xwords/xwords4/android/app
Eric House 187323192f Test for game type before calling resend_all
I have a case where app crashed on launch due to the assert that resend_all()
wasn't being called on a standalone game. That happened because somehow
the game's android-side db entry showed pending packets to send, though the
game type was correct. Fix is to check for game type also, but also to add
a test so comms won't get invoked with a null ptr on release builds.
2020-09-26 09:43:48 -07:00
..
src Test for game type before calling resend_all 2020-09-26 09:43:48 -07:00
build.gradle up strings for new release 2020-09-23 12:41:40 -07:00
debug.keystore include debug keystore directly 2017-01-22 15:35:02 -08:00
proguard-rules.pro tweak comments 2017-07-19 06:16:22 -07:00