// -*- mode: c; -*- // // Microsoft Developer Studio generated resource script. But now I'm // editing it. :-) // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "newres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 #include "winnt.h" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDI_XWORDS4 ICON DISCARDABLE "bmps/xwords4.ICO" #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE DISCARDABLE BEGIN "#include ""winnt.h""\r\n" "resource.h\0" END 2 TEXTINCLUDE DISCARDABLE BEGIN "#include ""newres.h""\r\n" "\0" END 3 TEXTINCLUDE DISCARDABLE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Menubar // IDM_MENU MENU DISCARDABLE BEGIN POPUP "&File" BEGIN MENUITEM "&New game", ID_FILE_NEWGAME MENUITEM "Open &saved game", ID_FILE_SAVEDGAMES MENUITEM "&Preferences", ID_FILE_PREFERENCES MENUITEM SEPARATOR #ifndef XWFEATURE_STANDALONE_ONLY MENUITEM "Beam dictionary", ID_FILE_BEAMDICT MENUITEM "Beam boards and colors", ID_FILE_BEAMBOARDS #endif MENUITEM "&About", ID_FILE_ABOUT MENUITEM SEPARATOR MENUITEM "E&xit", IDM_FILE_EXIT END POPUP "&Game" BEGIN MENUITEM "Game info", ID_GAME_GAMEINFO MENUITEM "History", ID_GAME_HISTORY MENUITEM "Final scores", ID_GAME_FINALSCORES MENUITEM "Tile counts and values", ID_GAME_TILECOUNTSANDVALUES #ifndef XWFEATURE_STANDALONE_ONLY MENUITEM SEPARATOR MENUITEM "Resend messages", ID_GAME_RESENDMSGS #endif END POPUP "&Move" BEGIN MENUITEM "H&int", ID_MOVE_HINT MENUITEM "Next hint (&m)", ID_MOVE_NEXTHINT MENUITEM SEPARATOR MENUITEM "&Undo current", ID_MOVE_UNDOCURRENT MENUITEM "Undo last (&z)", ID_MOVE_UNDOLAST MENUITEM SEPARATOR MENUITEM "Turn &done", ID_MOVE_TURNDONE MENUITEM "&Juggle", ID_MOVE_JUGGLE MENUITEM "&Trade", ID_MOVE_TRADE MENUITEM "(un)&Hide tray", ID_MOVE_HIDETRAY END END ///////////////////////////////////////////////////////////////////////////// // // Dialog // IDD_ABOUTBOX DIALOG DISCARDABLE 0, 0, 129, 106 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION EXSTYLE 0x80000000L CAPTION "About Crosswords" FONT 8, "System" BEGIN ICON IDI_XWORDS4,IDC_STATIC,8,17,20,20 LTEXT "Crosswords 4 (beta 7) for PocketPC. Copyright 1998-2004 by Eric House. This software is released under the Gnu Public License. For details see xwords.sourceforge.net.", IDC_STATIC,32,10,86,89,SS_NOPREFIX END #define ROW_SPACE 15 #define LEFT_COL 2 #ifdef XWFEATURE_STANDALONE_ONLY # define GAME_NAME_LEFT LEFT_COL # define GAME_ROBOT_LEFT 81 # define GAME_PWD_LEFT 105 # define NPLAYERS_ROW 3 # define GAME_NAMELABEL_LEFT GAME_NAME_LEFT #else # define SERVERROLE_ROW 3 # define NPLAYERS_ROW (SERVERROLE_ROW+ROW_SPACE+3) # define GAME_REMOTE_LEFT 0 # define GAME_NAME_LEFT 20 # define GAME_ROBOT_LEFT 92 # define GAME_PWD_LEFT 110 # define GAME_NAMELABEL_LEFT (GAME_NAME_LEFT + 10) #endif #define LABELS_ROW (NPLAYERS_ROW+ROW_SPACE) #define PLAYER_ROW_1 (LABELS_ROW+ROW_SPACE-5) #define PLAYER_ROW_2 (PLAYER_ROW_1+ROW_SPACE) #define PLAYER_ROW_3 (PLAYER_ROW_2+ROW_SPACE) #define PLAYER_ROW_4 (PLAYER_ROW_3+ROW_SPACE) #define DICTPICK_ROW (PLAYER_ROW_4+ROW_SPACE) #define BUTTONS_ROW (DICTPICK_ROW+ROW_SPACE+3) #define GAMEINFO_HEIGHT (BUTTONS_ROW+ROW_SPACE+2) IDD_GAMEINFO DIALOG DISCARDABLE 0, 0, 133, GAMEINFO_HEIGHT STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION CAPTION "Game info" FONT 8, "System" BEGIN #ifndef XWFEATURE_STANDALONE_ONLY LTEXT "Role:",IDC_STATIC,25,SERVERROLE_ROW,20,8 COMBOBOX IDC_ROLECOMBO,45,SERVERROLE_ROW,50,58,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP #endif LTEXT "local players",IDC_LOCALP_LABEL,LEFT_COL,NPLAYERS_ROW,40,8 /* capitalizing total truncates the things!!! */ LTEXT "total players",IDC_TOTAL_LABEL,LEFT_COL,NPLAYERS_ROW,40,8 COMBOBOX IDC_NPLAYERSCOMBO,45,NPLAYERS_ROW,21,58,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP PUSHBUTTON "Preferences...",OPTIONS_BUTTON,72,NPLAYERS_ROW,56,12 LTEXT "Remote",IDC_REMOTE_LABEL,LEFT_COL,LABELS_ROW,25,8,SS_NOPREFIX LTEXT "Name",IDC_STATIC,GAME_NAMELABEL_LEFT, LABELS_ROW,19,8,SS_NOPREFIX LTEXT "Robot",IDC_STATIC,77,LABELS_ROW,20,8 LTEXT "Pwd",IDC_STATIC,109,LABELS_ROW,16,8 #ifndef XWFEATURE_STANDALONE_ONLY CONTROL "",REMOTE_CHECK1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, GAME_REMOTE_LEFT, PLAYER_ROW_1,16,12 CONTROL "",REMOTE_CHECK2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, GAME_REMOTE_LEFT, PLAYER_ROW_2,16,12 CONTROL "",REMOTE_CHECK3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, GAME_REMOTE_LEFT, PLAYER_ROW_3,16,12 CONTROL "",REMOTE_CHECK4,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, GAME_REMOTE_LEFT, PLAYER_ROW_4,16,12 #endif CONTROL "",ROBOT_CHECK1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, GAME_ROBOT_LEFT,PLAYER_ROW_1,16,12 CONTROL "",ROBOT_CHECK2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, GAME_ROBOT_LEFT,PLAYER_ROW_2,16,12 CONTROL "",ROBOT_CHECK3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, GAME_ROBOT_LEFT,PLAYER_ROW_3,16,12 CONTROL "",ROBOT_CHECK4,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, GAME_ROBOT_LEFT, PLAYER_ROW_4,16,12 EDITTEXT NAME_EDIT1,GAME_NAME_LEFT,PLAYER_ROW_1,70,12,ES_AUTOHSCROLL EDITTEXT NAME_EDIT2,GAME_NAME_LEFT,PLAYER_ROW_2,70,12,ES_AUTOHSCROLL EDITTEXT NAME_EDIT3,GAME_NAME_LEFT,PLAYER_ROW_3,70,12,ES_AUTOHSCROLL EDITTEXT NAME_EDIT4,GAME_NAME_LEFT,PLAYER_ROW_4,70,12, ES_AUTOHSCROLL | NOT WS_VISIBLE EDITTEXT PASS_EDIT1,GAME_PWD_LEFT,PLAYER_ROW_1,23,12, ES_PASSWORD | ES_AUTOHSCROLL EDITTEXT PASS_EDIT2,GAME_PWD_LEFT,PLAYER_ROW_2,23,12, ES_PASSWORD | ES_AUTOHSCROLL EDITTEXT PASS_EDIT3,GAME_PWD_LEFT,PLAYER_ROW_3,23,12, ES_PASSWORD | ES_AUTOHSCROLL EDITTEXT PASS_EDIT4,GAME_PWD_LEFT,PLAYER_ROW_4,23,12, ES_PASSWORD | ES_AUTOHSCROLL LTEXT "Dictionary:",IDC_STATIC,LEFT_COL,DICTPICK_ROW,36,8,SS_NOPREFIX PUSHBUTTON "Dictionary picker",IDC_DICTBUTTON,43,DICTPICK_ROW,85,14 DEFPUSHBUTTON "OK",IDOK,29,BUTTONS_ROW,31,14 DEFPUSHBUTTON "Cancel",IDCANCEL,70,BUTTONS_ROW,31,14 END IDD_STRBOX DIALOG DISCARDABLE 0, 25, 127, 132 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Dialog" FONT 8, "System" BEGIN EDITTEXT ID_EDITTEXT,6,5,115,119,ES_MULTILINE | ES_READONLY | ES_WANTRETURN | WS_VSCROLL END IDD_ASKBLANK DIALOG DISCARDABLE 0, 0, 131, 90 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION CAPTION "Tile picker" FONT 8, "System" BEGIN DEFPUSHBUTTON "OK",IDOK,70,75,20,14 LTEXT "Enter a letter for this blank tile.",IDC_BPICK,8,8,63,18 #ifdef FEATURE_TRAY_EDIT DEFPUSHBUTTON "Pick all!",IDC_PICKALL,10,75,39,14 LTEXT "Pick a tile for your tray.",IDC_CPICK,8,8,63,18 EDITTEXT IDC_PICKMSG,8,28,80,30,ES_MULTILINE | ES_READONLY #endif LISTBOX BLANKFACE_LIST,100,5,25,83,LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP END IDD_ASKPASS DIALOG DISCARDABLE 0, 0, 132, 71 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION CAPTION "Password" FONT 8, "System" BEGIN DEFPUSHBUTTON "OK",IDOK,74,42,41,14 PUSHBUTTON "Cancel",IDCANCEL,15,42,45,14 EDITTEXT PASS_EDIT,93,13,23,12,ES_PASSWORD | ES_AUTOHSCROLL LTEXT "",IDC_PWDLABEL,18,13,67,24 END IDD_OPTIONSDLG DIALOG DISCARDABLE 0, 0, 120, 115 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION CAPTION "Preferences" FONT 8, "System" BEGIN CONTROL "Global prefs",IDC_RADIOGLOBAL,"Button", BS_AUTORADIOBUTTON | WS_GROUP,4,7,54,10 CONTROL "Game prefs",IDC_RADIOLOCAL,"Button",BS_AUTORADIOBUTTON, 64,7,53,10 CONTROL "Color played tiles",IDC_CHECKCOLORPLAYED,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,8,22,90,10 CONTROL "Enable cursor",IDC_CHECKSHOWCURSOR,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,8,37,90,10 CONTROL "Explain robot scores",IDC_CHECKROBOTSCORES,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,8,52,90,10 CONTROL "Smart robot",IDC_CHECKSMARTROBOT,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,8,22,90,10 CONTROL "Disallow hints",IDC_CHECKNOHINTS,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,8,37,90,10 CONTROL "Timer on (minutes)",TIMER_CHECK,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,8,52,85,14 EDITTEXT TIMER_EDIT,93,52,24,12,ES_AUTOHSCROLL | ES_NUMBER LTEXT "Phonies:",PHONIES_LABEL,8,67,28,8 COMBOBOX PHONIES_COMBO,38,67,67,58,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP #ifdef FEATURE_TRAY_EDIT CONTROL "Pick tiles face-up", IDC_PICKTILES, "Button", BS_AUTOCHECKBOX | WS_TABSTOP,8,82,90,10 #else #endif DEFPUSHBUTTON "OK",IDOK,9,100,38,14 PUSHBUTTON "Cancel",IDCANCEL,70,100,39,14 END ///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO // #ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO DISCARDABLE BEGIN IDD_ABOUTBOX, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 118 TOPMARGIN, 7 BOTTOMMARGIN, 69 END IDD_GAMEINFO, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 128 TOPMARGIN, 7 BOTTOMMARGIN, 143 END IDD_STRBOX, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 121 TOPMARGIN, 7 BOTTOMMARGIN, 125 END IDD_ASKBLANK, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 104 TOPMARGIN, 7 BOTTOMMARGIN, 114 END IDD_ASKPASS, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 125 TOPMARGIN, 6 BOTTOMMARGIN, 64 END IDD_OPTIONSDLG, DIALOG BEGIN LEFTMARGIN, 7 TOPMARGIN, 7 BOTTOMMARGIN, 71 END END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Accelerator // IDC_XWORDS4 ACCELERATORS DISCARDABLE BEGIN "/", IDM_HELP_ABOUT, ASCII, ALT, NOINVERT VK_F4, IDM_FILE_EXIT, VIRTKEY, ALT, NOINVERT END ///////////////////////////////////////////////////////////////////////////// // // Bitmap // IDB_RIGHTARROW BITMAP DISCARDABLE "bmps/rightarrow.bmp" IDB_DOWNARROW BITMAP DISCARDABLE "bmps/downarro.bmp" IDB_FLIPBUTTON BITMAP DISCARDABLE "bmps/flip.bmp" IDB_VALUESBUTTON BITMAP DISCARDABLE "bmps/values.bmp" IDB_HINTBUTTON BITMAP DISCARDABLE "bmps/hint.bmp" IDB_JUGGLEBUTTON BITMAP DISCARDABLE "bmps/juggle.bmp" IDB_ORIGIN BITMAP DISCARDABLE "bmps/origin.bmp" ///////////////////////////////////////////////////////////////////////////// // // CLRS // ID_COLORS_RES CLRS MOVEABLE PURE BEGIN 0xFF, 0xFF, 0xFF, /* empty cells */ 0xAF, 0xAF, 0x00, /* bonus 1 */ 0x00, 0xAF, 0xAF, 0xAF, 0x00, 0xAF, 0xAF, 0xAF, 0xAF, 0xFF, 0xFF, 0x99, /* tile background */ 0x00, 0x00, 0x00, /* black */ 0xFF, 0xFF, 0xFF, /* white */ 0x00, 0x00, 0x00, /* player 1 */ 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF, 0x00, END ///////////////////////////////////////////////////////////////////////////// // // BONS: bonus square values. // // Butts' board ID_BONUS_RES BONS MOVEABLE PURE BEGIN 0x4001, 0x0004, 0x0200, 0x0300, 0x0020, 0x0010, 0x1002, 0x0001, 0x0000, 0x2000, 0x0300, 0x0300, 0x0010, 0x0010, 0x4001, 0x0002, END ///////////////////////////////////////////////////////////////////////////// // // String Table // STRINGTABLE DISCARDABLE BEGIN IDS_APP_TITLE "xwords4" IDC_XWORDS4 "XWORDS4" END #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED