xwords/wince/ceutil.h
ehouse 2d33d47d67 Too many changes to list. Linux works to display utf-8 dict text on
gtk and curses, but crashes when saving game (-f option.)  Wince
doesn't even compile.  This is to backup partial changes, not a
revision to build.
2009-03-22 23:58:22 +00:00

100 lines
3.2 KiB
C
Executable file

/* -*-mode: C; fill-column: 77; c-basic-offset: 4; -*- */
/*
* Copyright 2002-2009 by Eric House (xwords@eehouse.org). All rights
* reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _CEUTIL_H_
#define _CEUTIL_H_
#include "stdafx.h"
#include "cemain.h"
void ceSetDlgItemText( HWND hDlg, XP_U16 id, const XP_UCHAR* buf );
void ceGetDlgItemText( HWND hDlg, XP_U16 id, XP_UCHAR* buf, XP_U16* bLen );
void ceSetDlgItemNum( HWND hDlg, XP_U16 id, XP_S32 num );
XP_S32 ceGetDlgItemNum( HWND hDlg, XP_U16 id );
void ceSetDlgItemFileName( HWND hDlg, XP_U16 id, XP_UCHAR* buf );
void positionDlg( HWND hDlg );
void ce_selectAndShow( HWND hDlg, XP_U16 resID, XP_U16 index );
void ceShowOrHide( HWND hDlg, XP_U16 resID, XP_Bool visible );
void ceEnOrDisable( HWND hDlg, XP_U16 resID, XP_Bool visible );
XP_Bool ceGetChecked( HWND hDlg, XP_U16 resID );
void ceSetChecked( HWND hDlg, XP_U16 resID, XP_Bool check );
void ceCenterCtl( HWND hDlg, XP_U16 resID );
void ceCheckMenus( const CEAppGlobals* globals );
void ceGetItemRect( HWND hDlg, XP_U16 resID, RECT* rect );
void ceMoveItem( HWND hDlg, XP_U16 resID, XP_S16 byX, XP_S16 byY );
int ceMessageBoxChar( CEAppGlobals* globals, const XP_UCHAR* str,
const wchar_t* title, XP_U16 buttons );
int ceOops( CEAppGlobals* globals, const XP_UCHAR* str );
typedef enum {
PREFS_FILE_PATH_L
,DEFAULT_DIR_PATH_L
,DEFAULT_GAME_PATH
,PROGFILES_PATH
} CePathType;
XP_U16 ceGetPath( CEAppGlobals* globals, CePathType typ,
void* buf, XP_U16 bufLen );
/* set vHeight to 0 to turn off scrolling */
typedef enum { DLG_STATE_NONE = 0
, DLG_STATE_TRAPBACK = 1
, DLG_STATE_OKONLY = 2
, DLG_STATE_DONEONLY = 4
} DlgStateTask;
typedef struct CeDlgHdr {
CEAppGlobals* globals;
HWND hDlg;
/* Below this line is private to ceutil.c */
DlgStateTask doWhat;
XP_U16 nPage;
} CeDlgHdr;
void ceDlgSetup( CeDlgHdr* dlgHdr, HWND hDlg, DlgStateTask doWhat );
void ceDlgComboShowHide( CeDlgHdr* dlgHdr, XP_U16 baseId );
XP_Bool ceDoDlgHandle( CeDlgHdr* dlgHdr, UINT message, WPARAM wParam, LPARAM lParam);
/* Are we drawing things in landscape mode? */
XP_Bool ceIsLandscape( CEAppGlobals* globals );
void ceSetLeftSoftkey( CEAppGlobals* globals, XP_U16 id );
#if defined _WIN32_WCE
void ceSizeIfFullscreen( CEAppGlobals* globals, HWND hWnd );
#else
# define ceSizeIfFullscreen( globals, hWnd )
#endif
#ifdef OVERRIDE_BACKKEY
void trapBackspaceKey( HWND hDlg );
#else
# define trapBackspaceKey( hDlg )
#endif
#endif