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![]() reloading the game every time it resumes. Better fix would be to have JNIThread() own loading the game and only do so when first created. |
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.. | ||
gradle/wrapper | ||
scripts | ||
website | ||
XWords4 | ||
XWords4-dbg | ||
.gitignore | ||
Application.mk | ||
gradlew | ||
INSTALL.txt |