/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */ /* * Copyright 2005 by Eric House (fixin@peak.org). All rights reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ ////////////////////////////////////////////////////////////////////////////// // // This program is a *very rough* cut at a message forwarding server that's // meant to sit somewhere that cellphones can reach and forward packets across // connections so that they can communicate. It exists to work around the // fact that many cellular carriers prevent direct incoming connections from // reaching devices on their networks. It's meant for Crosswords, but might // be useful for other things. It also needs a lot of work, and I hacked it // up before making an exhaustive search for other alternatives. // ////////////////////////////////////////////////////////////////////////////// #include #include #include /* gethostbyname */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "xwrelay.h" #include "cref.h" #include "ctrl.h" #include "mlock.h" #include "tpool.h" #define N_WORKER_THREADS 5 #define MILLIS 1000000 void logf( const char* format, ... ) { FILE* where = stderr; struct tm* timp; struct timeval tv; struct timezone tz; gettimeofday( &tv, &tz ); timp = localtime( &tv.tv_sec ); pthread_t me = pthread_self(); fprintf( where, "<%lx>%d:%d:%d: ", me, timp->tm_hour, timp->tm_min, timp->tm_sec ); va_list ap; va_start( ap, format ); vfprintf( where, format, ap ); va_end(ap); fprintf( where, "\n" ); } /* logf */ static unsigned short getNetShort( unsigned char** bufpp ) { unsigned short tmp; memcpy( &tmp, *bufpp, 2 ); *bufpp += 2; return ntohs( tmp ); } /* getNetShort */ static unsigned short getNetLong( unsigned char** bufpp ) { unsigned long tmp; memcpy( &tmp, *bufpp, sizeof(tmp) ); *bufpp += sizeof(tmp); assert( sizeof(tmp) == 4 ); return ntohl( tmp ); } /* getNetLong */ static void processHeartbeat( unsigned char* buf, int bufLen, int socket ) { CookieID cookieID = getNetLong( &buf ); HostID hostID = getNetShort( &buf ); logf( "processHeartbeat: cookieID 0x%lx, hostID 0x%x", cookieID, hostID ); CookieRef* cref = get_cookieRef( cookieID ); if ( cref != NULL ) { cref->HandleHeartbeat( hostID, socket ); } else { killSocket( socket, "no cref for socket" ); } } /* processHeartbeat */ static int readCookie( unsigned char** bufp, const unsigned char* end, char* outBuf ) { unsigned char clen = **bufp; ++*bufp; if ( *bufp < end && clen > 0 && clen < MAX_COOKIE_LEN ) { memcpy( outBuf, *bufp, clen ); outBuf[clen] = '\0'; *bufp += clen; return 1; } return 0; } /* readCookie */ static int flagsOK( unsigned char flags ) { return flags == XWRELAY_PROTO_VERSION; } /* flagsOK */ static void denyConnection( int socket ) { unsigned char buf[2]; buf[0] = XWRELAY_CONNECTDENIED; buf[1] = XWRELAY_ERROR_BADPROTO; send_with_length_unsafe( socket, buf, sizeof(buf) ); } /* No mutex here. Caller better be ensuring no other thread can access this * socket. */ int send_with_length_unsafe( int socket, unsigned char* buf, int bufLen ) { int ok = 0; unsigned short len = htons( bufLen ); ssize_t nSent = send( socket, &len, 2, 0 ); if ( nSent == 2 ) { nSent = send( socket, buf, bufLen, 0 ); if ( nSent == bufLen ) { logf( "sent %d bytes on socket %d", nSent, socket ); ok = 1; } } return ok; } /* send_with_length_unsafe */ /* A CONNECT message from a device gives us the hostID and socket we'll * associate with one participant in a relayed session. We'll store this * information with the cookie where other participants can find it when they * arrive. * * What to do if we already have a game going? In that case the connection ID * passed in will be non-zero. If the device can be associated with an * ongoing game, with its new socket, associate it and forward any messages * outstanding. Otherwise close down the socket. And maybe the others in the * game? */ static void processConnect( unsigned char* bufp, int bufLen, int socket ) { char cookie[MAX_COOKIE_LEN+1]; unsigned char* end = bufp + bufLen; logf( "processConnect" ); unsigned char flags = *bufp++; if ( flagsOK( flags ) ) { if ( readCookie( &bufp, end, cookie ) ) { HostID srcID; CookieID cookieID; if ( bufp + sizeof(srcID) + sizeof(cookieID) == end ) { srcID = getNetShort( &bufp ); cookieID = getNetLong( &bufp ); CookieRef* cref = get_make_cookieRef( cookie, cookieID ); assert( cref != NULL ); cref->Connect( socket, srcID ); } } } else { denyConnection( socket ); } } /* processConnect */ void killSocket( int socket, char* why ) { logf( "killSocket(%d): %s", socket, why ); SocketMgr::RemoveSocketRefs( socket ); /* Might want to kill the thread it belongs to if we're not in it, e.g. when unable to write to another socket. */ logf( "killSocket done" ); } time_t now() { return (unsigned long)time(NULL); } /* forward the message. Need only change the command after looking up the * socket and it's ready to go. */ static int forwardMessage( unsigned char* buf, int buflen, int srcSocket ) { int success = 0; unsigned char* bufp = buf + 1; /* skip cmd */ CookieID cookieID = getNetLong( &bufp ); logf( "cookieID = %d", cookieID ); CookieRef* cref = get_cookieRef( cookieID ); if ( cref != NULL ) { HostID src = getNetShort( &bufp ); HostID dest = getNetShort( &bufp ); cref->Forward( src, dest, buf, buflen ); success = 1; } return success; } /* forwardMessage */ static void processMessage( unsigned char* buf, int bufLen, int socket ) { XWRELAY_Cmd cmd = *buf; switch( cmd ) { case XWRELAY_CONNECT: logf( "processMessage got XWRELAY_CONNECT" ); processConnect( buf+1, bufLen-1, socket ); break; case XWRELAY_CONNECTRESP: logf( "bad: processMessage got XWRELAY_CONNECTRESP" ); break; case XWRELAY_MSG_FROMRELAY: logf( "bad: processMessage got XWRELAY_MSG_FROMRELAY" ); break; case XWRELAY_HEARTBEAT: logf( "processMessage got XWRELAY_HEARTBEAT" ); processHeartbeat( buf + 1, bufLen - 1, socket ); break; case XWRELAY_MSG_TORELAY: logf( "processMessage got XWRELAY_MSG_TORELAY" ); if ( !forwardMessage( buf, bufLen, socket ) ) { killSocket( socket, "couldn't forward message" ); } else { } break; default: assert(0); } } /* processMessage */ static int make_socket( unsigned long addr, unsigned short port ) { int sock = socket( AF_INET, SOCK_STREAM, 0 ); struct sockaddr_in sockAddr; sockAddr.sin_family = AF_INET; sockAddr.sin_addr.s_addr = htonl(addr); sockAddr.sin_port = htons(port); int result = bind( sock, (struct sockaddr*)&sockAddr, sizeof(sockAddr) ); if ( result != 0 ) { logf( "exiting: unable to bind port %d: %d, errno = %d\n", port, result, errno ); return -1; } logf( "bound socket %d on port %d", sock, port ); result = listen( sock, 5 ); if ( result != 0 ) { logf( "exiting: unable to listen: %d, errno = %d\n", result, errno ); return -1; } return sock; } /* make_socket */ static void sighandler( int signal ) { logf( "sighandler" ); vector victims; CheckHeartbeats( now(), &victims ); unsigned int i; for ( i = 0; i < victims.size(); ++i ) { killSocket( victims[i], "heartbeat check failed" ); } logf( "sighandler done" ); } /* sighandler */ int main( int argc, char** argv ) { int port = 10999; if ( argc > 1 ) { port = atoi( argv[1] ); } /* Open a listening socket. For each received message, fork a thread into which relevant stuff is passed. */ int listener = make_socket( INADDR_ANY, port ); if ( listener == -1 ) { exit( 1 ); } int control = make_socket( INADDR_LOOPBACK, port + 1 ); if ( control == -1 ) { exit( 1 ); } /* generate a signal after n milliseconds, then every m milliseconds */ (void)signal( SIGALRM, sighandler ); (void)ualarm( 2 * HEARTBEAT * MILLIS, 2 * HEARTBEAT* MILLIS ); XWThreadPool* tPool = XWThreadPool::GetTPool(); tPool->Setup( N_WORKER_THREADS, processMessage ); /* set up select call */ fd_set rfds; for ( ; ; ) { FD_ZERO(&rfds); FD_SET( listener, &rfds ); FD_SET( control, &rfds ); int highest = listener; if ( control > listener ) { highest = control; } ++highest; int retval = select( highest, &rfds, NULL, NULL, NULL ); if ( retval < 0 ) { logf( "errno: %d", errno ); } else { if ( FD_ISSET( listener, &rfds ) ) { struct sockaddr_in newaddr; socklen_t siz = sizeof(newaddr); int newSock = accept( listener, (sockaddr*)&newaddr, &siz ); unsigned long remoteIP = newaddr.sin_addr.s_addr; logf( "accepting connection from 0x%lx", ntohl( remoteIP ) ); tPool->AddSocket( newSock ); --retval; } if ( FD_ISSET( control, &rfds ) ) { run_ctrl_thread( control ); --retval; } assert( retval == 0 ); } } close( listener ); close( control ); return 0; } // main