ehouse
a8e4eca525
fix debug build compile errors. Duh.
2009-12-04 02:19:58 +00:00
ehouse
c8aa9d7f72
fix non-dbg build compile errors and warnings
2009-12-03 03:05:35 +00:00
ehouse
cfd1350dac
white space only: get rid of annoying extra spaces at ends of lines.
2009-10-25 15:03:12 +00:00
ehouse
b957e9c195
Only set StrBox font on Win32. WinMo devices seem to have Unicode
...
font even if not localized.
2009-10-25 15:00:06 +00:00
ehouse
cdf418b904
Don't assume resources aren't utf-8 because current dict isn't.
...
Always assuming they're utf-8 seems to work, so do that for now.
Fixes problems with Catalan messages when using English dict.
2009-10-17 04:14:01 +00:00
ehouse
dac3ecdda1
Make cestrbox state private. And set font of TEXTEDIT to one that, at
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least on English-localized WINE, prevents dropping accents and other
diacriticals from Polish text (so that StrBox behaves same as
MessageBox in that regard.) Still need to test on US and localized
Wince and with other languages (.dlls and dicts).
2009-10-01 04:15:18 +00:00
ehouse
f3b53e4aaf
When dict is utf8, convert to wchar_t assuming CP_UTF8 rather than CP_ACP.
2009-04-05 20:18:46 +00:00
ehouse
dab2f23479
Use Ok for stringbox, Done for Saved games dialog; next release to be
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rc1, not b7
2008-12-13 04:39:06 +00:00
ehouse
cb7b8bf84f
Back out change: button to dismiss Saved games dialog is "Done" again,
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not "Ok".
2008-12-12 05:28:53 +00:00
ehouse
19d8f307b1
Add appropriate icon flags to all uses of MessageBox; remove a couple
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of unnecessary Cancel buttons.
2008-12-07 16:24:26 +00:00
ehouse
0fd14dc0b7
{G|S}etWindowLong -> {G|S}etWindowLongPtr as per MSDN docs
2008-09-27 15:05:26 +00:00
ehouse
7ded50b908
nuke unused variable
2008-07-20 16:31:50 +00:00
ehouse
a29ab639fc
rename and reorganize/simplify dialog-handling code common to all
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dialogs, handling scrolling and backspace key (smartphone only) and
scroll-by-focus in a single place.
2008-06-05 04:29:28 +00:00
ehouse
e178b7ccf5
Use SHInitDialog on smartphone to create fullscreen dialogs. Move
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test for smartphone into util functions so can't forget it. This
fixes scrolling on smartphone.
2008-05-10 15:42:52 +00:00
ehouse
10c9b15980
Remove params from ceDlgSetup and ceDoDlgFocusScroll
2008-03-31 00:23:07 +00:00
ehouse
a6dda53907
Use new APIs to scroll dialogs; use new saved games dialogs.
2008-03-24 12:41:12 +00:00
ehouse
133016bd1d
cleanup; fix compile of non-debug win32 version
2006-06-11 20:12:20 +00:00
ehouse
3e934624a4
modify API for "portraitizing" dialogs, and space the buttons evenly
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rather than stacking all from bottom. This doesn't quit work on ce
since GetWindowInfo isn't available and IsWindowVisible does the wrong
thing.
2006-05-27 17:18:42 +00:00
ehouse
be930f344c
For dialogs in portrait-mode, move OK and Cancel buttons to the right
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side and shrink up from the bottom
2006-05-25 03:41:32 +00:00
ehouse
340214d87d
remove trailing <cr> to sometimes eliminate scrollbar
2006-05-23 02:01:26 +00:00
ehouse
92485783af
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
ehouse
3676a8b55f
need to set flag before making calls that will result in a stream of
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messages.
2005-11-27 22:24:25 +00:00
ehouse
3a803b9dcd
call ceCenterCtl()
2005-02-06 06:52:57 +00:00
ehouse
9523cf30d5
remove non-working code
2004-06-23 04:37:44 +00:00
ehouse
6b641fc73b
clean up dialog init
2004-05-26 04:46:57 +00:00
ehouse
0bc7948abf
postpone adding text to keep it from showing up highlighted. (Thx to B.T. for the tip.)
2004-02-28 05:21:26 +00:00
ehouse
a2a6191f77
remove positionDlg; plug leak
2004-02-27 06:13:45 +00:00
ehouse
3b428dee73
adapt to do queries too
2004-02-14 06:07:52 +00:00
ehouse
40c8c5036d
first checkin from personal archive
2003-11-20 16:26:35 +00:00