// -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- /* * Copyright 1999-2001 by Eric House (xwords@eehouse.org). All rights reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #if 0 #include #include #include #include #include #include "sys.h" #include "gui.h" #include "OpenDatabases.h" #include "ebm_object.h" extern "C" { #include "xptypes.h" #include "board.h" #include "model.h" } #include "frankids.h" #include "frankask.h" #define FIRST_BUTTON_ID 2000 CAskDialog::CAskDialog( U16* resultP, char* question, U16 numButtons, ... ) : CWindow( ASK_WINDOW_ID, 2, 50, 196, 80, "Question..." ) { U16 i; va_list ap; this->resultP = resultP; this->question = question; this->drawInProgress = FALSE; U16 horSpacing = 196 / (numButtons+1); va_start(ap, numButtons); for ( i = 0; i < numButtons; ++i ) { char* buttName = va_arg( ap, char*); XP_DEBUGF( "button %d's title is %s\n", i, buttName ); CButton* button = new CButton( i+FIRST_BUTTON_ID, 0, 0, buttName ); U16 width = button->GetWidth(); U16 bx = horSpacing * (i+1); this->AddChild( button, bx - (width/2), 40 ); } va_end(ap); this->textY = 10; this->textX = 5; } // CAskDialog::CAskDialog void CAskDialog::Draw() { if ( !this->drawInProgress ) { this->drawInProgress = TRUE; CWindow::Draw(); // buttons, etc. this->DrawText( this->question, this->textX, this->textY ); this->drawInProgress = FALSE; } } // CAskDialog::Draw S32 CAskDialog::MsgHandler( MSG_TYPE type, CViewable *object, S32 data ) { S32 result = 0; S16 id; switch (type) { case MSG_BUTTON_SELECT: id = object->GetID(); *this->resultP = id - FIRST_BUTTON_ID; this->Close(); result = 1; default: break; } if ( result == 0 ) { result = CWindow::MsgHandler( type, object, data ); } return result; } // CGamesBrowserWindow::MsgHandler #endif /* 0 */