.. |
.gitignore
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ignore more
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2010-03-14 16:25:27 +00:00 |
board.c
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move bonus square values into model: add API to set an array, and API
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2011-11-16 19:01:11 -08:00 |
board.h
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add to game state passed into java world whether it's the cur selected
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2011-10-05 06:36:01 -07:00 |
boarddrw.c
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move bonus square values into model: add API to set an array, and API
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2011-11-16 19:01:11 -08:00 |
boardp.h
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remove 16x16 limitation on board size, replacing with 32x32. Change
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2011-11-14 18:21:41 -08:00 |
bufqueue.c
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add bqRemoveAll
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2009-09-19 21:28:07 +00:00 |
bufqueue.h
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add bqRemoveAll
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2009-09-19 21:28:07 +00:00 |
commmgr.h
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Remove all tabs. No code changes.
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2008-05-31 03:26:16 +00:00 |
comms.c
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improve logging, and fix mistyped variable found by inspection rather
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2011-11-10 06:41:07 -08:00 |
comms.h
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add compile-time option to allow passing game seed from commandline.
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2011-07-31 22:23:46 -07:00 |
comtypes.h
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move bonus square values into model: add API to set an array, and API
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2011-11-16 19:01:11 -08:00 |
config.mk
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break dict iteration stuff out into new files. No code change
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2011-10-31 18:30:55 -07:00 |
contypct.h
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Add define set to number of conn types compiled in; use it to compile
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2009-09-05 13:08:46 +00:00 |
dawg.h
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Remove all tabs. No code changes.
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2008-05-31 03:26:16 +00:00 |
dbgutil.c
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debug changes: change defines to remove gremlin-only code; add missing constants.
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2008-10-11 16:46:08 +00:00 |
dbgutil.h
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debug functions to turn enums and defines into loggable strings
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2006-11-03 06:19:27 +00:00 |
dictiter.c
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tweak to get performance to same level as before length-filtering was
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2011-11-05 06:14:35 -07:00 |
dictiter.h
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protext min,max with compile-time flag
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2011-11-04 06:16:44 -07:00 |
dictnry.c
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Merge branch 'android_branch' into android_browsedict
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2011-11-10 19:22:57 -08:00 |
dictnry.h
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move bonus square values into model: add API to set an array, and API
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2011-11-16 19:01:11 -08:00 |
dictnryp.h
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update email address in header comments: no code change
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2006-01-08 01:25:02 +00:00 |
dragdrpp.c
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Make miniwindow stuff compile-time optional. The goal's to use native
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2011-08-29 20:36:01 -07:00 |
dragdrpp.h
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add and set new flags for crosshairs so platforms can do better than
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2010-08-11 18:50:16 -07:00 |
draw.c
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catch up with API changes. GTK to use this still needs to be fixed!
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2008-08-30 13:54:47 +00:00 |
draw.h
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Turn "Turn done" into "Pass" when the pending score is 0. To do that
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2011-10-04 18:48:33 -07:00 |
engine.c
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use indexing (and add binary search) to double speed of getNthWord
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2011-10-28 20:27:16 -07:00 |
engine.h
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add ability to specify, track and use separate dictionaries for each
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2011-04-01 19:57:10 -07:00 |
game.c
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Trying to deal with old- and new-proto devices interacting. Fix
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2011-11-16 06:47:55 -08:00 |
game.h
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Trying to deal with old- and new-proto devices interacting. Fix
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2011-11-16 06:47:55 -08:00 |
Makefile
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makefile cleanup
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2006-02-17 07:27:36 +00:00 |
mempool.c
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fix bug in debug free following debug realloc to smaller size
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2011-11-02 04:38:39 -07:00 |
mempool.h
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add XP_FREEP. Should be no change in behavior.
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2011-04-07 18:07:45 -07:00 |
memstream.c
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add stream_getPtr() and use to remove a couple of allocs, including
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2011-09-18 16:54:36 -07:00 |
memstream.h
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update email address in header comments: no code change
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2006-01-08 01:25:02 +00:00 |
model.c
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move bonus square values into model: add API to set an array, and API
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2011-11-16 19:01:11 -08:00 |
model.h
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move bonus square values into model: add API to set an array, and API
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2011-11-16 19:01:11 -08:00 |
modelp.h
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move bonus square values into model: add API to set an array, and API
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2011-11-16 19:01:11 -08:00 |
movestak.c
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Pass selected tiles into new util function, and from there into java
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2011-10-19 18:34:26 -07:00 |
movestak.h
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Pass selected tiles into new util function, and from there into java
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2011-10-19 18:34:26 -07:00 |
mscore.c
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move bonus square values into model: add API to set an array, and API
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2011-11-16 19:01:11 -08:00 |
nwgamest.c
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don't require MAX_NUM_PLAYERS==4
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2011-04-12 22:17:45 -07:00 |
nwgamest.h
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Add support for a config button as a cleaner alternative to launching
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2009-03-08 19:54:14 +00:00 |
pool.c
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Pass selected tiles into new util function, and from there into java
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2011-10-19 18:34:26 -07:00 |
pool.h
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Pass selected tiles into new util function, and from there into java
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2011-10-19 18:34:26 -07:00 |
rules.mk
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makefile cleanup
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2006-02-17 07:27:36 +00:00 |
scorebdp.c
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switch from tracking robot intelligence as a per-game boolean
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2011-01-10 06:44:28 -08:00 |
scorebdp.h
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track focus on Rem: region of scoreboard in addition to players' score
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2008-10-24 08:56:20 +00:00 |
server.c
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Trying to deal with old- and new-proto devices interacting. Fix
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2011-11-16 06:47:55 -08:00 |
server.h
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Pass selected tiles into new util function, and from there into java
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2011-10-19 18:34:26 -07:00 |
states.h
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force XW_STATE to be 1 byte.
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2011-07-04 12:45:51 -07:00 |
strutils.c
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add XP_FREEP. Should be no change in behavior.
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2011-04-07 18:07:45 -07:00 |
strutils.h
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Revert "in attempt to work around non-random rand() in jni world, call back"
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2010-12-07 18:43:53 -08:00 |
tray.c
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Pass selected tiles into new util function, and from there into java
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2011-10-19 18:34:26 -07:00 |
util.h
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move bonus square values into model: add API to set an array, and API
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2011-11-16 19:01:11 -08:00 |
virtuals.h
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Remove all tabs. No code changes.
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2008-05-31 03:26:16 +00:00 |
vtabmgr.c
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add XP_FREEP. Should be no change in behavior.
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2011-04-07 18:07:45 -07:00 |
vtabmgr.h
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update email address in header comments: no code change
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2006-01-08 01:25:02 +00:00 |
xwproto.h
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fix several crashers that prevented network games from working when
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2011-11-15 06:13:25 -08:00 |
xwstate.h
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update email address in header comments: no code change
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2006-01-08 01:25:02 +00:00 |
xwstream.h
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add stream_getPtr() and use to remove a couple of allocs, including
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2011-09-18 16:54:36 -07:00 |