/* -*-mode: C; fill-column: 78; c-basic-offset: 4;-*- */ /* * Copyright 2005 by Eric House (xwords@eehouse.org). All rights reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _SYMGAMED_H_ #define _SYMGAMED_H_ /* extern "C" { */ /* #include "comtypes.h" */ /* #include "mempool.h" */ /* #include "util.h" */ /* } */ #include #include #include "symgmmgr.h" class CNameEditDlg : public CEikDialog { public: static TBool EditName( TGameName* aGameName ); private: CNameEditDlg( TGameName* aGameName ); TBool OkToExitL( TInt aKeyCode ); void PreLayoutDynInitL(); TGameName* iGameName; }; #endif