/* -*-mode: C; fill-column: 78; c-basic-offset: 4; compile-command: "make MEMDEBUG=TRUE -j3"; -*- */ /* * Copyright 2000-2012 by Eric House (xwords@eehouse.org). All rights * reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _GAMESDB_H_ #define _GAMESDB_H_ #include #include #include "main.h" #include "comtypes.h" typedef struct _GameInfo { XP_UCHAR name[128]; XP_UCHAR room[128]; XP_UCHAR conn[128]; XP_U32 gameID; XP_S16 nMoves; XP_Bool gameOver; XP_S16 turn; XP_S16 nMissing; XP_U16 seed; } GameInfo; sqlite3* openGamesDB( const char* dbName ); void closeGamesDB( sqlite3* dbp ); void writeToDB( XWStreamCtxt* stream, void* closure ); void summarize( CommonGlobals* cGlobals ); /* Return GSList whose data is (ptrs to) rowids */ GSList* listGames( sqlite3* dbp ); XP_Bool getGameInfo( sqlite3* dbp, sqlite3_int64 rowid, GameInfo* gib ); void getRowsForGameID( sqlite3* dbp, XP_U32 gameID, sqlite3_int64* rowids, int* nRowIDs ); XP_Bool loadGame( XWStreamCtxt* stream, sqlite3* pDb, sqlite3_int64 rowid ); void deleteGame( sqlite3* pDb, sqlite3_int64 rowid ); #define KEY_RDEVID "RDEVID" #define KEY_LDEVID "LDEVID" #define KEY_SMSPHONE "SMSPHONE" #define KEY_SMSPORT "SMSPORT" void db_store( sqlite3* dbp, const gchar* key, const gchar* value ); XP_Bool db_fetch( sqlite3* dbp, const gchar* key, gchar* buf, gint buflen ); void db_remove( sqlite3* dbp, const gchar* key ); #endif