/* -*-mode: C; fill-column: 77; c-basic-offset: 4; -*- */ /* * Copyright 1999 - 2001 by Eric House (xwords@eehouse.org). All rights reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _PALMIR_H_ #define _PALMIR_H_ #include "comms.h" #include "palmmain.h" /* IR strategy. We'll attempt to keep the IR link up, but won't bring it up * in the first place, or fix it once it goes down, until there's something * to send. * * So when there's a packet to send, if the link is up * (state==IR_STATE_CANDODATA) we just send it. Otherwise we do what's * needed to get to that state. What state we're actually in (in the * difficult case where we brought the link up before but the players have * had their machines separated and the link's died) will, I hope, be * tracable by the messages passed to each device's callback. * * This isn't going to make a game between three or four devices very easy * to manage, but perhaps that will have to wait until whatever's wrong with * shutting down and restarting links gets fixed. */ enum { /* values for IR_STATE */ IR_STATE_NONE = 0, /* nothing's up or been done */ IR_STATE_DISCOVERY_COMPLETE = 1,/* nothing to do til there's a message to send */ /* Discovery */ IR_STATE_NOTHING_TO_DO = 2, /* exists just for testing against */ IR_STATE_NO_OTHER_FOUND = 3, /* first discovery attempt failed */ IR_STATE_DO_DISCOVERY = 4, IR_STATE_REDO_DISCOVERY = 5, IR_STATE_DISCOVERY_SENT = 6, IR_STATE_DOLAP = 7, /* IR Lap */ IR_STATE_LAP_SENT = 8, IR_STATE_LAP_ESTAB = 9,//was IR_STATE_DOLMP, /* LMP */ /* IR_STATE_CONNECTREQ_SENT, */ IR_STATE_LMPREQ_SENT = 10, /* was IR_STATE_CONNECTREQ_SENT */ IR_STATE_LMP_ESTAB = 11, //was IR_STATE_SEND_READY, /* Send */ IR_STATE_SEND_DONE = 12, IR_STATE_CAN_DISCONNECT = 13, /* receive (doesn't require even discovery) */ IR_STATE_CONN_RECD = 14, /* triggered by LEVENT_LAP_CON_IND */ IR_STATE_LAP_RCV = 15, //was IR_STATE_DOLMP_RCV, IR_STATE_LMPRCV_REQ_SENT = 16, IR_STATE_CONN_INCOMMING = 17, /* triggered by LEVENT_LM_CON_IND */ IR_STATE_MESSAGE_RECD = 18 }; #define ir_work_exists(g) \ ((g)->ir_state > IR_STATE_NOTHING_TO_DO || (getSendQueueHead(g)!=NULL)) MyIrPacket* getSendQueueHead( PalmAppGlobals* globals ); void ir_callback_out( IrConnect* con, IrCallBackParms* parms ); Boolean ir_do_work( PalmAppGlobals* globals ); void ir_show_status( PalmAppGlobals* globals ); void ir_cleanup( PalmAppGlobals* globals ); void receiveMove( ExgSocketPtr cmdPBP ); XP_Bool loadReceivedMove( PalmAppGlobals* globals, MemHandle moveData ); void palm_ir_receiveMove( PalmAppGlobals* globals, ExgSocketPtr socket ); XP_S16 palm_ir_send( const XP_U8* buf, XP_U16 len, PalmAppGlobals* globals ); #ifdef XWFEATURE_STANDALONE_ONLY # define palm_ir_send (TransportSend)NULL #endif #endif