/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */ /* * Copyright 2005-2011 by Eric House (xwords@eehouse.org). All rights * reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #include "addrinfo.h" #include "xwrelay_priv.h" #include "tpool.h" // static uint32_t s_prevCreated = 0L; void AddrInfo::construct( int socket, const AddrUnion* saddr, bool isTCP ) { memset( this, 0, sizeof(*this) ); struct timespec tp; clock_gettime( CLOCK_MONOTONIC, &tp ); /* convert to milliseconds */ m_created = (tp.tv_sec * 1000) + (tp.tv_nsec / 1000000); logf( XW_LOGINFO, "%s: m_created for socket %d: %lx", __func__, socket, m_created ); /* assert( m_created >= s_prevCreated ); */ /* s_prevCreated = m_created; */ m_socket = socket; m_isTCP = isTCP; memcpy( &m_saddr, saddr, sizeof(m_saddr) ); m_isValid = true; } bool AddrInfo::isCurrent() const { return XWThreadPool::GetTPool()->IsCurrent( this ); } bool AddrInfo::equals( const AddrInfo& other ) const { bool equal = other.isTCP() == isTCP(); if ( equal ) { if ( isTCP() ) { equal = m_socket == other.m_socket; if ( equal && created() != other.created() ) { logf( XW_LOGINFO, "%s: rejecting on time mismatch (%lx vs %lx)", __func__, created(), other.created() ); equal = false; } } else { // assert( m_socket == other.m_socket ); /* both same UDP socket */ /* what does equal mean on udp addresses? Same host, or same host AND game */ equal = m_clientToken == other.m_clientToken && 0 == memcmp( &m_saddr, &other.m_saddr, sizeof(m_saddr) ); } } return equal; }