Crosswords 4.4 beta 97 release
This release changes how networked games are started and
communicate.
New with this release
- Change how games communicate: instead of using only one
means (e.g. Bluetooth, SMS, or the internet/relay) a game can
use all three, switching based on what works at the time
- Game creation means picking whether you're networked or not,
not how to communicate (though you can still control that if
you like)
- Separate inviting from playing: e.g. you can invite via
Bluetooth to a game that will be played via SMS
- A game that needs remote players has an dialog on top of it
at all times you can use to invite players. The dialog goes
away when invited players connect.
- New game are placed in the selected group (if any, otherwise
in default as before)
- Add new-games buttons to main screen, and offer to hide them
after a while
- Offer to turn Bluetooth and SMS on directly rather than just
take you to the Android prefs app
- Hide public rooms interface by default, and add a preference
to turn it back on
- Remove option to invite using SMS, since invitations are too
large now. (Will address in a release soon.)
- Kill play-via-SMS for non-GSM phones. (Google's making
it too hard to support this, and it only matters in one
country anyway.)
- When assigning new tiles, don't sort tiles to left of tray
divider
- Don't post empty notifications
- Remove "Reconnect" button from network status info
- Include info for all communication means being used in
network status
(The full changelog
is here.)
Next up
- Offer "Rematch" when game's over (Easy via
SMS and Bluetooth; harder via the internet/relay)
- Fix invite-by-SMS (and then re-enable)
- Look into supporting play via peer-to-peer wifi
Please let me know (email eehouse@eehouse.org) what's broken
and what features you'd most like to see. And if you do get
a crash, please let your device report it to Google so I can see
it!
Thanks!
--Eric