// -*- mode: c; compile-command: "make TARGET_OS=wince DEBUG=TRUE"; -*- // // Microsoft Developer Studio generated resource script. But now I'm // editing it. :-) // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "newres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 #include "winnt.h" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDI_XWORDS4 ICON DISCARDABLE "xwords4.ico" #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE DISCARDABLE BEGIN "#include ""winnt.h""\r\n" "resource.h\0" END 2 TEXTINCLUDE DISCARDABLE BEGIN "#include ""newres.h""\r\n" "\0" END 3 TEXTINCLUDE DISCARDABLE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Menubar // IDM_MENU MENU DISCARDABLE BEGIN #ifndef _WIN32_WCE POPUP "Button" BEGIN MENUITEM "--", W32_DUMMY_ID END #endif POPUP "Menu" BEGIN MENUITEM "Turn done", ID_MOVE_TURNDONE MENUITEM "Juggle", ID_MOVE_JUGGLE MENUITEM "Flip", ID_MOVE_FLIP MENUITEM "Trade", ID_MOVE_TRADE MENUITEM "Hide tray", ID_MOVE_HIDETRAY POPUP "Undo" BEGIN MENUITEM "Undo current", ID_MOVE_UNDOCURRENT MENUITEM "Undo last", ID_MOVE_UNDOLAST END POPUP "Hint" BEGIN MENUITEM "Next hint", ID_MOVE_NEXTHINT MENUITEM "Hint", ID_MOVE_HINT #ifdef XWFEATURE_SEARCHLIMIT MENUITEM "Limited hint...", ID_MOVE_LIMITEDHINT #endif MENUITEM SEPARATOR MENUITEM "Show values", ID_MOVE_VALUES END POPUP "Game" BEGIN MENUITEM "Tile counts and values", ID_GAME_TILECOUNTSANDVALUES MENUITEM "Tiles left", ID_GAME_TILESLEFT MENUITEM SEPARATOR MENUITEM "Game info", ID_GAME_GAMEINFO MENUITEM "History", ID_GAME_HISTORY MENUITEM "Final scores", ID_GAME_FINALSCORES #if defined XWFEATURE_RELAY || defined XWFEATURE_BLUETOOTH MENUITEM "Resend messages", ID_GAME_RESENDMSGS #endif END POPUP "File" BEGIN MENUITEM "Full screen", ID_FILE_FULLSCREEN MENUITEM SEPARATOR MENUITEM "New game...", ID_FILE_NEWGAME MENUITEM "Saved games...", ID_FILE_SAVEDGAMES MENUITEM "Preferences...", ID_FILE_PREFERENCES MENUITEM SEPARATOR MENUITEM "About...", ID_FILE_ABOUT MENUITEM SEPARATOR MENUITEM "Exit", ID_FILE_EXIT END END END #ifdef _WIN32_WCE // soft key bar described at // http://msdn2.microsoft.com/en-us/library/aa457781.aspx IDM_MAIN_MENUBAR RCDATA BEGIN IDM_MENU, 2, I_IMAGENONE, ID_INITIAL_SOFTID, TBSTATE_ENABLED, TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_DUMMY, 0, NOMENU, I_IMAGENONE, IDM_MENU, TBSTATE_ENABLED, TBSTYLE_DROPDOWN | TBSTYLE_AUTOSIZE, IDS_MENU, 0, 0 // Use the 0th popup above -- the only one END IDM_OKCANCEL_MENUBAR RCDATA BEGIN 0, 2, I_IMAGENONE, IDOK, TBSTATE_ENABLED, TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_OK, 0, NOMENU, I_IMAGENONE, IDCANCEL, TBSTATE_ENABLED, TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_CANCEL, 0, NOMENU END IDM_OK_MENUBAR RCDATA BEGIN 0, 1, I_IMAGENONE, IDOK, TBSTATE_ENABLED, TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_OK, 0, NOMENU END IDM_DONE_MENUBAR RCDATA BEGIN 0, 1, I_IMAGENONE, IDOK, TBSTATE_ENABLED, TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_DONE, 0, NOMENU END #endif #ifdef _WIN32_WCE # define UDS_EXPANDABLE 0x0200 # define UDS_NOSCROLL 0x0400 # define LISTBOX_CONTROL_FLAGS \ NOT LBS_NOTIFY | LBS_NOINTEGRALHEIGHT | NOT WS_BORDER | WS_TABSTOP # define SPINNER_CONTROL_FLAGS \ UDS_AUTOBUDDY | UDS_HORZ | UDS_ALIGNRIGHT | UDS_ARROWKEYS |\ UDS_SETBUDDYINT | UDS_EXPANDABLE #endif ///////////////////////////////////////////////////////////////////////////// // // Dialog // #define BUTTON_HT 12 #define REPOS_BUTTON_HT BUTTON_HT #define REPOS_BUTTON_WIDTH 28 #define REPOS_BUTTON_VPAD 2 #define REPOS_BUTTON_HPAD 2 // ******** IDD_GAMEINFO DIALOG ********* #ifdef CEFEATURE_CANSCROLL # define ROW_HEIGHT 10 # define ROW_SPACE 12 # define ROW_SPACE_PL 11 #else # define ROW_HEIGHT 12 # define ROW_SPACE 15 # define ROW_SPACE_PL ROW_SPACE #endif #define CHECK_WIDTH 10 #define LEFT_COL 2 #ifdef XWFEATURE_STANDALONE_ONLY # define GAME_NAME_WIDTH 56 # define GAME_LABEL_WIDTH (GAME_NAME_WIDTH-10) # define GAME_NAME_LEFT LEFT_COL # define GAME_ROBOT_LEFT (GAME_NAME_LEFT + GAME_NAME_WIDTH + 5) # define GAME_PWD_LEFT (GAME_ROBOT_LEFT + 15) # define NPLAYERS_ROW 3 # define GAME_NAMELABEL_LEFT GAME_NAME_LEFT # define GAME_ROBOTLABEL_LEFT (GAME_ROBOT_LEFT-7) # define GAME_PWDLABEL_LEFT GAME_PWD_LEFT #else # define SERVERROLE_ROW 3 # define GAME_NAME_WIDTH 56 # define NPLAYERS_ROW (SERVERROLE_ROW+ROW_SPACE+3) # define GAME_REMOTE_LEFT 1 # define GAME_NAME_LEFT 11 # define GAME_ROBOT_LEFT (GAME_NAME_LEFT+GAME_NAME_WIDTH+2) # define GAME_PWD_LEFT (GAME_ROBOT_LEFT + CHECK_WIDTH + 4) # define GAME_NAMELABEL_LEFT (GAME_NAME_LEFT + 20) # define GAME_NAMELABEL_WIDTH (GAME_NAME_WIDTH-15) # define GAME_ROBOTLABEL_LEFT (GAME_ROBOT_LEFT-10) # define GAME_PWDLABEL_LEFT (GAME_PWD_LEFT) #endif #define LABELS_ROW (NPLAYERS_ROW+ROW_SPACE) #define PLAYER_ROW_1 (LABELS_ROW+ROW_SPACE_PL) #define PLAYER_ROW_2 (PLAYER_ROW_1+ROW_SPACE_PL) #define PLAYER_ROW_3 (PLAYER_ROW_2+ROW_SPACE_PL) #define PLAYER_ROW_4 (PLAYER_ROW_3+ROW_SPACE_PL) #define DICTPICK_LAB_ROW (PLAYER_ROW_4+ROW_SPACE+2) #define DICTPICK_ROW (DICTPICK_LAB_ROW+ROW_SPACE-2) #define PREFS_ROW (DICTPICK_ROW+ROW_SPACE+3) #ifndef _WIN32_WCE # define BUTTONS_ROW (PREFS_ROW+ROW_SPACE+3) #endif #ifdef _WIN32_WCE # define GAMEINFO_HEIGHT (PREFS_ROW + ROW_SPACE + 4) #else # define GAMEINFO_HEIGHT (BUTTONS_ROW + BUTTON_HT + 4) #endif /* in commctrl.h, but including isn't enough */ #undef UPDOWN_CLASS #define UPDOWN_CLASS "msctls_updown32" #define CE_PLAYER_ROW(nameEdit,playerRow,robotCheck,passEdit) \ EDITTEXT nameEdit,GAME_NAME_LEFT,playerRow,GAME_NAME_WIDTH,ROW_HEIGHT, \ ES_AUTOHSCROLL \ CONTROL "",robotCheck,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, \ GAME_ROBOT_LEFT,playerRow,CHECK_WIDTH,ROW_HEIGHT \ EDITTEXT passEdit,GAME_PWD_LEFT,playerRow,15,ROW_HEIGHT, \ ES_PASSWORD | ES_AUTOHSCROLL \ IDD_GAMEINFO DIALOG DISCARDABLE 0, 0, 116, GAMEINFO_HEIGHT STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL CAPTION "Game info" FONT 8, "System" BEGIN #ifndef XWFEATURE_STANDALONE_ONLY LTEXT "Role:",IDC_STATIC,5,SERVERROLE_ROW,20,8 #ifdef _WIN32_WCE LISTBOX IDC_ROLECOMBO, 26, SERVERROLE_ROW, 70, ROW_HEIGHT, LISTBOX_CONTROL_FLAGS CONTROL "", IDC_ROLEUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS, 0, 0, 0, 0 #endif COMBOBOX IDC_ROLECOMBO_PPC,25,SERVERROLE_ROW,50,58,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP PUSHBUTTON "Conf.",GIROLECONF_BUTTON,75,SERVERROLE_ROW,20,ROW_HEIGHT #endif LTEXT "",IDC_TOTAL_LABEL,LEFT_COL,NPLAYERS_ROW,43,8 #ifdef _WIN32_WCE LISTBOX IDC_NPLAYERSCOMBO, 46, NPLAYERS_ROW, 24, ROW_HEIGHT, LISTBOX_CONTROL_FLAGS CONTROL "", IDC_NPLAYERSUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS, 0, 0, 0, 0 #endif COMBOBOX IDC_NPLAYERSCOMBO_PPC,46,NPLAYERS_ROW,24,58,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP PUSHBUTTON "Jugl.",GIJUGGLE_BUTTON,75,NPLAYERS_ROW,20,ROW_HEIGHT LTEXT "Name",IDC_STATIC,GAME_NAMELABEL_LEFT, LABELS_ROW,GAME_NAMELABEL_WIDTH,8,SS_NOPREFIX LTEXT "Robot",IDC_STATIC,GAME_ROBOTLABEL_LEFT,LABELS_ROW,22,8 LTEXT "Pwd",IDC_STATIC,GAME_PWDLABEL_LEFT,LABELS_ROW,16,8 #if defined XWFEATURE_RELAY || defined XWFEATURE_BLUETOOTH LTEXT "Remote",IDC_REMOTE_LABEL,LEFT_COL,LABELS_ROW,25,8,SS_NOPREFIX CONTROL "",REMOTE_CHECK1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, GAME_REMOTE_LEFT, PLAYER_ROW_1,CHECK_WIDTH,ROW_HEIGHT CONTROL "",REMOTE_CHECK2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, GAME_REMOTE_LEFT, PLAYER_ROW_2,CHECK_WIDTH,ROW_HEIGHT CONTROL "",REMOTE_CHECK3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, GAME_REMOTE_LEFT, PLAYER_ROW_3,CHECK_WIDTH,ROW_HEIGHT CONTROL "",REMOTE_CHECK4,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, GAME_REMOTE_LEFT, PLAYER_ROW_4,CHECK_WIDTH,ROW_HEIGHT #endif CE_PLAYER_ROW( NAME_EDIT1, PLAYER_ROW_1, ROBOT_CHECK1, PASS_EDIT1 ) CE_PLAYER_ROW( NAME_EDIT2, PLAYER_ROW_2, ROBOT_CHECK2, PASS_EDIT2 ) CE_PLAYER_ROW( NAME_EDIT3, PLAYER_ROW_3, ROBOT_CHECK3, PASS_EDIT3 ) CE_PLAYER_ROW( NAME_EDIT4, PLAYER_ROW_4, ROBOT_CHECK4, PASS_EDIT4 ) LTEXT "Dictionary:",IDC_DICTLABEL,LEFT_COL,DICTPICK_LAB_ROW,36,8, SS_NOPREFIX #ifdef _WIN32_WCE LISTBOX IDC_DICTLIST, LEFT_COL+10,DICTPICK_ROW,80,ROW_HEIGHT,LISTBOX_CONTROL_FLAGS|LBS_SORT CONTROL "", IDC_DICTUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS, 0, 0, 0, 0 #endif COMBOBOX IDC_DICTLIST_PPC,LEFT_COL+10,DICTPICK_ROW,80,58, CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP PUSHBUTTON "Preferences...",OPTIONS_BUTTON,LEFT_COL,PREFS_ROW,55,12 #ifndef _WIN32_WCE PUSHBUTTON "OK",IDOK,29,BUTTONS_ROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT DEFPUSHBUTTON "Cancel",IDCANCEL,70,BUTTONS_ROW, REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT #endif END #define SB_WIDTH 121 #define SB_BUTTON_WIDTH 19 #define SB_OK_LEFT ((SB_WIDTH/2)-10-SB_BUTTON_WIDTH) #define SB_CANCEL_LEFT ((SB_WIDTH/2)+10) #ifdef _WIN32_WCE # define STRBOX_HT 81 #else # define STRBOX_HT 97 #endif IDD_STRBOX DIALOG DISCARDABLE 0, 25, SB_WIDTH, STRBOX_HT STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL CAPTION "Dialog" FONT 8, "System" BEGIN EDITTEXT ID_EDITTEXT,3,3,115,76,ES_MULTILINE | ES_READONLY | WS_VSCROLL #ifndef _WIN32_WCE PUSHBUTTON "OK",IDOK, SB_OK_LEFT,81,SB_BUTTON_WIDTH,REPOS_BUTTON_HT DEFPUSHBUTTON "No",IDCANCEL,SB_CANCEL_LEFT,81,SB_BUTTON_WIDTH,REPOS_BUTTON_HT #endif END #define ASKB_DLG_WIDTH 80 #define ASKB_COLLEFT 5 #define ASKB_LABELTOP 0 #define ASKB_LABELHT 36 #define ASKB_LABELWIDTH 40 #define ASKB_COMBOLEFT (ASKB_COLLEFT+ASKB_LABELWIDTH) #define ASKB_EDITTOP (ASKB_LABELTOP + ASKB_LABELHT) #define ASKB_EDITHT 24 #define ASKB_PUTTOP (ASKB_EDITTOP+ASKB_EDITHT) #define WCE_BOTTOM (ASKB_PUTTOP + BUTTON_HT + 4) #ifdef _WIN32_WCE # define ASKB_DLG_HEIGHT WCE_BOTTOM #else # define ASKB_DLG_HEIGHT (WCE_BOTTOM + REPOS_BUTTON_HT + 4) #endif IDD_ASKBLANK DIALOG DISCARDABLE 0, 0, ASKB_DLG_WIDTH, ASKB_DLG_HEIGHT STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER CAPTION "Tile picker" FONT 8, "System" BEGIN LTEXT "Enter a letter for this blank tile.",IDC_BPICK, ASKB_COLLEFT,ASKB_LABELTOP,ASKB_LABELWIDTH,ASKB_LABELHT #ifdef FEATURE_TRAY_EDIT LTEXT "Pick a tile for your tray.",IDC_CPICK, ASKB_COLLEFT,ASKB_LABELTOP,ASKB_LABELWIDTH,ASKB_LABELHT EDITTEXT IDC_PICKMSG,ASKB_COLLEFT,ASKB_EDITTOP,80,ASKB_EDITHT, ES_MULTILINE | ES_READONLY PUSHBUTTON "Put back",IDC_BACKUP,ASKB_COLLEFT,ASKB_PUTTOP,35,14 #endif #ifdef _WIN32_WCE LISTBOX BLANKFACE_LIST,ASKB_COMBOLEFT,ASKB_COLLEFT,27,12, LISTBOX_CONTROL_FLAGS | LBS_SORT CONTROL "", IDC_ASKBLANK_UPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS, 0, 0, 0, 0 #endif COMBOBOX BLANKFACE_LIST_PPC,ASKB_COMBOLEFT,ASKB_COLLEFT,27,70, CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP #ifndef _WIN32_WCE DEFPUSHBUTTON "OK",IDOK,80,WCE_BOTTOM,REPOS_BUTTON_WIDTH, BUTTON_HT PUSHBUTTON "Cancel",IDCANCEL,20,WCE_BOTTOM,REPOS_BUTTON_WIDTH, BUTTON_HT #endif END #define SVGN_LEFT_COL 2 #define SVGN_ROW_1 2 #define SVGN_LTEXT_HT 46 #define SVGN_ROW_2 (SVGN_ROW_1+SVGN_LTEXT_HT) #define SVGN_ROW_3 (SVGN_ROW_2+18) #ifdef _WIN32_WCE # define SVGN_DLG_HT SVGN_ROW_3 #else # define SVGN_DLG_HT (SVGN_ROW_3+BUTTON_HT+3) #endif IDD_SAVENAMEDLG DIALOG DISCARDABLE 0, 0, 90, SVGN_DLG_HT STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER CAPTION "Game name" FONT 8, "System" BEGIN LTEXT "", IDC_SVGN_SELLAB,SVGN_LEFT_COL,SVGN_ROW_1,86,SVGN_LTEXT_HT EDITTEXT IDC_SVGN_EDIT,SVGN_LEFT_COL,SVGN_ROW_2,86,12, ES_AUTOHSCROLL #ifndef _WIN32_WCE DEFPUSHBUTTON "OK",IDOK,SVGN_LEFT_COL+10,SVGN_ROW_3,REPOS_BUTTON_WIDTH, BUTTON_HT PUSHBUTTON "Cancel",IDCANCEL,SVGN_LEFT_COL+10+REPOS_BUTTON_WIDTH+10, SVGN_ROW_3,REPOS_BUTTON_WIDTH, BUTTON_HT #endif END #define SVGM_LEFT_COL 2 #define SVGM_ROW_1 2 #define SVGM_ROW_2 (SVGM_ROW_1+35) #define SVGM_ROW_3 (SVGM_ROW_2+13) #define SVGM_ROW_4 (SVGM_ROW_3+19) #ifdef _WIN32_WCE /* # define SVGM_DLG_HT (SVGM_ROW_3) */ # define SVGM_DLG_HT (SVGM_ROW_4+16) #else # define SVGM_ROW_OK (SVGM_ROW_4 + 21) # define SVGM_DLG_HT (SVGM_ROW_OK + 16) #endif IDD_SAVEDGAMESDLG DIALOG DISCARDABLE 0, 0, 85, SVGM_DLG_HT STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL CAPTION "Saved Games" FONT 8, "System" BEGIN LTEXT /* wince windres can't handle split lines....*/ "Select a saved game. (Some buttons will be disabled when the current game is selected.)", IDC_SVGM_SELLAB,SVGM_LEFT_COL, SVGM_ROW_1,90,35 #ifdef _WIN32_WCE LISTBOX IDC_SVGM_GAMELIST, SVGM_LEFT_COL,SVGM_ROW_2,70,ROW_HEIGHT, LISTBOX_CONTROL_FLAGS | LBS_SORT CONTROL "", IDC_SVGM_UPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS, 0, 0, 0, 0 #endif COMBOBOX IDC_SVGM_GAMELIST_PPC,SVGM_LEFT_COL,SVGM_ROW_2,70,58, CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP | CBS_SORT PUSHBUTTON "Open",IDC_SVGM_OPEN, SVGM_LEFT_COL,SVGM_ROW_3,40,14,WS_DISABLED PUSHBUTTON "Dup.",IDC_SVGM_DUP, SVGM_LEFT_COL,SVGM_ROW_4,20,14,WS_DISABLED PUSHBUTTON "Delete",IDC_SVGM_DEL, SVGM_LEFT_COL+22,SVGM_ROW_4,28,14,WS_DISABLED PUSHBUTTON "Rename",IDC_SVGM_CHANGE, SVGM_LEFT_COL+52,SVGM_ROW_4,32,14,WS_DISABLED #ifndef _WIN32_WCE DEFPUSHBUTTON "Done",IDOK,SVGM_LEFT_COL,SVGM_ROW_OK,REPOS_BUTTON_WIDTH, BUTTON_HT #endif END #define PW_WIDTH 104 #define PW_OK_LEFT ((PW_WIDTH/2)-10-REPOS_BUTTON_WIDTH) #define PW_CANCEL_LEFT ((PW_WIDTH/2)+10) #ifdef _WIN32_WCE # define ASKPASS_HT 32 #else # define ASKPASS_HT 50 #endif IDD_ASKPASS DIALOG DISCARDABLE 0, 0, PW_WIDTH, ASKPASS_HT STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER CAPTION "Password" FONT 8, "System" BEGIN LTEXT "",IDC_PWDLABEL,5,8,67,24 EDITTEXT PASS_EDIT,76,8,23,12,ES_PASSWORD | ES_AUTOHSCROLL #ifndef _WIN32_WCE DEFPUSHBUTTON "OK",IDOK,PW_OK_LEFT,32,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT PUSHBUTTON "Cancel",IDCANCEL,PW_CANCEL_LEFT,32,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT #endif END #ifdef XWFEATURE_SEARCHLIMIT #define HC_LABELS_COL 5 #define HC_DROPDOWNS_COL 70 #define HC_MINROW 3 #define HC_MAXROW 16 #define HC_WIDTH 98 #define HC_OK_LEFT ((HC_WIDTH/2)-10-REPOS_BUTTON_WIDTH) #define HC_CANCEL_LEFT ((HC_WIDTH/2)+10) #ifdef _WIN32_WCE # define ASKHINTLIMTS_HT 31 #else # define ASKHINTLIMTS_HT 47 #endif IDD_ASKHINTLIMTS DIALOG DISCARDABLE 0, 0, HC_WIDTH, ASKHINTLIMTS_HT STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER CAPTION "Tile hint limits" FONT 8, "System" BEGIN LTEXT "Use at least:",IDC_STATIC,HC_LABELS_COL,HC_MINROW,60,ROW_HEIGHT #ifdef _WIN32_WCE LISTBOX HC_MIN_COMBO, HC_DROPDOWNS_COL,HC_MINROW, 24, ROW_HEIGHT, LISTBOX_CONTROL_FLAGS CONTROL "", HC_MIN_UPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS, 0, 0, 0, 0 #endif COMBOBOX HC_MIN_COMBO_PPC,HC_DROPDOWNS_COL,HC_MINROW,17,58, CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP LTEXT "But no more than:",IDC_STATIC,HC_LABELS_COL,HC_MAXROW,60,ROW_HEIGHT #ifdef _WIN32_WCE LISTBOX HC_MAX_COMBO, HC_DROPDOWNS_COL,HC_MAXROW, 24, ROW_HEIGHT, LISTBOX_CONTROL_FLAGS CONTROL "", HC_MAX_UPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS, 0, 0, 0, 0 #endif COMBOBOX HC_MAX_COMBO_PPC,HC_DROPDOWNS_COL,HC_MAXROW,17,58, CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP #ifndef _WIN32_WCE DEFPUSHBUTTON "OK",IDOK,HC_OK_LEFT,31,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT PUSHBUTTON "Cancel",IDCANCEL,HC_CANCEL_LEFT,31,REPOS_BUTTON_WIDTH, REPOS_BUTTON_HT #endif END #endif #define PR_WIDTH 118 #define PR_OK_LEFT ((PR_WIDTH/2)-10-REPOS_BUTTON_WIDTH) #define PR_CANCEL_LEFT ((PR_WIDTH/2)+10) #define PREFS_ROW_HT 9 #define PR_SPACING 13 #define PR_ROW1 5 #define PR_ROW2 (PR_ROW1+PR_SPACING) #define PR_ROW3 (PR_ROW2+PR_SPACING) #define PR_ROW4 (PR_ROW3+PR_SPACING) #define PR_ROW5 (PR_ROW4+PR_SPACING) #define PR_ROW6 (PR_ROW5+PR_SPACING) #define PR_ROW7 (PR_ROW6+PR_SPACING) #define PR_BUTTONROW (PR_ROW7+PR_SPACING) #ifdef _WIN32_WCE # define PREFS_DLG_HT PR_BUTTONROW #else # define PREFS_DLG_HT (PR_BUTTONROW+PR_SPACING+3) #endif IDD_OPTIONSDLG DIALOG DISCARDABLE 0, 20, PR_WIDTH, PREFS_DLG_HT STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL CAPTION "Preferences" FONT 8, "System" BEGIN CONTROL "This game",IDC_RADIOLOCAL,"Button", BS_AUTORADIOBUTTON | WS_GROUP,4,PR_ROW1,47,10 CONTROL "All games",IDC_RADIOGLOBAL,"Button", BS_AUTORADIOBUTTON,52,PR_ROW1,53,10 /* Global */ CONTROL "Color played tiles",IDC_CHECKCOLORPLAYED,"Button", BS_AUTOCHECKBOX | WS_TABSTOP | WS_GROUP, 8,PR_ROW2,80,PREFS_ROW_HT CONTROL "Enable cursor",IDC_CHECKSHOWCURSOR,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW3,80,PREFS_ROW_HT CONTROL "Explain robot scores",IDC_CHECKROBOTSCORES,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW4,80,PREFS_ROW_HT CONTROL "Hide tile values",IDC_HIDETILEVALUES,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW5,80,PREFS_ROW_HT PUSHBUTTON "Edit colors...",IDC_PREFCOLORS,8,PR_ROW6,60,12 #ifdef ALLOW_CHOOSE_FONTS PUSHBUTTON "Choose font...",IDC_PREFFONTS,8,PR_ROW7,60,12 #endif /* Per game */ CONTROL "Smart robot",IDC_CHECKSMARTROBOT,"Button", BS_AUTOCHECKBOX | WS_TABSTOP | WS_GROUP,8,PR_ROW2,60, PREFS_ROW_HT CONTROL "Allow hints",IDC_CHECKHINTSOK,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW3,60,PREFS_ROW_HT #ifdef XWFEATURE_SEARCHLIMIT CONTROL "Hint limits",IDC_CHECKHINTSLIMITS,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,8+10,PR_ROW4-2,50,10 #endif CONTROL "Timer on (minutes)",TIMER_CHECK,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW5,75,PREFS_ROW_HT EDITTEXT TIMER_EDIT,85,PR_ROW5,16,12,ES_AUTOHSCROLL | ES_NUMBER LTEXT "Phonies:",PHONIES_LABEL,8,PR_ROW6,28,PREFS_ROW_HT #ifdef _WIN32_WCE LISTBOX PHONIES_COMBO, 38,PR_ROW6,50,PREFS_ROW_HT, LISTBOX_CONTROL_FLAGS CONTROL "", IDC_PHONIESUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS, 0, 0, 0, 0 #endif COMBOBOX PHONIES_COMBO_PPC,38,PR_ROW6,40,58,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP #ifdef FEATURE_TRAY_EDIT CONTROL "Pick tiles face-up", IDC_PICKTILES, "Button", BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW7,90,PREFS_ROW_HT #else #endif #ifndef _WIN32_WCE DEFPUSHBUTTON "OK",IDOK,PR_OK_LEFT,PR_BUTTONROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT PUSHBUTTON "Cancel",IDCANCEL,PR_CANCEL_LEFT,PR_BUTTONROW, REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT #endif END #ifndef XWFEATURE_STANDALONE_ONLY # define LAB_COL 5 # define LAB_COL_WIDTH 38 # define CTRL_COL 15 # define CTRL_COL_WIDTH 80 # define CONN_ROW_1 2 # define CONN_ROW_2 (CONN_ROW_1+ROW_SPACE) # define CONN_ROW_3 (CONN_ROW_2+ROW_SPACE) # define CONN_ROW_4 (CONN_ROW_3+ROW_SPACE) # define CONN_ROW_5 (CONN_ROW_4+ROW_SPACE) # define CONN_ROW_6 (CONN_ROW_5+ROW_SPACE) # define CONN_ROW_7 (CONN_ROW_6+ROW_SPACE) # define CONN_ROW_8 (CONN_ROW_7+ROW_SPACE) # define BUTTON_ROW (CONN_ROW_8+ROW_SPACE) #ifdef _WIN32_WCE # define CONNSDLG_HT BUTTON_ROW #else # define CONNSDLG_HT (BUTTON_ROW+ROW_SPACE+3) #endif /* #This is a comment???? */ IDD_CONNSSDLG DIALOG DISCARDABLE 0, 20, 120, CONNSDLG_HT STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL CAPTION "Connection" FONT 8, "System" BEGIN LTEXT "Connect via:",IDC_CCONVIA_LAB,LAB_COL,CONN_ROW_1,40,ROW_HEIGHT #ifdef _WIN32_WCE LISTBOX IDC_CONNECT_COMBO, CTRL_COL,CONN_ROW_2,CTRL_COL_WIDTH,ROW_HEIGHT, LISTBOX_CONTROL_FLAGS CONTROL "", IDC_CONNECTUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS, 0, 0, 0, 0 #endif COMBOBOX IDC_CONNECT_COMBO_PPC,CTRL_COL,CONN_ROW_2,CTRL_COL_WIDTH,58, CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP #ifdef XWFEATURE_RELAY LTEXT "Cookie:",IDC_COOKIE_LAB,LAB_COL,CONN_ROW_3,40,ROW_HEIGHT EDITTEXT COOKIE_EDIT,CTRL_COL,CONN_ROW_4,CTRL_COL_WIDTH,ROW_HEIGHT, ES_AUTOHSCROLL LTEXT "Relay name (rarely changes):",IDC_CRELAYNAME_LAB,LAB_COL,CONN_ROW_5,120,ROW_HEIGHT EDITTEXT RELAYNAME_EDIT,CTRL_COL,CONN_ROW_6,CTRL_COL_WIDTH,ROW_HEIGHT, ES_AUTOHSCROLL LTEXT "Relay port (rarely changes):",IDC_CRELAYPORT_LAB,LAB_COL,CONN_ROW_7,120,ROW_HEIGHT EDITTEXT RELAYPORT_EDIT,CTRL_COL,CONN_ROW_8,CTRL_COL_WIDTH,ROW_HEIGHT, ES_AUTOHSCROLL | ES_NUMBER #else LTEXT "Relay connection not supported.",IDC_COOKIE_LAB,LAB_COL,CONN_ROW_3,40,40 #endif #ifdef XWFEATURE_IP_DIRECT LTEXT "Host name or address",IDC_IPNAME_LAB,LAB_COL,CONN_ROW_3,100,ROW_HEIGHT EDITTEXT IPNAME_EDIT,CTRL_COL,CONN_ROW_4,CTRL_COL_WIDTH,ROW_HEIGHT,ES_AUTOHSCROLL #else LTEXT "Direct IP connection not supported.",IDC_IPNAME_LAB,LAB_COL,CONN_ROW_3,40,40 #endif #ifdef XWFEATURE_SMS LTEXT "Host Phone:",IDC_SMS_PHONE_LAB,LAB_COL,CONN_ROW_3,60,ROW_HEIGHT EDITTEXT IDC_SMS_PHONE_EDIT,CTRL_COL,CONN_ROW_4,CTRL_COL_WIDTH,ROW_HEIGHT, ES_AUTOHSCROLL | ES_NUMBER LTEXT "Host Port:",IDC_SMS_PORT_LAB,LAB_COL,CONN_ROW_5,60,ROW_HEIGHT EDITTEXT IDC_SMS_PORT_EDIT,CTRL_COL,CONN_ROW_6,CTRL_COL_WIDTH,ROW_HEIGHT, ES_AUTOHSCROLL | ES_NUMBER #else LTEXT "Texting not supported.", IDC_SMS_PHONE_LAB,LAB_COL,CONN_ROW_3,40,ROW_HEIGHT #endif #ifndef _WIN32_WCE PUSHBUTTON "OK",IDOK,9,BUTTON_ROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT DEFPUSHBUTTON "Cancel",IDCANCEL,70,BUTTON_ROW, REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT #endif END #endif #define CLR_WIDTH 114 #define CLR_OK_LEFT ((CLR_WIDTH/2)-10-REPOS_BUTTON_WIDTH) #define CLR_CANCEL_LEFT ((CLR_WIDTH/2)+10) #define CLR_LAB_WIDTH 45 #define CLR_SAMPLE_WIDTH 12 #define CLR_LAB_HT 12 #define CLR_BUT_WIDTH 12 #define CLR_BUT_HT 10 #define CLR_SMALL_GAP 12 #define CLR_LRG_GAP 16 #define CLR_ROW_1 4 #define CLR_ROW_2 (CLR_ROW_1+CLR_SMALL_GAP) #define CLR_ROW_3 (CLR_ROW_2+CLR_SMALL_GAP) #define CLR_ROW_4 (CLR_ROW_3+CLR_SMALL_GAP) #define CLR_ROW_5 (CLR_ROW_4+CLR_LRG_GAP) #define CLR_ROW_6 (CLR_ROW_5+CLR_SMALL_GAP) #define CLR_ROW_7 (CLR_ROW_6+CLR_SMALL_GAP) #define CLR_ROW_8 (CLR_ROW_7+CLR_LRG_GAP) #define CLR_ROW_9 (CLR_ROW_8+CLR_SMALL_GAP) #define CLR_ROW_10 (CLR_ROW_9+CLR_SMALL_GAP) #define CLR_ROW_11 (CLR_ROW_10+CLR_SMALL_GAP) #define CLR_BUTTON_ROW CLR_ROW_11 + CLR_LRG_GAP #define CLR_COL_1 7 #define CLR_COL_2 (CLR_COL_1 + CLR_LAB_WIDTH+2) /* #define CLR_COL_3 58 */ /* #define CLR_COL_4 99 */ #define CLR_COL_3 CLR_COL_1 #define CLR_COL_4 CLR_COL_2 #ifdef _WIN32_WCE # define COLORSDLG_HT CLR_BUTTON_ROW #else # define COLORSDLG_HT CLR_BUTTON_ROW + BUTTON_HT + 3 #endif #define COLOR_BUTTON(txt,id,xx,yy) \ LTEXT txt,id,xx,yy,CLR_LAB_WIDTH,CLR_LAB_HT /* Hack alert. Smartphone isn't delivering WM_COMMAND events for clicks on BS_OWNERDRAW buttons, and WinMo (PPC and Smartphone) won't deliver WM_DRAWITEM events for SS_OWNERDRAW static controls. The solution: use an OWNERDRAW button as the color sample (must disable it in code; WS_DISABLED doesn't work here) and have a separate button to trigger the edit dialog. */ #define COLOR_SAMPLE(id1,id2,xx,yy) \ PUSHBUTTON "",id2,xx,yy,CLR_BUT_WIDTH,CLR_BUT_HT,BS_OWNERDRAW \ PUSHBUTTON "Edit",id1,xx+CLR_SAMPLE_WIDTH+4,yy,20,CLR_BUT_HT,BS_NOTIFY IDD_COLORSDLG DIALOG DISCARDABLE 0, 20, CLR_WIDTH, COLORSDLG_HT STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL CAPTION "Color preferences" FONT 8, "System" BEGIN COLOR_BUTTON("Double letter:",DLBLTR_LABEL,CLR_COL_1,CLR_ROW_1) COLOR_SAMPLE(DLBLTR_BUTTON,DLBLTR_SAMPLE,CLR_COL_2,CLR_ROW_1) COLOR_BUTTON("Double word:",DBLWRD_LABEL,CLR_COL_1,CLR_ROW_2 ) COLOR_SAMPLE(DBLWRD_BUTTON,DBLWRD_SAMPLE,CLR_COL_2,CLR_ROW_2) COLOR_BUTTON("Triple letter:",TPLLTR_LABEL,CLR_COL_1,CLR_ROW_3 ) COLOR_SAMPLE(TPLLTR_BUTTON,TPLLTR_SAMPLE,CLR_COL_2,CLR_ROW_3) COLOR_BUTTON("Triple word:",TPLWRD_LABEL,CLR_COL_3,CLR_ROW_4) COLOR_SAMPLE(TPLWRD_BUTTON,TPLWRD_SAMPLE,CLR_COL_4,CLR_ROW_4) COLOR_BUTTON("Empty cell:",EMPCELL_LABEL,CLR_COL_1,CLR_ROW_5) COLOR_SAMPLE(EMPCELL_BUTTON,EMPCELL_SAMPLE,CLR_COL_2,CLR_ROW_5) COLOR_BUTTON("Tile back:",TBACK_LABEL,CLR_COL_3,CLR_ROW_6) COLOR_SAMPLE(TBACK_BUTTON,TBACK_SAMPLE,CLR_COL_4,CLR_ROW_6) COLOR_BUTTON("Focus color:",FOCUSCLR_LABEL,CLR_COL_1,CLR_ROW_7) COLOR_SAMPLE(FOCUSCLR_BUTTON,FOCUSCLR_SAMPLE,CLR_COL_2,CLR_ROW_7) COLOR_BUTTON("Player 1:",PLAYER1_LABEL,CLR_COL_1,CLR_ROW_8) COLOR_SAMPLE(PLAYER1_BUTTON,PLAYER1_SAMPLE,CLR_COL_2,CLR_ROW_8) COLOR_BUTTON("Player 2:",PLAYER2_LABEL,CLR_COL_3,CLR_ROW_9) COLOR_SAMPLE(PLAYER2_BUTTON,PLAYER2_SAMPLE,CLR_COL_4,CLR_ROW_9) COLOR_BUTTON("Player 3:",PLAYER3_LABEL,CLR_COL_1,CLR_ROW_10) COLOR_SAMPLE(PLAYER3_BUTTON,PLAYER3_SAMPLE,CLR_COL_2,CLR_ROW_10) COLOR_BUTTON("Player 4:",PLAYER4_LABEL,CLR_COL_3,CLR_ROW_11) COLOR_SAMPLE(PLAYER4_BUTTON,PLAYER4_SAMPLE,CLR_COL_4,CLR_ROW_11) #ifndef _WIN32_WCE DEFPUSHBUTTON "OK",IDOK,CLR_OK_LEFT,CLR_BUTTON_ROW, REPOS_BUTTON_WIDTH,BUTTON_HT,BS_NOTIFY PUSHBUTTON "Cancel",IDCANCEL,CLR_CANCEL_LEFT,CLR_BUTTON_ROW, REPOS_BUTTON_WIDTH,BUTTON_HT,BS_NOTIFY #endif END // // Editor for individual colors // #ifdef MY_COLOR_SEL # define CLRE_LAB_WIDTH 22 # define CLEDIT_WIDTH 18 # define CLSLIDER_WIDTH 30 # define CLSAMPLE_WIDTH 15 # define CLRELABEL_COL 3 # define CLREEDIT_COL (CLRELABEL_COL+CLRE_LAB_WIDTH+2) # define CLRESLIDER_COL (CLREEDIT_COL+CLEDIT_WIDTH+3) # define CLSAMPLE_COL (CLRESLIDER_COL+CLSLIDER_WIDTH+5) # define CLRE_LAB_HT 12 # define CLREDIT_ROW_1 5 # define CLREDIT_ROW_2 21 # define CLREDIT_ROW_3 37 # define CLRE_WIDTH (CLSAMPLE_COL+CLSAMPLE_WIDTH+5) # define CLRE_OK_LEFT ((CLRE_WIDTH/2)-10-REPOS_BUTTON_WIDTH) # define CLRE_CANCEL_LEFT ((CLRE_WIDTH/2)+10) # ifdef _WIN32_WCE # define COLOREDITDLG_HT 56 # else # define COLOREDITDLG_HT 72 # endif # define COLOR_EDIT_LINE(txt,row,labelId,editId,sliderId) \ LTEXT txt,labelId,CLRELABEL_COL,row, \ CLRE_LAB_WIDTH,CLRE_LAB_HT \ EDITTEXT editId,CLREEDIT_COL,row,CLEDIT_WIDTH,12, \ ES_AUTOHSCROLL | ES_NUMBER \ CONTROL "",sliderId,"msctls_trackbar32", \ TBS_BOTH|TBS_NOTICKS|WS_TABSTOP, \ CLRESLIDER_COL,row,CLSLIDER_WIDTH,12 IDD_COLOREDITDLG DIALOG DISCARDABLE 0, 0, CLRE_WIDTH, COLOREDITDLG_HT STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER CAPTION "" /* set by code */ FONT 8, "System" BEGIN COLOR_EDIT_LINE("Red:", CLREDIT_ROW_1, RED_LABEL, RED_EDIT, CLREDT_SLIDER1 ) COLOR_EDIT_LINE("Green:", CLREDIT_ROW_2, GREEN_LABEL, GREEN_EDIT, CLREDT_SLIDER2 ) COLOR_EDIT_LINE("Blue:", CLREDIT_ROW_3, BLUE_LABEL, BLUE_EDIT, CLREDT_SLIDER3 ) /* See hack alert above. Bogus owner-draw button seems the only way to get a sample color rect into the dialog. */ PUSHBUTTON "",CLSAMPLE_BUTTON_ID,CLSAMPLE_COL,CLREDIT_ROW_1, CLSAMPLE_WIDTH,CLREDIT_ROW_3-CLREDIT_ROW_1+CLRE_LAB_HT,BS_OWNERDRAW # ifndef _WIN32_WCE DEFPUSHBUTTON "OK",IDOK,CLRE_OK_LEFT,56,REPOS_BUTTON_WIDTH, REPOS_BUTTON_HT PUSHBUTTON "Cancel",IDCANCEL,CLRE_CANCEL_LEFT,56,REPOS_BUTTON_WIDTH, REPOS_BUTTON_HT # endif END #endif #ifdef ALLOW_CHOOSE_FONTS IDD_FONTSSDLG DIALOG DISCARDABLE 0, 0, 120, 115 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER CAPTION "" /* set by code */ FONT 8, "System" BEGIN LTEXT "Fonts:",FONTS_LABEL,5,2,25,12 #ifdef _WIN32_WCE LISTBOX FONTS_COMBO, 30,2,70,12, LISTBOX_CONTROL_FLAGS | LBS_SORT CONTROL "", IDC_FONTSUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS, 0, 0, 0, 0 #endif COMBOBOX FONTS_COMBO_PPC,30,2,70,58, CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP LTEXT "Size:",FONTSIZE_LABEL,5,16,25,12 #ifdef _WIN32_WCE LISTBOX FONTSIZE_COMBO, 30,16,25,12, LISTBOX_CONTROL_FLAGS | LBS_SORT CONTROL "", IDC_FONTSIZEUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS, 0, 0, 0, 0 #endif COMBOBOX FONTSIZE_COMBO_PPC,30,16,25,58, CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP # ifndef _WIN32_WCE DEFPUSHBUTTON "OK",IDOK,20,100,REPOS_BUTTON_WIDTH, REPOS_BUTTON_HT PUSHBUTTON "Cancel",IDCANCEL,100,100,REPOS_BUTTON_WIDTH, REPOS_BUTTON_HT # endif END #endif ///////////////////////////////////////////////////////////////////////////// // // Bitmap // IDB_RIGHTARROW BITMAP DISCARDABLE "bmps/rightarrow.bmp" IDB_DOWNARROW BITMAP DISCARDABLE "bmps/downarro.bmp" IDB_ORIGIN BITMAP DISCARDABLE "bmps/origin.bmp" ///////////////////////////////////////////////////////////////////////////// // // CLRS // ID_COLORS_RES CLRS MOVEABLE PURE BEGIN 0xAF, 0xAF, 0x00, /* bonus 1 */ 0x00, 0xAF, 0xAF, 0xAF, 0x00, 0xAF, 0xAF, 0xAF, 0xAF, 0xFF, 0xFF, 0xFF, /* empty cells/CE_BKG_COLOR */ 0xFF, 0xFF, 0x99, /* tile background */ 0x70, 0x70, 0xFF, /* focus */ 0x00, 0x00, 0x00, /* player 1 */ 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x8F, 0x00, /* 8F: full-green contrasts badly with background */ 0x00, 0x00, 0x00, /* black */ 0xFF, 0xFF, 0xFF /* white */ END ///////////////////////////////////////////////////////////////////////////// // // BONS: bonus square values. // // Butts' board ID_BONUS_RES BONS MOVEABLE PURE BEGIN 0x4001, 0x0004, 0x0200, 0x0300, 0x0020, 0x0010, 0x1002, 0x0001, 0x0000, 0x2000, 0x0300, 0x0300, 0x0010, 0x0010, 0x4001, 0x0002 END ///////////////////////////////////////////////////////////////////////////// // // String Table // STRINGTABLE DISCARDABLE BEGIN #ifdef DEBUG IDS_APP_TITLE "Crossw_dbg" IDC_XWORDS4 "XWORDS4_DBG" #else IDS_APP_TITLE "Crosswords" IDC_XWORDS4 "XWORDS4" #endif IDS_MENU "Menu" IDS_DUMMY "--" IDS_CANCEL "Cancel" IDS_OK "Ok" IDS_DONE "Done" IDS_ABOUT "Crosswords 4.4a1 (rev " SVN_REV ") "\ "for Windows Mobile. Copyright 1998-2008 by "\ "Eric House. This software is released under the GNU "\ "Public License.\r\r"\ "For dictionaries, a manual, or source code go to "\ "http://xwords.sf.net or http://eehouse.org/xwords/." IDS_DICTLOC "Please install a Crosswords dictionary (.xwd file) "\ "in the same directory as the Crosswords .exe file, or "\ "in a directory called Crosswords on an external card, "\ "e.g. in \\Storage Card\\Crosswords. "\ "Download dictionaries from http://xwords.sf.net or "\ "http://eehouse.org/xwords." IDS_SAVENAME "Enter a name for the current game. (You can change the "\ "name later using the Saved Games dialog.)" IDS_DUPENAME "Enter a name for a copy of this game." IDS_RENAME "Enter a new name for this game." END #ifdef _WIN32_WCE // from http://msdn.microsoft.com/en-us/library/ms838191.aspx: don't // let WinMo draw 320x320 as 240x240 HI_RES_AWARE CEUX {1} #endif #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// /* This is supposed to keep the OS from running us in "emulation mode", but it isn't working. Changing the versions as reported by objdump does work */ /* #ifdef _WIN32_WCE */ /* HI_RES_AWARE CEUX {1} */ /* #endif */ #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED