/* -*- compile-command: "make MEMDEBUG=TRUE -j3"; -*- */ /* * Copyright 2000 - 2020 by Eric House (xwords@eehouse.org). All rights * reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _CURSESBOARD_H_ #define _CURSESBOARD_H_ #include "cursesmain.h" #include "nli.h" typedef struct CursesAppGlobals CursesAppGlobals; typedef struct CursesBoardState CursesBoardState; typedef void (*OnGameSaved)( CursesAppGlobals* aGlobals, sqlite3_int64 rowid, bool isNew ); typedef struct _cb_dims { int width; int top; int height; } cb_dims; CursesBoardState* cb_init( CursesAppGlobals* aGlobals, LaunchParams* params, CursesMenuState* menuState, OnGameSaved onGameSaved ); void cb_resized( CursesBoardState* cbState, const cb_dims* dims ); void cb_open( CursesBoardState* cbState, sqlite3_int64 rowid, const cb_dims* dims ); bool cb_new( CursesBoardState* cbState, const cb_dims* dims, const CurGameInfo* gi /* optional: use from globals if unset */, XP_U32* newGameIDP ); void cb_newFor( CursesBoardState* cbState, const NetLaunchInfo* nli, const cb_dims* dims ); bool cb_feedRow( CursesBoardState* cbState, sqlite3_int64 rowid, XP_U16 expectSeed, const XP_U8* buf, XP_U16 len, const CommsAddrRec* from ); void cb_feedGame( CursesBoardState* cbState, XP_U32 gameID, const XP_U8* buf, XP_U16 len, const CommsAddrRec* from ); void cb_addInvites( CursesBoardState* cbState, XP_U32 gameID, XP_U16 nRemotes, XP_U16 forceChannels[], const CommsAddrRec destAddrs[] ); XP_Bool cb_makeRematch( CursesBoardState* cbState, XP_U32 gameID, RematchOrder ro, XP_U32* newGameID ); XP_Bool cb_makeMoveIf( CursesBoardState* cbState, XP_U32 gameID ); const CommonGlobals* cb_getForGameID( CursesBoardState* cbState, XP_U32 gameID ); void cb_closeAll( CursesBoardState* cbState ); #endif