Commit graph

11 commits

Author SHA1 Message Date
ehouse
b9cc093820 Many many changes improving newgame dialog by using a three-way rather
than two-way enabled state, but mostly about getting focus ring
working for five-way-equipped devices.  Add fnav resources to the two
dialogs with gadgets, and code so the gadgets are included in the
focus rotation.  The move to three-way means that disabled controls
can visible while excluded from the rotation.  There's cleanup and
polish to be done still, and five-way navigation doesn't work for the
main form yet. No changes to bluetooth at all.
2006-10-28 14:48:08 +00:00
ehouse
1e8966c6f7 Fix compile errors due to missing UNUSED macros 2006-08-17 01:31:49 +00:00
ehouse
4daabf6fe5 Set -Wunused-parameter for those versions of gcc that support it, and
deal with the output by removing params where possible and elsewhere
by adding XP_UNUSED macro wrapping __attribute__((unused)).  There
should be NO change in function in spite of the large number of files.
2006-08-16 13:44:44 +00:00
ehouse
92485783af update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
ehouse
620b8752cf add #ifdef to fix compile 2004-06-24 05:20:28 +00:00
ehouse
004ec05a64 add checkbox for hint rect 2004-06-22 06:30:58 +00:00
ehouse
9cebba4153 remove turn-on-option part of picking tiles into tray. If you enable
it for a game you're stuck with it.  Less complex UI is better.
2003-12-13 18:40:17 +00:00
ehouse
ddba3adef0 name changes; drop control enter on pick enabled when not new game 2003-11-30 18:59:03 +00:00
ehouse
8d3c4d490a ifdef code requiring ifdef'd constant 2003-11-19 04:51:09 +00:00
ehouse
11347ef641 Add UI to support turning on/off picking tiles 2003-11-19 04:09:15 +00:00
ehouse
d5331d97e4 checkin from personal archive 2003-11-16 19:49:04 +00:00