/* stub this out for now. Need a localization strategy that uses string.xml */ #ifndef _LOCALIZEDSTRINCLUDES_H_ #define _LOCALIZEDSTRINCLUDES_H_ # define STRD_ROBOT_TRADED 1000 # define STR_ROBOT_MOVED 1001 # define STRS_VALUES_HEADER 1002 # define STRD_REMAINING_TILES_ADD 1003 # define STRD_UNUSED_TILES_SUB 1004 # define STR_REMOTE_MOVED 1005 # define STRD_TIME_PENALTY_SUB 1006 # define STR_PASS 1000 # define STRS_MOVE_ACROSS 1000 # define STRS_MOVE_DOWN 1000 # define STRS_TRAY_AT_START 1000 # define STRSS_TRADED_FOR 1000 # define STR_PHONY_REJECTED 1000 # define STRD_CUMULATIVE_SCORE 1000 # define STRS_NEW_TILES 1000 # define STR_PASSED 1000 # define STRSD_SUMMARYSCORED 1000 # define STRD_TRADED 1000 # define STR_LOSTTURN 1000 # define STR_COMMIT_CONFIRM 1000 # define STR_LOCAL_NAME 1000 # define STR_NONLOCAL_NAME 1000 # define STR_BONUS_ALL 1000 # define STRD_TURN_SCORE 1000 #endif