Commit graph

2398 commits

Author SHA1 Message Date
Eric House
b552a1fad0 check for moves on receiving message from GCM. Round-trip now works! 2012-10-31 07:09:23 -07:00
Eric House
1b7a618454 send the right dev id 2012-10-31 06:03:31 -07:00
Eric House
fe47266b1f don't ignore output when compiling jni: hides errors! 2012-10-30 08:05:25 -07:00
Eric House
6014e3d76f turn on devid code and implement support in java. Untested, but should work. 2012-10-30 07:57:17 -07:00
Eric House
6cf5d7e04e Android.mk needs to be checked in 2012-10-30 07:48:16 -07:00
Eric House
c93dfd6605 Merge branch 'android_branch' into android_gcm
Conflicts:
	xwords4/android/XWords4/res/values/common_rsrc.xml
2012-10-30 07:10:42 -07:00
Eric House
80a79b6991 Make it less likely that a message received while I'm not intercepting
them will be opened more than once: track whether I've searched the
SMS db, and only clear that setting when SMS play is *disabled*.
2012-10-29 21:20:32 -07:00
Eric House
ba0f91c438 cleanup: use constant 2012-10-29 20:43:02 -07:00
Eric House
e90621ec1d use existing string rather than invent a new one 2012-10-29 07:30:09 -07:00
Eric House
e39b776d80 Add button to alert warning that SMS isn't on that takes you to
Preferences.
2012-10-29 07:20:11 -07:00
Eric House
2375a6730a tweak text 2012-10-27 15:31:49 -07:00
Eric House
b83e587d91 changelog and version strings for beta 53 2012-10-27 15:21:33 -07:00
Eric House
5aef1afec3 point URL at android part of sf.net site, not home. 2012-10-27 13:18:08 -07:00
Eric House
f0a46eacfa script reached by URL in SMS messages sent to devices without
Crosswords installed.
2012-10-27 13:15:34 -07:00
Eric House
fb747304eb put sms at bottom of new-game dialog 2012-10-26 07:00:23 -07:00
Eric House
d7d666e4f9 Merge branch 'android_branch' into android_gcm 2012-10-25 08:12:02 -07:00
Eric House
6e39466b09 somehow new dict-download code is storing some in info DB with
langcode of 0.  Work around that by rebuilding cache entry when that's
seen.
2012-10-25 08:03:56 -07:00
Eric House
6180834ada log case where game has no dicts 2012-10-25 08:02:30 -07:00
Eric House
4ed1446e06 Fix new bug: don't null out default dict just because we don't have one. 2012-10-25 07:58:39 -07:00
Eric House
b40e9b7928 assert non-0 lang code 2012-10-25 07:10:54 -07:00
Eric House
f2684e5652 log device ID even when it's not newly assigned 2012-10-25 06:24:19 -07:00
Eric House
fcc4a0a5f9 add new file 2012-10-25 06:23:49 -07:00
Eric House
4c1c0ddaaa Merge branch 'android_branch' into android_gcm
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/XWPrefs.java
2012-10-24 08:05:50 -07:00
Eric House
9bb8c9cddf don't allow change of dict in in-play networked game 2012-10-24 08:01:52 -07:00
Eric House
3d14ed96e7 cleanup and rename method 2012-10-24 07:40:14 -07:00
Eric House
643a301214 cleanup: add additional param to downloadFinished() iface method 2012-10-24 07:22:26 -07:00
Eric House
aec03fc572 When a game's consumated and guest discovers it isn't using the same
dict, give chance to switch, and to download if required.  Because of
the way the JNI thread works, and JNI's requirement in general that
env instances match up (e.g. dicts must be destroyed in the same
thread that creates them), substituting into a live game is too hard.
So the game's saved with its new dict and then reloaded.
2012-10-24 07:17:21 -07:00
Eric House
521d7042be remove redundant class name (no code change) 2012-10-23 06:50:49 -07:00
Eric House
1ce7b36b59 add pref to replace querying on each download where to store dict.
And use new background-download for update-triggered downloads.
2012-10-22 19:35:47 -07:00
Eric House
80e2b8955e comments to remind not to remove code not called from java; no code change 2012-10-22 19:29:05 -07:00
Eric House
8e911fef05 use import to shorten type -- no code change 2012-10-22 07:30:44 -07:00
Eric House
ca561f225c make dict storage location a default set in preference rather than
something queried each time.
2012-10-22 07:06:12 -07:00
Eric House
6ba5d4f7c8 use new internal download code for download to get dict required for
SMS invite as well.  Still to do: put back the query for where the
thing should be stored.  Hard-coded to go in INTERNAL for now.
2012-10-20 18:28:14 -07:00
Eric House
13557b6e25 use Utils.showToast() everywhere 2012-10-19 18:03:00 -07:00
Eric House
04f56ccf74 download dicts without the browser. This is a partial implementation
that will need to be generalized and used in other places, basically
whenever the full URL can be known.
2012-10-19 17:57:17 -07:00
Eric House
6c34f43df7 show toast when update requested manually and nothing found 2012-10-18 19:51:40 -07:00
Eric House
cb1a0093c3 Merge branch 'android_branch' into android_gcm 2012-10-17 21:23:09 -07:00
Eric House
e5feded0b1 When receiving an invite for a dict we don't have, post a notification
to DictsActivity that offers to download, and on download completion
arranges for notification of SMSService so the game can be created.
2012-10-17 21:20:08 -07:00
Eric House
3e83af3b97 pass dict name (in addition to language) with SMS invite, and
currently on recipient device refuse to create a game if dict not
installed.  Next step is to give a choice to download the thing or
decline.
2012-10-17 07:11:39 -07:00
Eric House
04f51bd392 add haveDict() 2012-10-17 07:10:08 -07:00
Eric House
a8c77bca88 fix NPE 2012-10-17 07:01:01 -07:00
Eric House
6d7d8d5c64 ignore dir not on this branch 2012-10-16 08:20:53 -07:00
Eric House
50238bea3e generate sender_id const from ENV so doesn't need to be checked in.
Now works to register as I'm using the right id.
2012-10-16 08:16:43 -07:00
Eric House
be79ce77ee fix name of service so reply received from GCM 2012-10-16 07:56:10 -07:00
Eric House
85f81a700c missing gitignores 2012-10-16 07:42:35 -07:00
Eric House
de5dcdc5f9 starting new variant for GCM 2012-10-16 07:41:04 -07:00
Eric House
077270f1cd merge in SMS-version UI -- there will not be a separate version for
SMS any more.
2012-10-15 08:29:46 -07:00
Eric House
eb47e75c50 put up more user-friendly message when dicts don't match. 2012-10-15 08:07:17 -07:00
Eric House
5f247db29c use the same missing-players message for all three connection types
(even though the way they're reported is, though shouldn't be,
different.)
2012-10-15 07:31:02 -07:00
Eric House
96ea4f3963 ignore new files 2012-10-15 06:21:50 -07:00