/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */ /* * Copyright 1997 - 2000 by Eric House (xwords@eehouse.org). All rights reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _SERVER_H_ #define _SERVER_H_ #include "comtypes.h" /* that's *common* types */ #include "commmgr.h" #include "model.h" #ifdef CPLUS extern "C" { #endif enum { PHONIES_IGNORE, PHONIES_WARN, PHONIES_DISALLOW }; typedef XP_U8 XWPhoniesChoice; enum { SERVER_STANDALONE, SERVER_ISSERVER, SERVER_ISCLIENT }; typedef XP_U8 DeviceRole; /* typedef struct ServerCtxt ServerCtxt; */ /* typedef struct ServerVtable { */ /* void (*m_registerPlayer)( ServerCtxt* server, XP_U16 playerNum, */ /* XP_PlayerSocket socket ); */ /* void (*m_getTileValueInfo)( ServerCtxt* server, void* valueBuf ); */ /* } ServerVtable; */ ServerCtxt* server_make( MPFORMAL ModelCtxt* model, CommsCtxt* comms, XW_UtilCtxt* util ); ServerCtxt* server_makeFromStream( MPFORMAL XWStreamCtxt* stream, ModelCtxt* model, CommsCtxt* comms, XW_UtilCtxt* util, XP_U16 nPlayers ); void server_writeToStream( ServerCtxt* server, XWStreamCtxt* stream ); void server_reset( ServerCtxt* server, CommsCtxt* comms ); void server_destroy( ServerCtxt* server ); void server_prefsChanged( ServerCtxt* server, CommonPrefs* cp ); typedef void (*TurnChangeListener)( void* data ); void server_setTurnChangeListener( ServerCtxt* server, TurnChangeListener tl, void* data ); typedef void (*GameOverListener)( void* data ); void server_setGameOverListener( ServerCtxt* server, GameOverListener gol, void* data ); /* support random assignment by telling creator of new player what it's * number will be */ /* XP_U16 server_assignNum( ServerCtxt* server ); */ EngineCtxt* server_getEngineFor( ServerCtxt* server, XP_U16 playerNum ); void server_resetEngine( ServerCtxt* server, XP_U16 playerNum ); XP_U16 server_secondsUsedBy( ServerCtxt* server, XP_U16 playerNum ); /* It might make more sense to have the board supply the undo method clients call... */ XP_Bool server_handleUndo( ServerCtxt* server ); /* signed because negative number means nobody's turn yet */ XP_S16 server_getCurrentTurn( ServerCtxt* server ); XP_Bool server_getGameIsOver( ServerCtxt* server ); /* Signed in case no dictionary available */ XP_S16 server_countTilesInPool( ServerCtxt* server ); XP_Bool server_do( ServerCtxt* server ); XP_Bool server_commitMove( ServerCtxt* server ); XP_Bool server_commitTrade( ServerCtxt* server, TileBit bits ); /* call this when user wants to end the game */ void server_endGame( ServerCtxt* server ); /* called when running as either client or server */ XP_Bool server_receiveMessage( ServerCtxt* server, XWStreamCtxt* incomming ); /* client-side messages. Client (platform code)owns the stream used to talk * to the server, and passes it in. */ #ifndef XWFEATURE_STANDALONE_ONLY void server_initClientConnection( ServerCtxt* server, XWStreamCtxt* stream ); #endif void server_formatDictCounts( ServerCtxt* server, XWStreamCtxt* stream, XP_U16 nCols ); void server_formatRemainingTiles( ServerCtxt* server, XWStreamCtxt* stream, XP_S16 player ); void server_writeFinalScores( ServerCtxt* server, XWStreamCtxt* stream ); #ifdef CPLUS } #endif #endif