/* -*- compile-command: "make MEMDEBUG=TRUE -j3"; -*- */ /* * Copyright 2000-2013 by Eric House (xwords@eehouse.org). All rights * reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef PLATFORM_GTK #include "main.h" #include "gtkmain.h" #include "gamesdb.h" #include "gtkboard.h" #include "linuxmain.h" #include "relaycon.h" static void onNewData( GtkAppGlobals* apg, sqlite3_int64 rowid, XP_Bool isNew ); static void recordOpened( GtkAppGlobals* apg, GtkGameGlobals* globals ) { apg->globalsList = g_slist_prepend( apg->globalsList, globals ); globals->apg = apg; } static void recordClosed( GtkAppGlobals* apg, GtkGameGlobals* globals ) { apg->globalsList = g_slist_remove( apg->globalsList, globals ); } static XP_Bool gameIsOpen( GtkAppGlobals* apg, sqlite3_int64 rowid ) { XP_Bool found = XP_FALSE; GSList* iter; for ( iter = apg->globalsList; !!iter && !found; iter = iter->next ) { GtkGameGlobals* globals = (GtkGameGlobals*)iter->data; found = globals->cGlobals.selRow == rowid; } return found; } static GtkGameGlobals* findGame( const GtkAppGlobals* apg, XP_U32 clientToken ) { GtkGameGlobals* result = NULL; GSList* iter; for ( iter = apg->globalsList; !!iter; iter = iter->next ) { GtkGameGlobals* globals = (GtkGameGlobals*)iter->data; CommonGlobals* cGlobals = &globals->cGlobals; if ( cGlobals->selRow == clientToken ) { result = globals; break; } } return result; } enum { CHECK_ITEM, ROW_ITEM, NAME_ITEM, ROOM_ITEM, OVER_ITEM, TURN_ITEM, NMOVES_ITEM, MISSING_ITEM, N_ITEMS }; static void tree_selection_changed_cb( GtkTreeSelection* selection, gpointer data ) { GtkAppGlobals* apg = (GtkAppGlobals*)data; GtkTreeIter iter; GtkTreeModel *model; if ( gtk_tree_selection_get_selected( selection, &model, &iter ) ) { gtk_tree_model_get( model, &iter, ROW_ITEM, &apg->selRow, -1 ); } } static void addTextColumn( GtkWidget* list, const gchar* title, int item ) { GtkCellRenderer* renderer = gtk_cell_renderer_text_new(); GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( title, renderer, "text", item, NULL ); gtk_tree_view_append_column( GTK_TREE_VIEW(list), column ); } static GtkWidget* init_games_list( GtkAppGlobals* apg ) { GtkWidget* list = gtk_tree_view_new(); GtkCellRenderer* renderer; GtkTreeViewColumn* column; renderer = gtk_cell_renderer_toggle_new(); column = gtk_tree_view_column_new_with_attributes( "", renderer, "active", CHECK_ITEM, NULL ); gtk_tree_view_append_column( GTK_TREE_VIEW(list), column ); addTextColumn( list, "Row", ROW_ITEM ); addTextColumn( list, "Name", NAME_ITEM ); addTextColumn( list, "Room", ROOM_ITEM ); addTextColumn( list, "Ended", OVER_ITEM ); addTextColumn( list, "Turn", TURN_ITEM ); addTextColumn( list, "NMoves", NMOVES_ITEM ); addTextColumn( list, "NMissing", MISSING_ITEM ); GtkListStore* store = gtk_list_store_new( N_ITEMS, G_TYPE_BOOLEAN, G_TYPE_INT64, G_TYPE_STRING, G_TYPE_STRING, G_TYPE_BOOLEAN, G_TYPE_INT, G_TYPE_INT, G_TYPE_INT ); gtk_tree_view_set_model( GTK_TREE_VIEW(list), GTK_TREE_MODEL(store) ); g_object_unref( store ); GtkTreeSelection* select = gtk_tree_view_get_selection( GTK_TREE_VIEW (list) ); gtk_tree_selection_set_mode( select, GTK_SELECTION_SINGLE ); g_signal_connect( G_OBJECT(select), "changed", G_CALLBACK (tree_selection_changed_cb), apg ); return list; } static void add_to_list( GtkWidget* list, sqlite3_int64 rowid, XP_Bool isNew, const GameInfo* gib ) { GtkTreeModel *model = gtk_tree_view_get_model(GTK_TREE_VIEW(list)); GtkListStore* store = GTK_LIST_STORE( model ); GtkTreeIter iter; if ( isNew ) { gtk_list_store_append( store, &iter ); } else { gboolean valid; for ( valid = gtk_tree_model_get_iter_first( model, &iter ); valid; valid = gtk_tree_model_iter_next( model, &iter ) ) { sqlite3_int64 tmpid; gtk_tree_model_get( model, &iter, ROW_ITEM, &tmpid, -1 ); if ( tmpid == rowid ) { break; } } } gtk_list_store_set( store, &iter, ROW_ITEM, rowid, NAME_ITEM, gib->name, ROOM_ITEM, gib->room, OVER_ITEM, gib->gameOver, TURN_ITEM, gib->turn, NMOVES_ITEM, gib->nMoves, MISSING_ITEM, gib->nMissing, -1 ); XP_LOGF( "DONE adding" ); } static void handle_newgame_button( GtkWidget* XP_UNUSED(widget), void* closure ) { GtkAppGlobals* apg = (GtkAppGlobals*)closure; XP_LOGF( "%s called", __func__ ); GtkGameGlobals* globals = malloc( sizeof(*globals) ); apg->params->needsNewGame = XP_FALSE; initGlobals( globals, apg->params ); if ( !makeNewGame( globals ) ) { freeGlobals( globals ); } else { GtkWidget* gameWindow = globals->window; globals->cGlobals.pDb = apg->pDb; globals->cGlobals.selRow = -1; recordOpened( apg, globals ); gtk_widget_show( gameWindow ); } } static void handle_open_button( GtkWidget* XP_UNUSED(widget), void* closure ) { GtkAppGlobals* apg = (GtkAppGlobals*)closure; if ( -1 != apg->selRow && !gameIsOpen( apg, apg->selRow ) ) { apg->params->needsNewGame = XP_FALSE; GtkGameGlobals* globals = malloc( sizeof(*globals) ); initGlobals( globals, apg->params ); globals->cGlobals.pDb = apg->pDb; globals->cGlobals.selRow = apg->selRow; recordOpened( apg, globals ); gtk_widget_show( globals->window ); } } static void handle_quit_button( GtkWidget* XP_UNUSED(widget), gpointer XP_UNUSED(data) ) { // GtkAppGlobals* apg = (GtkAppGlobals*)data; gtk_main_quit(); } static void handle_destroy( GtkWidget* XP_UNUSED(widget), gpointer data ) { LOG_FUNC(); GtkAppGlobals* apg = (GtkAppGlobals*)data; GSList* iter; for ( iter = apg->globalsList; !!iter; iter = iter->next ) { GtkGameGlobals* globals = (GtkGameGlobals*)iter->data; freeGlobals( globals ); } g_slist_free( apg->globalsList ); gtk_main_quit(); } static void addButton( gchar* label, GtkWidget* parent, GCallback proc, void* closure ) { GtkWidget* button = gtk_button_new_with_label( label ); gtk_container_add( GTK_CONTAINER(parent), button ); g_signal_connect( GTK_OBJECT(button), "clicked", G_CALLBACK(proc), closure ); gtk_widget_show( button ); } static GtkWidget* makeGamesWindow( GtkAppGlobals* apg ) { GtkWidget* window; window = gtk_window_new( GTK_WINDOW_TOPLEVEL ); g_signal_connect( G_OBJECT(window), "destroy", G_CALLBACK(handle_destroy), apg ); GtkWidget* vbox = gtk_vbox_new( FALSE, 0 ); gtk_container_add( GTK_CONTAINER(window), vbox ); gtk_widget_show( vbox ); GtkWidget* list = init_games_list( apg ); apg->listWidget = list; gtk_container_add( GTK_CONTAINER(vbox), list ); gtk_widget_show( list ); GSList* games = listGames( apg ); for ( GSList* iter = games; !!iter; iter = iter->next ) { sqlite3_int64* rowid = (sqlite3_int64*)iter->data; onNewData( apg, *rowid, XP_TRUE ); } g_slist_free( games ); GtkWidget* hbox = gtk_hbox_new( FALSE, 0 ); gtk_widget_show( hbox ); gtk_container_add( GTK_CONTAINER(vbox), hbox ); addButton( "New game", hbox, G_CALLBACK(handle_newgame_button), apg ); addButton( "Open", hbox, G_CALLBACK(handle_open_button), apg ); addButton( "Quit", hbox, G_CALLBACK(handle_quit_button), apg ); gtk_widget_show( window ); return window; } static gint freeGameGlobals( gpointer data ) { LOG_FUNC(); GtkGameGlobals* globals = (GtkGameGlobals*)data; GtkAppGlobals* apg = globals->apg; recordClosed( apg, globals ); freeGlobals( globals ); return 0; /* don't run again */ } void windowDestroyed( GtkGameGlobals* globals ) { /* schedule to run after we're back to main loop */ (void)g_idle_add( freeGameGlobals, globals ); } static void onNewData( GtkAppGlobals* apg, sqlite3_int64 rowid, XP_Bool isNew ) { GameInfo gib; if ( getGameInfo( apg, rowid, &gib ) ) { add_to_list( apg->listWidget, rowid, isNew, &gib ); } } static gboolean app_socket_proc( GIOChannel* source, GIOCondition condition, gpointer data ) { if ( 0 != (G_IO_IN & condition) ) { GtkAppGlobals* apg = (GtkAppGlobals*)data; int socket = g_io_channel_unix_get_fd( source ); GList* iter; for ( iter = apg->sources; !!iter; iter = iter->next ) { SourceData* sd = (SourceData*)iter->data; if ( sd->channel == source ) { (*sd->proc)( sd->procClosure, socket ); break; } } XP_ASSERT( !!iter ); /* didn't fail to find it */ } return TRUE; } static void socketChanged( void* closure, int newSock, int XP_UNUSED(oldSock), SockReceiver proc, void* procClosure ) { GtkAppGlobals* apg = (GtkAppGlobals*)closure; SourceData* sd = g_malloc( sizeof(*sd) ); sd->channel = g_io_channel_unix_new( newSock ); sd->watch = g_io_add_watch( sd->channel, G_IO_IN | G_IO_ERR, app_socket_proc, apg ); sd->proc = proc; sd->procClosure = procClosure; apg->sources = g_list_append( apg->sources, sd ); } static void gtkGotBuf( void* closure, XP_U8* buf, XP_U16 len ) { LOG_FUNC(); GtkAppGlobals* apg = (GtkAppGlobals*)closure; XP_U32 gameToken; XP_ASSERT( sizeof(gameToken) < len ); gameToken = ntohl(*(XP_U32*)&buf[0]); buf += sizeof(gameToken); len -= sizeof(gameToken); GtkGameGlobals* globals = findGame( apg, gameToken ); if ( !!globals ) { gameGotBuf( globals, buf, len ); } else { XP_LOGF( "%s: game with token %lu not found; not open or deleted", __func__, gameToken ); } } static void gtkDevIDChanged( void* closure, const XP_UCHAR* devID ) { GtkAppGlobals* apg = (GtkAppGlobals*)closure; XP_LOGF( "%s(devID=%s)", __func__, devID ); store( apg->pDb, KEY_RDEVID, devID ); } void onGameSaved( void* closure, sqlite3_int64 rowid, XP_Bool firstTime ) { GtkGameGlobals* globals = (GtkGameGlobals*)closure; GtkAppGlobals* apg = globals->apg; onNewData( apg, rowid, firstTime ); } int gtkmain( LaunchParams* params ) { GtkAppGlobals apg = {0}; apg.selRow = -1; apg.params = params; apg.pDb = openGamesDB( params->dbName ); params->socketChanged = socketChanged; params->socketChangedClosure = &apg; RelayConnProcs procs = { .msgReceived = gtkGotBuf, .devIDChanged = gtkDevIDChanged, }; XP_UCHAR devIDBuf[64] = {0}; XP_UCHAR* devID; DevIDType typ = ID_TYPE_RELAY; if ( !!params->rDevID ) { devID = params->rDevID; } else { fetch( apg.pDb, KEY_RDEVID, devIDBuf, sizeof(devIDBuf) ); if ( '\0' != devIDBuf[0] ) { devID = devIDBuf; } else { devID = params->devID; typ = ID_TYPE_LINUX; } } relaycon_init( params, &procs, &apg, params->connInfo.relay.relayName, params->connInfo.relay.defaultSendPort, devID, typ ); (void)makeGamesWindow( &apg ); gtk_main(); closeGamesDB( apg.pDb ); relaycon_cleanup( params ); return 0; } /* gtkmain */ #endif /* PLATFORM_GTK */