerColors[] = {
{0x00, 0x00, 0x00, 0xFF}, /* black */
{0xFF, 0x00, 0x00, 0xFF}, /* red */
{0x00, 0x00, 0xFF, 0xFF}, /* blue */
{0x00, 0x8F, 0x00, 0xFF}, /* green */
};
enum { BLACK,
WHITE,
COLOR_FOCUS,
COLOR_NOTILE,
COLOR_TILE_BACK,
COLOR_BONUSHINT,
COLOR_BACK,
N_COLORS,
};
static TTF_Font*
fontFor( WasmDrawCtx* wdctx, int height )
{
TTF_Font* result = NULL;
for ( FontRec* rec = wdctx->fonts; !!rec; rec = rec->next ) {
if ( rec->size == height ) {
result = rec->font;
break;
}
}
if ( !result ) {
FontRec* rec = XP_MALLOC( wdctx->mpool, sizeof(*rec) );
rec->next = wdctx->fonts;
wdctx->fonts = rec;
rec->size = height;
rec->font = TTF_OpenFont( "assets_dir/DejaVuSansCondensed.ttf", height );
result = rec->font;
}
return result;
}
static SDL_Color sOtherColors[N_COLORS] = {
{0x00, 0x00, 0x00, 0xFF}, /* BLACK */
{0xFF, 0xFF, 0xFF, 0xFF}, /* WHITE */
{0x70, 0x70, 0xFF, 0xFF}, /* COLOR_FOCUS, */
{0xFF, 0xFF, 0xFF, 0xFF}, /* COLOR_NOTILE, */
{0xFF, 0xFF, 0x99, 0xFF}, /* COLOR_TILE_BACK, */
{0x7F, 0x7F, 0x7F, 0xFF},/* COLOR_BONUSHINT, */
{0xFF, 0xFF, 0xFF, 0xFF}, /* COLOR_BACK, */
};
static void
rectXPToSDL( SDL_Rect* sdlr, const XP_Rect* rect )
{
sdlr->x = rect->left;
sdlr->y = rect->top;
sdlr->w = rect->width;
sdlr->h = rect->height;
}
static void
clearRect( WasmDrawCtx* wdctx, const XP_Rect* rect )
{
Uint8 red, green, blue, alpha;
SDL_GetRenderDrawColor( wdctx->renderer, &red, &green, &blue, &alpha );
const SDL_Color* back = &sOtherColors[COLOR_BACK];
SDL_SetRenderDrawColor( wdctx->renderer, back->r, back->g, back->b, back->a );
SDL_Rect sdlr;
rectXPToSDL( &sdlr, rect );
SDL_RenderFillRect( wdctx->renderer, &sdlr );
SDL_SetRenderDrawColor( wdctx->renderer, red, green, blue, alpha );
}
static void
setPlayerColor( WasmDrawCtx* wdctx, int owner )
{
SDL_Color colorParts = sPlayerColors[owner];
SDL_SetRenderDrawColor( wdctx->renderer, colorParts.r, colorParts.g,
colorParts.b, colorParts.a );
}
static void
fillRect( WasmDrawCtx* wdctx, const XP_Rect* rect, const SDL_Color* colorParts )
{
SDL_Rect sdlr;
rectXPToSDL( &sdlr, rect );
Uint8 red, green, blue, alpha;
SDL_GetRenderDrawColor( wdctx->renderer, &red, &green, &blue, &alpha );
SDL_SetRenderDrawColor( wdctx->renderer, colorParts->r, colorParts->g,
colorParts->b, colorParts->a );
SDL_RenderFillRect( wdctx->renderer, &sdlr );
SDL_SetRenderDrawColor( wdctx->renderer, red, green, blue, alpha );
}
static void
frameRect( WasmDrawCtx* wdctx, const XP_Rect* rect )
{
SDL_Rect sdlr;
rectXPToSDL( &sdlr, rect );
const SDL_Color* black = &sOtherColors[BLACK];
SDL_SetRenderDrawColor( wdctx->renderer, black->r, black->g,
black->b, black->a );
SDL_RenderDrawRect( wdctx->renderer, &sdlr );
}
static void
measureText( WasmDrawCtx* wdctx, const XP_UCHAR* text, int fontHeight,
int* widthP, int* heightP )
{
SDL_Color black = { 0, 0, 0, 255 };
TTF_Font* font = fontFor( wdctx, fontHeight );
SDL_Surface* surface = TTF_RenderUTF8_Blended( font, text, black );
SDL_Texture* texture = SDL_CreateTextureFromSurface( wdctx->renderer,
surface );
SDL_QueryTexture( texture, NULL, NULL, widthP, heightP );
SDL_FreeSurface( surface );
SDL_DestroyTexture( texture );
}
static void
textInRect( WasmDrawCtx* wdctx, const XP_UCHAR* text, const XP_Rect* rect,
const SDL_Color* color )
{
TTF_Font* font = fontFor( wdctx, rect->height );
XP_Rect tmpR = *rect;
SDL_Color black = { 0, 0, 0, 255 };
if ( NULL == color ) {
color = &black;
}
SDL_Surface* surface = TTF_RenderUTF8_Blended( font, text, *color );
SDL_Texture* texture = SDL_CreateTextureFromSurface( wdctx->renderer, surface );
SDL_FreeSurface( surface );
int width, height;
SDL_QueryTexture( texture, NULL, NULL, &width, &height );
tmpR.width = XP_MIN( width, tmpR.width );
tmpR.left += (rect->width - tmpR.width) / 2;
tmpR.height = XP_MIN( height, tmpR.height );
SDL_Rect sdlr;
rectXPToSDL( &sdlr, &tmpR );
SDL_RenderCopy( wdctx->renderer, texture, NULL, &sdlr );
SDL_DestroyTexture( texture );
}
static void
imgInRect( WasmDrawCtx* wdctx, SDL_Surface* img, const XP_Rect* rect )
{
SDL_Texture* texture = SDL_CreateTextureFromSurface( wdctx->renderer, img );
SDL_Rect sdlr;
rectXPToSDL( &sdlr, rect );
SDL_RenderCopy( wdctx->renderer, texture, NULL, &sdlr );
SDL_DestroyTexture( texture );
}
static void
drawTile( WasmDrawCtx* wdctx, const XP_UCHAR* face, int val,
int owner, const XP_Rect* rect, CellFlags flags )
{
clearRect( wdctx, rect );
if ( 0 == (CELL_ISEMPTY & flags) ) {
frameRect( wdctx, rect );
XP_Rect tmp = *rect;
tmp.width = 3 * tmp.width / 4;
tmp.height = 3 * tmp.height / 4;
textInRect( wdctx, face, &tmp, &sPlayerColors[owner] );
if ( 0 <= val ) {
XP_Rect tmp = *rect;
tmp.width = tmp.width / 4;
tmp.left += tmp.width * 3;
tmp.height = tmp.height / 4;
tmp.top += tmp.height * 3;
XP_UCHAR buf[4];
XP_SNPRINTF( buf, VSIZE(buf), "%d", val );
textInRect( wdctx, buf, &tmp, &sPlayerColors[owner] );
}
if ( 0 != (flags & (CELL_PENDING|CELL_RECENT)) ) {
XP_Rect tmp = *rect;
for ( int ii = 0; ii < 3; ++ii ) {
insetRect( &tmp, 1, 1 );
frameRect( wdctx, &tmp );
}
}
}
}
static void
wasm_draw_dictChanged( DrawCtx* dctx, XWEnv xwe, XP_S16 playerNum,
const DictionaryCtxt* dict )
{
LOG_FUNC();
}
static XP_Bool
wasm_draw_beginDraw( DrawCtx* dctx, XWEnv xwe )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
SDL_RenderPresent( wdctx->renderer );
return XP_TRUE;
}
static void
wasm_draw_destroyCtxt( DrawCtx* dctx, XWEnv xwe )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
FontRec* next = NULL;
for ( FontRec* rec = wdctx->fonts; !!rec; rec = next ) {
TTF_CloseFont( rec->font );
next = rec->next;
XP_FREE( wdctx->mpool, rec );
}
SDL_FreeSurface( wdctx->arrowDown );
SDL_FreeSurface( wdctx->arrowRight );
SDL_FreeSurface( wdctx->origin );
SDL_FreeSurface( wdctx->surface );
SDL_DestroyRenderer(wdctx->renderer);
XP_FREEP( wdctx->mpool, &wdctx->vtable );
XP_FREEP( wdctx->mpool, &wdctx );
}
static void
wasm_draw_endDraw( DrawCtx* dctx, XWEnv xwe )
{
}
static XP_Bool
wasm_draw_boardBegin( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rect,
XP_U16 hScale, XP_U16 vScale,
DrawFocusState dfs, TileValueType tvType )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
wdctx->tvType = tvType;
return XP_TRUE;
}
static void
wasm_draw_objFinished( DrawCtx* dctx, XWEnv xwe, BoardObjectType typ,
const XP_Rect* rect,
DrawFocusState dfs )
{
}
static XP_Bool
wasm_draw_vertScrollBoard(DrawCtx* dctx, XWEnv xwe, XP_Rect* rect,
XP_S16 dist, DrawFocusState dfs )
{
LOG_FUNC();
return XP_FALSE;
}
static XP_Bool
wasm_draw_trayBegin( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
XP_U16 owner, XP_S16 score,
DrawFocusState dfs )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
wdctx->trayOwner = owner;
return XP_TRUE;
}
static XP_Bool
wasm_draw_scoreBegin( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
XP_U16 numPlayers,
const XP_S16* const scores,
XP_S16 remCount, DrawFocusState dfs )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
clearRect( wdctx, rect );
return XP_TRUE;
}
static XP_Bool
wasm_draw_measureRemText( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
XP_S16 nTilesLeft, XP_U16* widthP, XP_U16* heightP )
{
XP_Bool drawIt = 0 <= nTilesLeft;
if ( drawIt ) {
XP_UCHAR buf[4];
XP_SNPRINTF( buf, VSIZE(buf), "%d", nTilesLeft );
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
int width, height;
measureText( wdctx, buf, rect->height/2, &width, &height );
*widthP = XP_MIN( width * 5 / 3, rect->width );
*heightP = XP_MIN( height, rect->height );
}
return drawIt;
}
static void
wasm_draw_drawRemText( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rInner,
const XP_Rect* rOuter,
XP_S16 nTilesLeft, XP_Bool focussed )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
XP_UCHAR buf[4];
XP_SNPRINTF( buf, VSIZE(buf), "%d", nTilesLeft );
fillRect( wdctx, rOuter, &sOtherColors[BLACK] );
textInRect( wdctx, buf, rInner, &sOtherColors[WHITE] );
}
static void
formatScoreText(XP_UCHAR* out, int outLen, const DrawScoreInfo* dsi )
{
const char* name = dsi->name;
int score = dsi->totalScore;
int offset = XP_SNPRINTF( out, outLen, "%s:%d", name, score );
int nTilesLeft = dsi->nTilesLeft;
if ( (nTilesLeft < MAX_TRAY_TILES) && (nTilesLeft > 0) ) {
XP_SNPRINTF( out + offset, outLen-offset, ":%d", nTilesLeft );
}
}
static void
wasm_draw_measureScoreText( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rect,
const DrawScoreInfo* dsi,
XP_U16* widthP, XP_U16* heightP )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
XP_UCHAR buf[32];
formatScoreText( buf, sizeof(buf), dsi );
int fontHeight = rect->height;
if ( !dsi->isTurn ) {
fontHeight = fontHeight * 2 / 5;
}
int width, height;
measureText( wdctx, buf, fontHeight, &width, &height );
*widthP = XP_MIN( width, rect->height );
*heightP = XP_MIN( height, rect->height );
}
static void
wasm_draw_score_drawPlayer( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rInner,
const XP_Rect* rOuter,
XP_U16 gotPct,
const DrawScoreInfo* dsi )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
XP_UCHAR buf[32];
formatScoreText( buf, sizeof(buf), dsi );
textInRect( wdctx, buf, rInner, &sPlayerColors[dsi->playerNum] );
}
static void
wasm_draw_score_pendingScore( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rect,
XP_S16 score, XP_U16 playerNum,
XP_Bool curTurn, CellFlags flags )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
clearRect( wdctx, rect );
XP_Rect tmp = *rect;
tmp.height /= 2;
textInRect( wdctx, "Pts:", &tmp, NULL );
tmp.top += tmp.height;
XP_UCHAR buf[16];
if ( score >= 0 ) {
XP_SNPRINTF( buf, VSIZE(buf), "%.3d", score );
} else {
XP_STRNCPY( buf, "???", VSIZE(buf) );
}
textInRect( wdctx, buf, &tmp, NULL );
}
static void
wasm_draw_drawTimer( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
XP_U16 player, XP_S16 secondsLeft,
XP_Bool turnDone )
{
LOG_FUNC();
}
static void
markBlank( WasmDrawCtx* wdctx, const XP_Rect* rect, const SDL_Color* backColor )
{
}
static void
drawCrosshairs( WasmDrawCtx* wdctx, const XP_Rect* rect, CellFlags flags )
{
const SDL_Color* color = &sOtherColors[COLOR_FOCUS];
if ( 0 != (flags & CELL_CROSSHOR) ) {
XP_Rect hairRect = *rect;
insetRect( &hairRect, 0, hairRect.height / 3 );
fillRect( wdctx, &hairRect, color );
}
if ( 0 != (flags & CELL_CROSSVERT) ) {
XP_Rect hairRect = *rect;
insetRect( &hairRect, hairRect.width / 3, 0 );
fillRect( wdctx, &hairRect, color );
}
}
static void
setForTrade( const WasmDrawCtx* wdctx, SDL_Color* color )
{
if ( wdctx->inTrade ) {
color->a >>= 2;
}
}
static XP_Bool
wasm_draw_drawCell( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
/* at least one of these two will be
null */
const XP_UCHAR* text, const XP_Bitmaps* bitmaps,
Tile tile, XP_U16 value,
XP_S16 owner, /* -1 means don't use */
XWBonusType bonus, HintAtts hintAtts,
CellFlags flags )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
XP_Bool empty = 0 != (flags & (CELL_DRAGSRC|CELL_ISEMPTY));
XP_Bool pending = 0 != (flags & CELL_PENDING);
XP_Bool recent = 0 != (flags & CELL_RECENT);
XP_UCHAR* bonusStr = NULL;
/* if ( wdctx->inTrade ) { */
/* fillRectOther( rect, CommonPrefs.COLOR_BACKGRND ); */
/* } */
if ( owner < 0 ) {
owner = 0;
}
SDL_Color foreColor = sPlayerColors[owner];
SDL_Color backColor;
if ( 0 != (flags & CELL_ISCURSOR) ) {
backColor = sOtherColors[COLOR_FOCUS];
} else if ( empty ) {
if ( 0 == bonus ) {
backColor = sOtherColors[COLOR_NOTILE];
} else {
backColor = sBonusColors[bonus-1];
bonusStr = sBonusSummaries[bonus-1];
}
} else if ( pending || recent ) {
foreColor = sOtherColors[WHITE];
backColor = sOtherColors[BLACK];
} else {
backColor = sOtherColors[COLOR_TILE_BACK];
}
setForTrade( wdctx, &backColor );
fillRect( wdctx, rect, &backColor );
if ( empty ) {
if ( (CELL_ISSTAR & flags) != 0 ) {
imgInRect( wdctx, wdctx->origin, rect );
} else if ( NULL != bonusStr ) {
const SDL_Color color = sOtherColors[COLOR_BONUSHINT];
/* m_fillPaint.setColor( adjustColor(color) ); */
/* Rect brect = new Rect( rect ); */
/* brect.inset( 0, brect.height()/10 ); */
/* drawCentered( bonusStr, brect, m_fontDims ); */
textInRect( wdctx, bonusStr, rect, &color );
}
} else {
XP_UCHAR valBuf[4];
XP_SNPRINTF( valBuf, sizeof(valBuf), "%d", value );
const XP_UCHAR* valueStr = valBuf;
switch ( wdctx->tvType ) {
case TVT_BOTH:
break;
case TVT_FACES:
valueStr = NULL;
break;
case TVT_VALUES:
text = valueStr;
valueStr = NULL;
break;
}
XP_Rect tmpRect = *rect;
if ( !!valueStr ) {
tmpRect.width = tmpRect.width * 4 / 5;
tmpRect.height = tmpRect.height * 4 / 5;
}
setForTrade( wdctx, &foreColor );
textInRect( wdctx, text, &tmpRect, &foreColor );
if ( !!valueStr ) {
XP_Rect tmpRect = *rect;
tmpRect.left += tmpRect.width * 1 / 2;
tmpRect.top += tmpRect.height * 1 / 2;
tmpRect.width /= 2;
tmpRect.height /= 2;
textInRect( wdctx, valueStr, &tmpRect, &foreColor );
}
}
if ( (CELL_ISBLANK & flags) != 0 ) {
markBlank( wdctx, rect, &backColor );
}
// frame the cell
frameRect( wdctx, rect );
drawCrosshairs( wdctx, rect, flags );
return XP_TRUE;
}
static void
wasm_draw_invertCell( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect )
{
LOG_FUNC();
}
static XP_Bool
wasm_draw_drawTile( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
/* at least 1 of these 2 will be
null*/
const XP_UCHAR* text,
const XP_Bitmaps* bitmaps,
XP_S16 val, CellFlags flags )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
drawTile( wdctx, text, val, wdctx->trayOwner, rect, flags );
return XP_TRUE;
}
#ifdef POINTER_SUPPORT
static XP_Bool
wasm_draw_drawTileMidDrag( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rect,
/* at least 1 of these 2 will
be null*/
const XP_UCHAR* text,
const XP_Bitmaps* bitmaps,
XP_U16 val, XP_U16 owner,
CellFlags flags )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
drawTile( wdctx, text, val, wdctx->trayOwner, rect, flags );
return XP_TRUE;
}
#endif
static XP_Bool
wasm_draw_drawTileBack( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
CellFlags flags )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
drawTile( wdctx, "?", -1, wdctx->trayOwner, rect, flags );
return XP_TRUE;
}
static void
wasm_draw_drawTrayDivider( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
CellFlags flags )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
XP_Rect copy = *rect;
fillRect( wdctx, &copy, &sOtherColors[WHITE] );
insetRect( &copy, copy.width / 4, 1 );
fillRect( wdctx, &copy, &sPlayerColors[wdctx->trayOwner] );
}
static void
wasm_draw_clearRect( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
clearRect( wdctx, rect );
}
static void
wasm_draw_drawBoardArrow ( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rect,
XWBonusType bonus, XP_Bool vert,
HintAtts hintAtts, CellFlags flags )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
const XP_UCHAR* str = vert ? "|" : "-";
SDL_Surface* img = vert ? wdctx->arrowDown : wdctx->arrowRight;
imgInRect( wdctx, img, rect );
}
static void
createSurface( WasmDrawCtx* wdctx, int width, int height )
{
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
uint32_t rmask = 0xff000000;
uint32_t gmask = 0x00ff0000;
uint32_t bmask = 0x0000ff00;
uint32_t amask = 0x000000ff;
#else
uint32_t rmask = 0x000000ff;
uint32_t gmask = 0x0000ff00;
uint32_t bmask = 0x00ff0000;
uint32_t amask = 0xff000000;
#endif
if ( !!wdctx->surface ) {
SDL_FreeSurface( wdctx->surface );
}
if ( !!wdctx->renderer ) {
SDL_DestroyRenderer(wdctx->renderer);
}
wdctx->surface = SDL_CreateRGBSurface( 0, width, height, 32,
rmask, gmask, bmask, amask );
wdctx->renderer = SDL_CreateSoftwareRenderer( wdctx->surface );
// wdctx->texture = SDL_CreateTextureFromSurface( wdctx->renderer, wdctx->surface );
}
void
wasm_draw_render( DrawCtx* dctx, SDL_Renderer* dest )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
SDL_Texture* texture =
SDL_CreateTextureFromSurface( dest, wdctx->surface );
SDL_RenderCopyEx( dest, texture, NULL, NULL, 0,
NULL, SDL_FLIP_NONE );
SDL_DestroyTexture( texture );
}
void
wasm_draw_setInTrade( DrawCtx* dctx, bool inTrade )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
wdctx->inTrade = inTrade;
}
DrawCtx*
wasm_draw_make( MPFORMAL int width, int height )
{
// XP_LOGFF( "(width: %d, height: %d)", width, height );
WasmDrawCtx* wdctx = XP_CALLOC( mpool, sizeof(*wdctx) );
MPASSIGN( wdctx->mpool, mpool );
wdctx->arrowDown = IMG_Load( "assets_dir/ic_downarrow.png" );
wdctx->arrowRight = IMG_Load( "assets_dir/ic_rightarrow.png" );
wdctx->origin = IMG_Load( "assets_dir/ic_origin.png" );
wdctx->vtable = XP_MALLOC( mpool, sizeof(*wdctx->vtable) );
SET_VTABLE_ENTRY( wdctx->vtable, draw_clearRect, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_dictChanged, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_beginDraw, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_clearRect, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_dictChanged, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_beginDraw, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_destroyCtxt, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_endDraw, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_boardBegin, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_objFinished, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_vertScrollBoard, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_trayBegin, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_scoreBegin, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_measureRemText, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_drawRemText, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_measureScoreText, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_score_drawPlayer, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_score_pendingScore, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_drawTimer, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_drawCell, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_invertCell, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_drawTile, wasm );
#ifdef POINTER_SUPPORT
SET_VTABLE_ENTRY( wdctx->vtable, draw_drawTileMidDrag, wasm );
#endif
SET_VTABLE_ENTRY( wdctx->vtable, draw_drawTileBack, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_drawTrayDivider, wasm );
SET_VTABLE_ENTRY( wdctx->vtable, draw_drawBoardArrow, wasm );
createSurface( wdctx, width, height );
return (DrawCtx*)wdctx;
}
void
wasm_draw_resize( DrawCtx* dctx, int width, int height )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
createSurface( wdctx, width, height );
}