xwords/wince/cemain.h
ehouse 95a93191be Beginning of rewrite of socket code for communication with relay,
replacing dedicated threads for read and write with non-blocking
sockets driven from the main window proc.  So far it can do a
round-trip against the relay on win32, and compiles but isn't tested
on wince.
2009-01-31 18:06:09 +00:00

220 lines
5.7 KiB
C
Executable file

/* -*-mode: C; fill-column: 78; c-basic-offset: 4;-*- */
/*
* Copyright 2000-2009 by Eric House (xwords@eehouse.org). All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _CEMAIN_H_
#define _CEMAIN_H_
#ifdef _WIN32_WCE
# include <aygshell.h>
#endif
#include "draw.h"
#include "game.h"
#include "util.h"
#include "mempool.h"
#define LCROSSWORDS_DIR_NODBG L"Crosswords"
#define CE_GAMEFILE_VERSION1 0x01 /* means draw gets to save/restore */
#define CE_GAMEFILE_VERSION2 0x02 /* save/restore includes width */
#define CE_GAMEFILE_VERSION CE_GAMEFILE_VERSION2
#ifdef DEBUG
# define CROSSWORDS_DIR "Cross_dbg"
# define LCROSSWORDS_DIR L"Cross_dbg"
#else
# define CROSSWORDS_DIR "Crosswords"
# define LCROSSWORDS_DIR LCROSSWORDS_DIR_NODBG
#endif
#ifdef _WIN32_WCE
typedef enum {
WINCE_UNKNOWN
, WINCE_PPC_V1
, WINCE_PPC_2003
, WINCE_PPC_2005
, _LAST_PPC /* so can test for PPC */
, WINCE_SMARTPHONE_V1
, WINCE_SMARTPHONE_2003
, WINCE_SMARTPHONE_2005
} XW_WinceVersion;
# define IS_SMARTPHONE(g) ((g)->winceVersion > _LAST_PPC)
#else
# define IS_SMARTPHONE(g) ((g) != (g)) /* make compiler warnings go away */
#endif
enum { CE_BONUS0_COLOR,
CE_BONUS1_COLOR,
CE_BONUS2_COLOR,
CE_BONUS3_COLOR,
CE_BKG_COLOR,
CE_TILEBACK_COLOR,
CE_FOCUS_COLOR,
CE_PLAYER0_COLOR,
CE_PLAYER1_COLOR,
CE_PLAYER2_COLOR,
CE_PLAYER3_COLOR,
CE_BLACK_COLOR, /* not editable by users */
CE_WHITE_COLOR,
CE_NUM_COLORS /* last */
};
#define CUR_CE_PREFS_FLAGS 0x0003 /* adds CE_FOCUS_COLOR */
/* This is what CEAppPrefs looked like for CUR_CE_PREFS_FLAGS == 0x0002 */
typedef struct CEAppPrefs0002 {
XP_U16 versionFlags;
CommonPrefs cp;
COLORREF colors[12]; /* CE_FOCUS_COLOR wasn't there */
XP_Bool showColors;
} CEAppPrefs0002;
typedef struct CEAppPrefs {
XP_U16 versionFlags;
CommonPrefs cp;
COLORREF colors[CE_NUM_COLORS];
XP_Bool showColors;
XP_Bool fullScreen;
} CEAppPrefs;
enum { OWNED_RECT_LEFT
,OWNED_RECT_RIGHT
,OWNED_RECT_TOP
,OWNED_RECT_BOTTOM
,N_OWNED_RECTS
};
enum {
MY_DOCS_CACHE,
PROGFILES_CACHE,
N_CACHED_PATHS
};
typedef struct _CEAppGlobals {
HINSTANCE hInst;
HDC hdc; /* to pass drawing ctxt to draw code */
HWND hWnd;
#ifdef _WIN32_WCE
HWND hwndCB;
SHACTIVATEINFO sai;
XW_WinceVersion winceVersion;
#else
/* Store location of dummy button */
HMENU dummyMenu;
XP_U16 dummyPos;
#endif
XP_U16 softKeyId; /* id of item now on left button */
#ifndef _WIN32_WCE
HMENU softKeyMenu; /* so can check/uncheck duplicated items */
#endif
struct CEDrawCtx* draw;
XWGame game;
CurGameInfo gameInfo;
XP_UCHAR* curGameName; /* path to storage for current game */
XW_UtilCtxt util;
VTableMgr* vtMgr;
XP_U16* bonusInfo;
XP_U32 timerIDs[NUM_TIMERS_PLUS_ONE];
XWTimerProc timerProcs[NUM_TIMERS_PLUS_ONE];
void* timerClosures[NUM_TIMERS_PLUS_ONE];
XP_U32 timerWhens[NUM_TIMERS_PLUS_ONE];
RECT ownedRects[N_OWNED_RECTS];
XP_U16 flags; /* bits defined below */
XP_U16 cellHt; /* how tall is a cell given current layout */
#ifdef CEFEATURE_CANSCROLL
HWND scrollHandle;
WNDPROC oldScrollProc;
#ifdef _WIN32_WCE
RECT scrollRects[2]; /* above and below the scroller */
#endif
XP_Bool scrollerHasFocus;
#endif
#ifdef KEYBOARD_NAV
XP_Bool keyDown;
#endif
struct CeSocketWrapper* socketWrap;
CEAppPrefs appPrefs;
XP_Bool isNewGame;
XP_Bool penDown;
XP_Bool hintPending;
XP_Bool doGlobalPrefs;
#ifndef _WIN32_WCE
XP_U16 dbWidth, dbHeight;
#endif
wchar_t* specialDirs[N_CACHED_PATHS]; /* reserved for ceGetPath() */
#ifdef XWFEATURE_SEARCHLIMIT
XP_Bool askTrayLimits;
#endif
MPSLOT
} CEAppGlobals;
/* No longer used, but may need to keep set for backwards compatibility */
# define FLAGS_BIT_SHOWN_NEWDICTLOC 0x0001
#define GAME_IN_PROGRESS(g) ((g)->gameInfo.dictName != 0)
enum {
XWWM_TIME_RQST = WM_APP
,XWWM_REM_SEL
,XWWM_HOSTNAME_ARRIVED
,XWWM_SOCKET_EVT
};
#define CE_NUM_EDITABLE_COLORS CE_BLACK_COLOR
XP_Bool queryBoxChar( HWND hWnd, const XP_UCHAR* msg );
/* These allow LISTBOX and COMBOBOX to be used by the same code */
#define INSERTSTRING(g) (IS_SMARTPHONE(g)?LB_INSERTSTRING:CB_INSERTSTRING)
#define SETCURSEL(g) (IS_SMARTPHONE(g)?LB_SETCURSEL:CB_SETCURSEL)
#define GETCURSEL(g) (IS_SMARTPHONE(g)?LB_GETCURSEL:CB_GETCURSEL)
#define ADDSTRING(g) (IS_SMARTPHONE(g)?LB_ADDSTRING:CB_ADDSTRING)
#define GETLBTEXT(g) (IS_SMARTPHONE(g)?LB_GETTEXT:CB_GETLBTEXT)
#define GETLBTEXTLEN(g) (IS_SMARTPHONE(g)?LB_GETTEXTLEN:CB_GETLBTEXTLEN)
#define FINDSTRINGEXACT(g) \
(IS_SMARTPHONE(g)?LB_FINDSTRINGEXACT:CB_FINDSTRINGEXACT)
#define LB_IF_PPC(g,id) (IS_SMARTPHONE(g)?id:(id+2))
#define BACK_KEY_UP_MAYBE 0x1000
#define CE_MAX_PATH_LEN 256
#ifndef DM_RESETSCROLL
//http://www.nah6.com/~itsme/cvs-xdadevtools/itsutils/src/its_windows_message_list.txt
# define DM_RESETSCROLL 0x0402
#endif
#endif /* _CEMAIN_H_ */