/* -*- compile-command: "cd ../wasm && make -j3 MEMDEBUG=TRUE install"; -*- */ /* * Copyright 2021 by Eric House (xwords@eehouse.org). All rights reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #include "wasmasm.h" #include "comtypes.h" EM_JS(void, _get_stored_value, (const char* key, StringProc proc, void* closure), { var result = null; var jsKey = UTF8ToString(key); var val = localStorage.getItem(jsKey); ccallString(proc, closure, val); }); EM_JS(void, set_stored_value, (const char* key, const char* val), { var jsKey = UTF8ToString(key); var jsVal = UTF8ToString(val); var jsString = localStorage.setItem(jsKey, jsVal); }); EM_JS(void, remove_stored_value, (const char* key), { var jsKey = UTF8ToString(key); var jsString = localStorage.removeItem(jsKey); }); EM_JS(bool, have_stored_value, (const char* key), { let jsKey = UTF8ToString(key); let jsVal = localStorage.getItem(jsKey); let result = null !== jsVal; return result; }); typedef struct _ValState { void* ptr; size_t** len; bool success; } ValState; static void onGotVal(void* closure, const char* val) { if ( !!val ) { ValState* vs = (ValState*)closure; size_t slen = 1 + strlen(val); if ( !!vs->ptr && slen <= **vs->len ) { memcpy( vs->ptr, val, slen ); vs->success = true; } **vs->len = slen; } } bool get_stored_value( const char* key, char out[], size_t* len ) { ValState state = { .ptr = out, .len = &len, .success = false, }; _get_stored_value( key, onGotVal, &state ); return state.success; }