Andy2
f9a561bd2a
first cut at putting a delete button next to players in config list
2010-07-16 05:50:20 -07:00
eehouse@eehouse.org
ea2b6b6df9
Revert "add util_turnChanged"
...
This reverts commit 55d86b15d2
.
zoom isn't set up on this branch to go immediately all the way out, so wait for toolbar branch
2010-07-16 05:19:52 -07:00
Eric House
55d86b15d2
add util_turnChanged
2010-07-15 18:27:00 -07:00
Andy2
f3ffbd94af
remove focus-color pref; add crosshairs-color pref in same place
2010-07-14 06:21:55 -07:00
Andy2
55be90dd12
add preference controlling whether bonus "summaries" are shown on top
...
of bonus squares.
2010-07-13 22:39:45 -07:00
Andy2
7176c7036e
add localizable "pts" to the in-tray pending score display
2010-07-13 18:57:48 -07:00
Andy2
15f2a46279
fix miniwindow getting erased as soon as drawn. Problem was that
...
board code invalidated crosshairs cells in timer callback after
drawing miniwindow but board_draw isn't supposed to get called until
after penup. But java miniwindow drawing code was pushing DRAW event
to get the canvas updated. Instead I'm just invalidating the view
which copies the canvas without calling board_draw().
2010-07-13 18:47:29 -07:00
Andy2
6cb2638a50
if tap-to-play is set, remove play-game item from context menu
2010-07-13 18:09:43 -07:00
Andy2
44907a29a6
cleanup: factor to init in loop from an array
2010-07-13 06:36:33 -07:00
Andy2
d4a23bbaca
fix spacing (whitespace only)
2010-07-12 21:42:04 -07:00
Eric House
7352cd5449
fix so bonus strings are in right order
2010-07-12 21:40:40 -07:00
Andy2
e55bb462d9
include bonus square summaries in grey
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardView.java
2010-07-12 21:40:23 -07:00
Andy2
c0819c5a9f
up constants for beta 12
2010-07-12 19:16:11 -07:00
Andy2
2f34fc0d35
fix list item not getting updated after its game configuration is changed.
2010-07-12 18:52:11 -07:00
Andy2
de32e514ab
cherry-pick three revisions from toolbar branch ( d1c7d4097c
, f848473c1a
and 6484a2fb9b
) and manually fix conflicts.
2010-07-12 18:48:03 -07:00
Andy2
19ea138f8e
turn on crosshairs feature, which seems to work
2010-07-12 18:24:41 -07:00
Andy2
f0a5fa6034
up version numbers/strings for beta 11
2010-07-04 12:56:59 -07:00
Andy2
c2aaa04517
move colors editing prefs screen into appearance prefs screen
2010-07-04 12:53:45 -07:00
Andy2
dfe1d5f245
break separate menu handling from context-menu stuff so can call from
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onclick handler, then use new preference to decide whether to launch
game or drop context menu on click
2010-07-04 12:52:36 -07:00
Andy2
6264327d63
formatting change; whitespace only
2010-07-04 12:30:09 -07:00
Andy2
ce2182e214
fix crash when copying a new game by testing for null scores array
2010-07-04 12:09:22 -07:00
Andy2
5b336146c8
add preference, as yet unused, to control whether tap drops context
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menu or opens game (as it used to do).
2010-07-02 18:08:22 -07:00
Andy2
4b14e4aeb9
break most top-level prefs into behavior or appearance
2010-07-02 07:14:48 -07:00
Andy2
e22479ba03
add "play game" item to context menu, and invoke that menu on item
...
click. This fixes problem with users apparently not knowing about
long-tap and context menu and so not knowing they can configure a
game. Unfortunately I can't figure out how to disable long-tap
also bringing up the context menu. Yet another preference might be the fix.
2010-07-02 07:04:37 -07:00
Andy2
9b3463c8e0
use local OnClickListener rather than have Activity implement interface
2010-07-02 06:25:10 -07:00
Andy2
3b9240ca84
up version strings/numbers
2010-06-30 21:24:17 -07:00
Andy2
2b23c50a70
change default phonies key name so upgrading users will still get the
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new value.
2010-06-30 19:35:18 -07:00
Andy2
769d9a6a23
tweak strings
2010-06-30 06:45:37 -07:00
Andy2
0eab25eec9
make warn-phonies the default. Users are complaining about bogus
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words being accepted; this may may the feature easier to find.
2010-06-30 06:32:21 -07:00
Andy2
cf5f94ffc7
fix crash by providing title id expected by warn-phonies dialog.
2010-06-30 06:31:40 -07:00
Andy2
b83867ff13
Configure -> Game settings
2010-06-30 06:16:23 -07:00
Andy2
6a4e9f2c43
up versions in preparation for new release
2010-06-29 21:15:19 -07:00
Eric House
30087845b5
add preference to hide title bar
2010-06-29 19:25:15 -07:00
Andy2
375111d0f1
draw blank-marking circle white-on-black for pending tiles --
...
otherwise it's invisible.
2010-06-28 18:21:53 -07:00
Andy2
7b52f36925
remove unused string
2010-06-25 08:05:07 -07:00
Andy2
05a208594c
cache games list item views in hashmap by file path, and inval
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individual items when their views need to change. This seems to
significantly speed [re]rendering the list.
2010-06-25 06:38:00 -07:00
Andy2
10286e0109
explicit mention in about text that it's FOSS
2010-06-21 07:55:00 -07:00
Andy2
8012cbdcd6
beta 8 since b7 was in the about box for prev (first) Market release.
2010-06-21 07:17:44 -07:00
Eric House
3be95e5d7e
up version string and code
2010-06-20 10:02:53 -07:00
Eric House
f1eecd78fa
nuke debugging echo
2010-06-20 09:31:21 -07:00
Eric House
3d22d9e1b0
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2010-06-20 09:29:45 -07:00
Eric House
d5eca2027a
remove local.properties, and add a script, run from build.xml before
...
local.properties is loaded, to generate it with a path to sdk
appropriate to the installation.
2010-06-20 09:29:13 -07:00
andy
ddc1d419b2
nuke CVSROOT
2010-06-20 09:23:33 -07:00
Andy2
12cc45617e
don't use query title for informative dialogs reporting robot actions.
2010-06-17 18:56:51 -07:00
Andy2
38ef891268
new preference, on by default, controlling sorting of new tray tiles.
2010-06-17 18:51:46 -07:00
Andy2
adfb4d7a6a
bug: wasn't passing changed prefs to server, only to board. So rather
...
than export server_prefsChanged via jni replace board_prefsChanged
with a new method that calls both.
2010-06-17 18:51:10 -07:00
Andy2
529f3df726
fix seekbar style so thumb's fully visible on 2.1 (was ok on 1.6); and
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rename style for clarity.
2010-06-16 18:44:19 -07:00
Andy2
660d86c121
menuitem text change
2010-06-16 18:33:08 -07:00
Andy2
df3ab84b80
shrink rem and timer text to a size between cur player and remaining
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players. Looks better not so huge.
2010-06-16 18:30:27 -07:00
Andy2
448cb63891
remove TODO
2010-06-16 18:26:37 -07:00