/* -*- compile-command: "cd ../linux && make -j3 MEMDEBUG=TRUE"; -*- */ /* * Copyright 2001-2011 by Eric House (xwords@eehouse.org). All rights * reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _GAME_H_ #define _GAME_H_ #include "model.h" #include "board.h" #include "comms.h" #include "server.h" #include "util.h" #ifdef CPLUS extern "C" { #endif typedef struct LocalPlayer { XP_UCHAR* name; XP_UCHAR* password; XP_UCHAR* dictName; XP_U16 secondsUsed; XP_Bool isLocal; XP_U8 robotIQ; /* 0 means not a robot; 1-100 means how dumb is it with 1 meaning very smart */ } LocalPlayer; #define LP_IS_ROBOT(lp) ((lp)->robotIQ != 0) #define LP_IS_LOCAL(lp) ((lp)->isLocal) #define DUMB_ROBOT 0 #define SMART_ROBOT 1 typedef struct CurGameInfo { XP_UCHAR* dictName; LocalPlayer players[MAX_NUM_PLAYERS]; XP_U16 gameID; /* uniquely identifies game */ XP_U16 gameSeconds; /* for timer */ XP_LangCode dictLang; XP_U8 nPlayers; XP_U8 boardSize; DeviceRole serverRole; XP_Bool hintsNotAllowed; XP_Bool timerEnabled; XP_Bool allowPickTiles; XP_Bool allowHintRect; XWPhoniesChoice phoniesAction; XP_Bool confirmBTConnect; /* only used for BT */ } CurGameInfo; typedef struct _GameStateInfo { XP_U16 visTileCount; XP_Bool canHint; XP_Bool canRedo; XP_Bool inTrade; XP_Bool tradeTilesSelected; XP_Bool gameIsConnected; XP_Bool canShuffle; XP_Bool curTurnSelected; } GameStateInfo; typedef struct XWGame { BoardCtxt* board; ModelCtxt* model; ServerCtxt* server; #ifndef XWFEATURE_STANDALONE_ONLY CommsCtxt* comms; #endif } XWGame; void game_makeNewGame( MPFORMAL XWGame* game, CurGameInfo* gi, XW_UtilCtxt* util, DrawCtx* draw, CommonPrefs* cp, const TransportProcs* procs #ifdef SET_GAMESEED ,XP_U16 gameSeed #endif ); void game_reset( MPFORMAL XWGame* game, CurGameInfo* gi, XW_UtilCtxt* util, CommonPrefs* cp, const TransportProcs* procs ); XP_Bool game_makeFromStream( MPFORMAL XWStreamCtxt* stream, XWGame* game, CurGameInfo* gi, DictionaryCtxt* dict, const PlayerDicts* dicts, XW_UtilCtxt* util, DrawCtx* draw, CommonPrefs* cp, const TransportProcs* procs ); void game_saveToStream( const XWGame* game, const CurGameInfo* gi, XWStreamCtxt* stream ); void game_dispose( XWGame* game ); void game_getState( const XWGame* game, GameStateInfo* gsi ); void gi_initPlayerInfo( MPFORMAL CurGameInfo* gi, const XP_UCHAR* nameTemplate ); void gi_disposePlayerInfo( MPFORMAL CurGameInfo* gi ); void gi_writeToStream( XWStreamCtxt* stream, const CurGameInfo* gi ); void gi_readFromStream( MPFORMAL XWStreamCtxt* stream, CurGameInfo* gi ); void gi_copy( MPFORMAL CurGameInfo* destGI, const CurGameInfo* srcGi ); XP_U16 gi_countLocalPlayers( const CurGameInfo* gi, XP_Bool humanOnly ); XP_Bool player_hasPasswd( LocalPlayer* player ); XP_Bool player_passwordMatches( LocalPlayer* player, XP_U8* buf, XP_U16 len ); XP_U16 player_timePenalty( CurGameInfo* gi, XP_U16 playerNum ); #ifdef CPLUS } #endif #endif