Eric House
a107365c88
change names of two types and variables of that type to make a common
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pattern more sensible. No code changes.
2013-01-15 19:04:20 -08:00
Eric House
e0dc83ed70
rest of what I just meant to commit.
2013-01-05 16:08:47 -08:00
Eric House
4af30c534c
snapshot. New game button works and game gets saved in DB. Next: display and open from DB.
2013-01-05 16:08:19 -08:00
ehouse
c893fd4a9e
On receipt of connection-denied message via new rerror callback, put
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up new error messages and then conns dialog so user can connect again
after changing room name or just waiting. A new game is started so
that comms is re-inited and will try again to connect to relay.
2009-12-04 08:18:49 +00:00
ehouse
3f01c9129e
Lots of changes to make gtk version better test with relay: make
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possible to start without specifying comms params, to switch roles
and/or number of players when starting new game; clean up dialogs,
esp. use notebook widget to have tab switch between comms types.
2009-02-28 18:52:44 +00:00
ehouse
b80808bc57
Support new tri-part enabled type; add "game info" dialog/menu to test
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read-only side; support new attributes for column head and nplayers
label; hide labels as well as controls that go with them.
2006-06-10 05:50:27 +00:00
ehouse
8c176ed53c
use common/nwgamest.c. Lots of code removed, and the dialog works now.
2006-06-07 01:28:37 +00:00
ehouse
92485783af
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
ehouse
5e4fd3368e
add role to newgame dialog
2005-09-05 05:31:11 +00:00
ehouse
5776da0b93
first checkin
2003-11-01 05:35:29 +00:00