Eric House
f5696334a9
changes to get the merged code to compile but not included by git in the commit
2013-07-09 07:25:23 -07:00
Eric House
d50c808f96
Merge branch 'android_branch' into gtk_multigame
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
xwords4/common/comms.c
xwords4/linux/cursesmain.c
xwords4/linux/cursesmain.h
xwords4/linux/gtkmain.c
xwords4/linux/gtkmain.h
xwords4/linux/linuxmain.c
xwords4/linux/main.h
xwords4/linux/scripts/discon_ok2.sh
xwords4/relay/xwrelay.cpp
(Note: The curses app crashes on exit with mempool assertions, but that's a problem before the merge.)
2013-07-09 07:18:00 -07:00
Eric House
9ceb1615b3
replace tabs with spaces
2013-06-30 17:24:33 -07:00
Eric House
b506a91068
add commandline params
2013-06-30 08:33:58 -07:00
Eric House
5c284fe6b0
test PID is live before killing it
2013-06-28 18:55:19 -07:00
Eric House
5842654418
fix pattern
2013-06-24 07:30:38 -07:00
Eric House
aca3a96b54
fix pattern so ended games are detected
2013-06-24 07:18:53 -07:00
Eric House
5e22508ff7
kill existing xwords instances as part of --clean-start
2013-06-21 06:58:20 -07:00
Eric House
6446819466
use nice to give the relay a fighting chance
2013-06-21 05:41:23 -07:00
Eric House
5bec10048b
add --clean-start option to speed testing
2013-06-20 06:45:51 -07:00
Eric House
0fad19e38a
make it possible to mix udp and non-udp games (which currently crashes the relay very rarely)
2013-01-24 18:56:10 -08:00
Eric House
cbb82eb5e8
add --via-udp option -- which causes app to crash because the memory
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leak detector is working
2013-01-24 08:00:53 -08:00
Eric House
6ca966f22a
make test script and linux client mimic case where relay regid is
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rejected by relay. Client re-registers and a new relay regid is
issued.
2012-11-12 07:27:20 -08:00
Eric House
b53412d98d
Fix to actually work. Grrr.
2012-11-10 14:52:10 -08:00
Eric House
b0f85e02df
use grep of app's help message to determine whether a param is
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supported so can test with older clients and not crash.
2012-11-09 06:55:38 -08:00
Eric House
59937b8514
modify how devids are handled on the relay and the protocol through
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which they're communicated to the device. Device is expected to have
a platform-specific notion of ID which the relay stores in a new
devices table and indexes with a 32-bit number which is returned to
the device -- which is encouraged but not required to use it in lieu
of the longer ID in future communications. Modify linux client and
test script to use the relay-supplied id. Some of this is commented
out for now.
2012-11-03 10:58:01 -07:00
Eric House
4ea8569abc
honor --min-devs flag
2012-10-27 08:15:07 -07:00
Eric House
a6bed2706d
include, commented out, the parameter that makes things fall apart. I
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think the protocol needs work to survive devices failing to save
state. Better to work on making sure they always save.
2012-09-11 20:45:03 -07:00
Eric House
ad4231289f
fix --max-devs and resigns begin allowed when only one game
2012-09-11 07:24:51 -07:00
Eric House
b343034cc2
add ability to pass params only to new version of app so that test of
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upgrade from old to new needn't skip test of new features.
2012-05-28 11:04:39 -07:00
Eric House
e36635944e
fix to make two-device games much more common than four-device ones
2012-05-27 19:05:27 -07:00
Eric House
5309da9845
add --undo-pct option that passes through to curses client
2012-05-24 22:17:10 -07:00
Eric House
f7c49a6620
remove shift: --one-per doesn't take a param
2012-05-08 06:15:06 -07:00
Eric House
c2d8b17747
add --sort-tiles and fix confict between param name in code and in usage()
2012-05-05 10:55:35 -07:00
Eric House
7afa4f26db
use the new --trade-pct flag
2012-05-03 19:00:56 -07:00
Eric House
af26ebfff9
fix usage hint
2012-01-26 05:40:22 -08:00
Eric House
af7398ce20
fix undeclared variable.
2011-12-15 18:36:47 -08:00
Eric House
964d2dfb0b
allow, by default, more than one-player-per-device, but require that
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roomnames be unique to eliminate risk of devices not matching up
correctly.
2011-12-02 18:55:20 -08:00
Andy2
08063d9444
Merge branch 'android_branch' into send_in_background
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/NetUtils.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/XWApp.java
2011-12-01 21:18:37 -08:00
Eric House
6691c0713c
Merge remote branch 'origin/android_branch' into android_branch
2011-12-01 20:16:15 -08:00
Eric House
0065f5078e
add variable controlling odds of "upgrading" -- which still needs tweaking.
2011-12-01 20:16:09 -08:00
Eric House
1e48a8d615
Merge remote branch 'origin/android_branch' into android_branch
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Conflicts:
xwords4/common/model.c
2011-12-01 20:12:27 -08:00
Eric House
32f1dfa5da
configure by passing params rather than setting ENV variables
2011-11-30 21:01:11 -08:00
Eric House
c39487e0cc
add ability to start out with mix of old and new versions and have old
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upgrade to new at random times.
2011-11-29 20:51:19 -08:00
Eric House
c1e420f726
Merge branch 'android_branch' into send_in_background
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Conflicts:
xwords4/relay/rq.c
2011-11-29 06:45:32 -08:00
Eric House
c8b868c243
Separate app from params. No change in behavior (though restart of
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existing games is now broken), but this sets up testing mid-game
upgrade.
2011-11-29 06:43:16 -08:00
Eric House
c6e994abef
use $RANDOM rather than $SEED -- still repeatable, but avoids relay
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problems when devices have same game seed.
2011-11-28 18:53:40 -08:00
Eric House
384a41ed5b
add ability to specify seed and vary board-size
2011-11-25 18:03:51 -08:00
Eric House
b00327aa8b
fix to work for NDEVS > 2.
2011-11-21 17:35:08 -08:00
Eric House
a0a8a816a4
make number of devices configurable
2011-11-21 10:09:29 -08:00
Eric House
55d23c9502
various improvements, including allowing to specify seed to enhance
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reproducibility, copying xwrelay.log into directory with game logs
when they don't finish for easier analysis.
2011-11-17 19:58:08 -08:00
Andy2
2492e7cfc5
Merge branch 'android_branch' into send_in_background
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Conflicts:
xwords4/linux/cursesmain.c
2011-11-13 17:10:46 -08:00
Eric House
5be5e9fdeb
cleanup script output
2011-11-10 18:39:35 -08:00
Andy2
00f743409a
script for reproducing problem with relay games that show up randomly.
2011-11-10 06:51:30 -08:00
Andy2
956fe350ba
remove changed param -- mmap's the default now.
2011-11-07 18:19:12 -08:00
Andy2
febf32040e
don't kill xwords; it'll exit when it's done
2011-10-07 18:51:27 -07:00
Andy2
38adeb9160
improve script to be more patient but exit after there stop being
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messages -- which usually means the games finished. With this and
previous changes the background stuff works most of the time. Now to
debug why it's not all of the time.
2011-09-30 18:22:25 -07:00
Andy2
9bc36cd431
not an error when wait fails
2011-09-30 06:51:48 -07:00
Andy2
9c586efb02
new script for testing this branch's changes: replying to
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messages delivered in the background.
2011-09-30 05:43:24 -07:00
Andy2
4a49db5c2a
initialize variable
2011-09-30 05:42:44 -07:00