xwords/xwords4/common/comms.h
2024-01-04 09:50:24 -08:00

295 lines
10 KiB
C

/* -*- compile-command: "cd ../linux && make MEMDEBUG=TRUE -j3"; -*- */
/*
* Copyright 2001 - 2022 by Eric House (xwords@eehouse.org). All rights
* reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _COMMS_H_
#define _COMMS_H_
#include "comtypes.h"
#include "commstyp.h"
#include "mempool.h"
#include "xwrelay.h"
#include "server.h"
EXTERN_C_START
#define CHANNEL_NONE ((XP_PlayerAddr)0)
#define CONN_ID_NONE 0L
typedef XP_U32 MsgID; /* this is too big!!! PENDING */
typedef XP_U8 XWHostID;
typedef enum {
COMMS_CONN_NONE /* I want errors on uninited case */
,COMMS_CONN_IR /* 1 */
,COMMS_CONN_IP_DIRECT /* 2 */
,COMMS_CONN_RELAY /* 3 */
,COMMS_CONN_BT /* 4 */
,COMMS_CONN_SMS /* 5 */
,COMMS_CONN_P2P /* a.k.a. Wifi direct */
,COMMS_CONN_NFC /* 7 */
,COMMS_CONN_MQTT /* 8 */
,COMMS_CONN_NTYPES
} CommsConnType;
typedef XP_U8 CommsConnTypes;
typedef enum {
COMMS_RELAYSTATE_UNCONNECTED
, COMMS_RELAYSTATE_DENIED /* terminal; new game or reset required to
fix */
, COMMS_RELAYSTATE_CONNECT_PENDING
, COMMS_RELAYSTATE_CONNECTED
, COMMS_RELAYSTATE_RECONNECTED
, COMMS_RELAYSTATE_ALLCONNECTED
#ifdef RELAY_VIA_HTTP
, COMMS_RELAYSTATE_USING_HTTP /* connection state doesn't matter */
#endif
} CommsRelayState;
#ifdef XWFEATURE_BLUETOOTH
# define XW_BT_NAME "CrossWords"
#endif
#ifdef COMMS_HEARTBEAT
# define IF_CH(a) a,
#else
# define IF_CH(a)
#endif
#ifdef XWFEATURE_COMMS_INVITE
typedef XP_S16 (*TransportSendInvt)( XWEnv xwe, const NetLaunchInfo* nli,
XP_U32 createdStamp, const CommsAddrRec* addr,
CommsConnType conType, void* closure );
#endif
typedef XP_S16 (*TransportSendMsgs)( XWEnv xwe, const SendMsgsPacket* const msgs,
XP_U16 streamVersion, const CommsAddrRec* addr,
CommsConnType conType, XP_U32 gameID,
void* closure );
#ifdef COMMS_HEARTBEAT
typedef void (*TransportReset)( XWEnv xwe, void* closure );
#endif
#ifdef XWFEATURE_RELAY
typedef void (*RelayStatusProc)( XWEnv xwe, void* closure, CommsRelayState newState );
typedef void (*RelayConndProc)( XWEnv xwe, void* closure, XP_UCHAR* const room,
XP_Bool reconnect,
XP_U16 devOrder, /* 1 means created room, etc. */
XP_Bool allHere, XP_U16 nMissing );
typedef void (*RelayErrorProc)( XWEnv xwe, void* closure, XWREASON relayErr );
typedef XP_Bool (*RelayNoConnProc)( XWEnv xwe, const XP_U8* buf, XP_U16 len,
const XP_UCHAR* msgNo,
const XP_UCHAR* relayID, void* closure );
# ifdef RELAY_VIA_HTTP
typedef void (*RelayRequestJoinProc)( XWEnv xwe, void* closure, const XP_UCHAR* devID,
const XP_UCHAR* room, XP_U16 nPlayersHere,
XP_U16 nPlayersTotal, XP_U16 seed,
XP_U16 lang );
# endif
#endif
typedef void (*MsgCountChange)( XWEnv xwe, void* closure, XP_U16 msgCount,
XP_Bool quashed );
typedef void (*RoleChangeProc)( XWEnv xwe, void* closure, XP_Bool amNowGuest );
typedef enum {
COMMS_XPORT_FLAGS_NONE = 0
,COMMS_XPORT_FLAGS_HASNOCONN = 1
} CommsTransportFlags;
#ifdef COMMS_XPORT_FLAGSPROC
typedef XP_U32 (*FlagsProc)( XWEnv xwe, void* closure );
#endif
typedef struct _TransportProcs {
# ifdef COMMS_XPORT_FLAGSPROC
FlagsProc getFlags;
#else
XP_U32 flags;
#endif
TransportSendMsgs sendMsgs;
#ifdef XWFEATURE_COMMS_INVITE
TransportSendInvt sendInvt;
#endif
MsgCountChange countChanged;
#ifdef COMMS_HEARTBEAT
TransportReset reset;
#endif
#ifdef XWFEATURE_RELAY
RelayStatusProc rstatus;
RelayConndProc rconnd;
RelayErrorProc rerror;
RelayNoConnProc sendNoConn;
# ifdef RELAY_VIA_HTTP
RelayRequestJoinProc requestJoin;
# endif
#endif
void* closure;
} TransportProcs;
CommsCtxt* comms_make( MPFORMAL XWEnv xwe, XW_UtilCtxt* util,
XP_Bool isServer,
const CommsAddrRec* selfAddr,
const CommsAddrRec* hostAddr,
const TransportProcs* procs,
#ifdef XWFEATURE_RELAY
XP_U16 nPlayersHere, XP_U16 nPlayersTotal,
RoleChangeProc rcp, void* rcClosure,
#endif
XP_U16 forceChannel );
void comms_resetSame( CommsCtxt* comms, XWEnv xwe );
void comms_destroy( CommsCtxt* comms, XWEnv xwe );
void comms_setConnID( CommsCtxt* comms, XP_U32 connID, XP_U16 streamVersion );
void comms_getSelfAddr( const CommsCtxt* comms, CommsAddrRec* selfAddr );
XP_Bool comms_getHostAddr( const CommsCtxt* comms, CommsAddrRec* hostAddr );
void comms_addMQTTDevID( CommsCtxt* comms, XP_PlayerAddr channelNo,
const MQTTDevID* devID );
void comms_getAddrs( const CommsCtxt* comms, CommsAddrRec addr[],
XP_U16* nRecs );
XP_Bool comms_formatRelayID( const CommsCtxt* comms, XP_U16 indx,
XP_UCHAR* buf, XP_U16* lenp );
XP_U16 comms_countPendingPackets( const CommsCtxt* comms, XP_Bool* quashed );
#ifdef XWFEATURE_RELAY
XP_Bool comms_getRelayID( const CommsCtxt* comms, XP_UCHAR* buf, XP_U16* len );
#endif
CommsConnTypes comms_getConTypes( const CommsCtxt* comms );
void comms_dropHostAddr( CommsCtxt* comms, CommsConnType typ );
XP_Bool comms_getIsHost( const CommsCtxt* comms );
CommsCtxt* comms_makeFromStream( MPFORMAL XWEnv xwe, XWStreamCtxt* stream,
XW_UtilCtxt* util, XP_Bool isServer,
const TransportProcs* procs,
#ifdef XWFEATURE_RELAY
RoleChangeProc rcp, void* rcClosure,
#endif
XP_U16 forceChannel );
void comms_start( CommsCtxt* comms, XWEnv xwe );
void comms_stop( CommsCtxt* comms
#ifdef XWFEATURE_RELAY
, XWEnv xwe
#endif
);
void comms_writeToStream( CommsCtxt* comms, XWStreamCtxt* stream,
XP_U16 saveToken );
void comms_saveSucceeded( CommsCtxt* comms, XWEnv xwe, XP_U16 saveToken );
void addrFromStream( CommsAddrRec* addr, XWStreamCtxt* stream );
void addrToStream( XWStreamCtxt* stream, const CommsAddrRec* addr );
#ifdef XWFEATURE_COMMS_INVITE
void comms_invite( CommsCtxt* comms, XWEnv xwe, const NetLaunchInfo* nli,
const CommsAddrRec* destAddr, XP_Bool sendNow );
void comms_getInvited( const CommsCtxt* comms, XP_U16* nInvites );
#endif
XP_S16 comms_send( CommsCtxt* comms, XWEnv xwe, XWStreamCtxt* stream );
XP_S16 comms_resendAll( CommsCtxt* comms, XWEnv xwe, CommsConnType filter,
XP_Bool force );
XP_U16 comms_getChannelSeed( CommsCtxt* comms );
void comms_getChannelAddr( const CommsCtxt* comms, XP_PlayerAddr channelNo,
CommsAddrRec* addr );
XP_Bool comms_addrsAreSame( const CommsCtxt* comms, const CommsAddrRec* addr1,
const CommsAddrRec* addr2 );
#ifdef XWFEATURE_COMMSACK
void comms_ackAny( CommsCtxt* comms, XWEnv xwe );
#endif
typedef struct _CommsMsgState {
struct AddressRecord* rec;
XP_U32 msgID;
XP_PlayerAddr channelNo;
XP_U16 len;
#ifdef DEBUG
const CommsCtxt* comms;
#endif
#ifdef COMMS_CHECKSUM
XP_UCHAR sum[36];
#endif
} CommsMsgState;
XP_Bool comms_checkIncomingStream( CommsCtxt* comms, XWEnv xwe,
XWStreamCtxt* stream,
const CommsAddrRec* addr,
CommsMsgState* state );
void comms_msgProcessed( CommsCtxt* comms, XWEnv xwe,
CommsMsgState* state, XP_Bool rejected );
XP_Bool comms_checkComplete( const CommsAddrRec* const addr );
XP_Bool comms_canChat( const CommsCtxt* comms );
XP_Bool comms_isConnected( const CommsCtxt* const comms );
XP_Bool comms_setQuashed( CommsCtxt* comms, XWEnv xwe, XP_Bool quashed );
#ifdef RELAY_VIA_HTTP
void comms_gameJoined( CommsCtxt* comms, const XP_UCHAR* connname, XWHostID hid );
#endif
XP_Bool augmentAddr( CommsAddrRec* addr, const CommsAddrRec* newer,
XP_Bool isNewer );
XP_Bool addr_isEmpty( const CommsAddrRec* addr );
CommsConnType addr_getType( const CommsAddrRec* addr );
void addr_setType( CommsAddrRec* addr, CommsConnType type );
void addr_addType( CommsAddrRec* addr, CommsConnType type );
void addr_rmType( CommsAddrRec* addr, CommsConnType type );
XP_Bool addr_hasType( const CommsAddrRec* addr, CommsConnType type );
XP_Bool addr_iter( const CommsAddrRec* addr, CommsConnType* typp,
XP_U32* state );
void types_addType( XP_U16* conTypes, CommsConnType type );
void types_rmType( XP_U16* conTypes, CommsConnType type );
XP_Bool types_hasType( XP_U16 conTypes, CommsConnType type );
XP_Bool types_iter( XP_U32 conTypes, CommsConnType* typp, XP_U32* state );
#ifdef XWFEATURE_KNOWNPLAYERS
void comms_gatherPlayers( CommsCtxt* comms, XWEnv xwe, XP_U32 created );
#endif
const char* ConnType2Str( CommsConnType typ );
# ifdef DEBUG
void comms_getStats( const CommsCtxt* comms, XWStreamCtxt* stream );
const char* CommsRelayState2Str( CommsRelayState state );
const char* XWREASON2Str( XWREASON reason );
void comms_setAddrDisabled( CommsCtxt* comms, CommsConnType typ,
XP_Bool send, XP_Bool enabled );
XP_Bool comms_getAddrDisabled( const CommsCtxt* comms, CommsConnType typ,
XP_Bool send );
void logAddr( XW_DUtilCtxt* dutil, const CommsAddrRec* addr,
const char* caller );
# else
# define comms_setAddrDisabled( comms, typ, send, enabled )
# define comms_getAddrDisabled( comms, typ, send ) XP_FALSE
# endif
EXTERN_C_END
#endif /* _COMMS_H_ */