xwords/common/modelp.h
ehouse 181e880d8d Add listeners to model so board can be notified whenever dictionary
changes.  Pass dict into draw via new API, removing it from the
draw_begin calls.
2008-09-05 12:11:37 +00:00

80 lines
2.2 KiB
C

/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
/*
* Copyright 2000 by Eric House (xwords@eehouse.org). All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _MODELP_H_
#define _MODELP_H_
#include "model.h"
#include "movestak.h"
#ifdef CPLUS
extern "C" {
#endif
typedef struct PendingTile {
XP_U8 col;
XP_U8 row;
Tile tile; /* includes face and blank bit */
} PendingTile;
typedef struct PlayerCtxt {
XP_S16 score;
XP_S16 curMoveScore; /* negative means illegal */
XP_Bool curMoveValid;
TrayTileSet trayTiles;
XP_U8 nPending; /* still in tray but "on board" */
PendingTile pendingTiles[MAX_TRAY_TILES];
} PlayerCtxt;
typedef struct ModelVolatiles {
XW_UtilCtxt* util;
struct CurGameInfo* gi;
DictionaryCtxt* dict;
BoardListener boardListenerFunc;
StackCtxt* stack;
void* boardListenerData;
TrayListener trayListenerFunc;
void* trayListenerData;
DictListener dictListenerFunc;
void* dictListenerData;
MPSLOT
} ModelVolatiles;
struct ModelCtxt {
ModelVolatiles vol;
CellTile tiles[MAX_COLS][MAX_ROWS];
PlayerCtxt players[MAX_NUM_PLAYERS];
XP_U16 nPlayers;
XP_U16 nCols;
XP_U16 nRows;
};
void invalidateScore( ModelCtxt* model, XP_S16 player );
XP_Bool tilesInLine( ModelCtxt* model, XP_S16 turn, XP_Bool* isHorizontal );
void normalizeMoves( ModelCtxt* model, XP_S16 turn,
XP_Bool isHorizontal, MoveInfo* moveInfo );
void adjustScoreForUndone( ModelCtxt* model, MoveInfo* mi, XP_U16 turn );
#ifdef CPLUS
}
#endif
#endif