Commit graph

128 commits

Author SHA1 Message Date
ehouse
f0b36895d7 If we get keyUp event, override earlier determination that this device doesn't get them. This works around Tungsten double-key bug. Better fix will be to use the right FtrGet constants to set generatesKeyUp. 2007-08-22 02:36:13 +00:00
ehouse
ab6ed444bb add fnav resource for password dialog, and use it if device has fiveway.
Otherwise use FrmSetFocus.  This works around a bug where key event that
leaks through from parent dialog dismisses dialog (whereupon another comes
up, and eventually cursor is left flashing on parent.)
2007-06-18 13:21:36 +00:00
ehouse
d58789c493 Use a timer to avoid trying to get an ACL connection too frequetly.
This seems to trigger crash Treo650s far less often than constantly
retrying.
2007-05-26 22:51:25 +00:00
ehouse
dd7a5c8104 type name change only 2007-05-26 14:14:01 +00:00
ehouse
eeebeca542 substitute macro for common sizeof(x)/sizeof(x[0]) pattern; no generated code change 2007-05-26 14:03:07 +00:00
ehouse
45d5bb6260 Hide tray on turn transitions when more than one non-robot local player present in game. 2007-05-20 20:46:29 +00:00
ehouse
f832959480 Up version for ship; build LocalizedStrIncludes.h per-platform;
include language in all platform obj directory names
2007-05-13 21:06:42 +00:00
ehouse
c9e1cab5ee Make "Cur" string in tile-picker dialog localizable; move buttons in same for French to fit. 2007-04-24 13:34:21 +00:00
ehouse
a1a0f9934a Call HsNavDrawFocusRing on Treo600, FrmNavDrawFocusRing on later
devices.  Fixes crasher on devices that don't have the former.  Up version.
2007-04-23 03:20:37 +00:00
ehouse
630d9e391b add no-bt state so there can be no icon when bt's been left off; up
version and turn BT on by default for a8 release.
2007-04-16 05:22:49 +00:00
ehouse
0b0143fa92 If BT is off, ask user to turn it on only once. If cancels, warn that
it must be turned on, and don't attempt to turn it on again.  This
prevents BTLib from repeatedly asking for permission to turn BT on.
2007-04-15 16:46:17 +00:00
ehouse
2bba51f95a cleanup (no change to generated code): remove old owner_hash code; replace empty formal lists with void. 2007-04-14 16:27:19 +00:00
ehouse
0bc445f2ad Fix to compile with XWFEATURE_FIVEWAY undefined 2007-04-12 01:19:56 +00:00
ehouse
128d9c56ef Turn off BT, and up version for first RC release. 2007-04-05 04:19:44 +00:00
ehouse
03433901fc Closing BT lib from datahandler (since don't want to close on game
close in case next game will use); erase BT status icon when not BT
game; plug leak of dict name.
2007-03-18 23:57:30 +00:00
ehouse
aad182c2e3 turn stringFromStream into macro to aid logging for leak detection. Debug builds only effected. 2007-03-18 23:31:51 +00:00
ehouse
c7b46cffbf Pad prefs struct so ARM and 68K versions are using same addresses
(fixes crash opening game in ARM version that was saved in 68K);
renumber resource IDs so can be logged via a switch.
2007-03-17 15:37:15 +00:00
ehouse
971bfc280f Save and restore focus owner across app restarts (includes working around
OS's insistence on sending focusTake event on formOpen); up version numbers; turn off BT prior to beta release.
2007-02-24 03:35:51 +00:00
ehouse
621e049962 Cleanup for a5 release: always use status icons when building for bluetooth. 2007-02-18 03:33:17 +00:00
ehouse
f273e93c86 code to use bitmaps instead of letters to show bt conn status. 2007-02-12 08:05:35 +00:00
ehouse
b1d4a800c8 Fix nav for tungsten: test for lack rather than presence of keyUp events. 2007-02-08 15:16:46 +00:00
ehouse
a424d54445 Add a one-byte header to BT messages so one device can signal another
that a new game's begun without dropping the connection.  On Palm,
remove connection-drop on new game.  With this change starting a new
game takes imperciptible time, down from 30 seconds.
2007-02-08 02:53:10 +00:00
ehouse
f2ae7cb716 close and reopen bt module with every new game to fix, badly, client's
failure to connect if it's restarted before host; add event and use to
retry BtLibSocketListen when fails (since failure is usually
temporary).
2007-02-05 04:20:13 +00:00
ehouse
9a61f5c38b Add assert; don't call comms if has been set to null (fixes device
reset); fix failure to install connCB (removes need to manually resend
messages when client starts up first.)
2007-02-04 17:13:01 +00:00
ehouse
363cfdce04 Drop keyUp events not preceeded by keyDowns to catch leaks from
dismissed dialogs; don't drop first keyDown on OS4 since the bug that
works around isn't there; turn BT back off by default.
2007-02-04 04:10:11 +00:00
ehouse
7c8b7294cd add const to a bunch of char* decls in APIs and variables; no code change 2007-02-03 17:54:20 +00:00
ehouse
83a25455bb Fix Zodiac-only bug: printing keys generate only keyDown event, so
must use different handler than for nav keys; fix treo bug where forms
brought up during key handling get spurious key events by adding
keySafeCustomAlert that consumes up to the first keyDown before
calling FrmCustomAlert.
2007-02-03 17:36:56 +00:00
ehouse
b2f3e73672 Don't make any btlib calls until the main form is up. This works
around an (OS?) bug where, apparently, the confirm-turn-on-bt dialog
eats pending events, including frmLoadEvent, so that the form never
loads or is very broken if that dialog is allowed to come up too
early.
2007-02-02 08:24:06 +00:00
ehouse
9d74699181 Work around what looks like a PalmOS bug that generates a spurious
keyDown event to a form put up while processing a keyUp event in the
main form: set a flag while handling key events, and drop the first
keyDown in child forms when it's set.
2007-01-27 15:10:10 +00:00
ehouse
0313a89553 Test and special-case for zodiac, which gets events in the same way
has Treo but doesn't have OS support for moving focus among objects.
And since zodiac doesn't support the std Palm hires APIs don't try to
use them.  Up version string to b4.
2007-01-21 23:27:46 +00:00
ehouse
68730379b4 add five-way support for Tungstens; don't move cursor when keys are
meant for menu; redraw after hiding miniwindow when OS brings up
dialog;
2007-01-18 05:49:54 +00:00
ehouse
5a87db48bd keep track of last key down so can fake key up event when palm won't
be giving us one, e.g. when holding key results in a system window
coming up;
2007-01-12 03:34:43 +00:00
ehouse
fef8891e3c fix problems created by key-nav changes: don't drop hardware scroll
keys, and redraw after key-repeat if either up or down handled.
2007-01-07 05:25:28 +00:00
ehouse
e0010901f1 add board_handleKeyRepeat, and call it from palm and gtk. This lets a
held nav key walk the cursor across the board.
2007-01-07 04:32:29 +00:00
ehouse
8f924e9dc9 Don't show about dialog (with its alpha message) except when BT enabled. 2007-01-06 18:31:16 +00:00
ehouse
31b6526917 handle both keyUp and keyDown events, including dealing with devices
that don't generate the former.  Break key-handling code into separate
function.
2007-01-06 17:50:43 +00:00
ehouse
02c225c413 Fix so IR-only multi-device build works again. 2007-01-06 16:46:45 +00:00
ehouse
68e2f821d6 beta 2; redraw focus ring after redrawing tray buttons; move board
focus border so it coincides with regular border.
2006-12-21 07:55:19 +00:00
ehouse
1808fa804c When palm button loses focus to board obj, post event to be handled
after focus event, and on handling it inval rect of focus ring on
button.  This fixes drawing glitch where palm remembers pixels behind
focus ring but they're not right.
2006-12-20 04:49:24 +00:00
ehouse
afc302a29b When alt key pressed cursor can move onto occupied squares it normally skips. 2006-11-22 13:49:14 +00:00
ehouse
53765169be Draw focus differently in tray if whole thing has it, to include borders
between the tiles.
2006-11-17 13:46:06 +00:00
ehouse
7fe5718cc5 When "dived" focus reaches and crosses border of object, return as if
not handled.  This causes the platform to handle the key event itself,
typically by moving the focus to the next top-level object.
2006-11-17 13:41:13 +00:00
ehouse
a67be62069 Remove old focus-change callback; use extended handleKey API to allow
Palm to own all top-level focus change decisions (in accord with fnav
resource)
2006-11-14 06:54:14 +00:00
ehouse
d3812271a2 Add to draw APIs of individual elements (e.g. board cells) whether
they're focussed so that they can draw that during rather than after
everything else.  On palm, use this to draw focus using the system
selected color rather than with the blue nav rect.  Since a new param
was too much, add new enum type CellFlags and pass as bitvector to
draw APIs.
2006-11-12 14:36:15 +00:00
ehouse
74b6d76182 Fix messages getting dropped when remote device isn't connected by, on
getting a new connection, making a callback that calls resend_all().
This means a lot of duplication, but duplication is free with
bluetooth.  The underlying problem is that packets are reported as
sent not when acked by the other side, but when passed to a lower
level that may not be connected at all.
2006-11-11 22:52:39 +00:00
ehouse
b171900dfb When moving focus through tray, skip empty space; when through board,
skip cells with tiles permanently played.  Space char raises focus but does
not move it laterally.
2006-11-09 06:05:40 +00:00
ehouse
708e270b2a add palm_util_notifyFocusChange to handle focus transitions away from
xplat code
2006-11-08 05:06:51 +00:00
ehouse
44eaa36319 More progress on one-handed navigation: fix ncurses board clipped to
bottom of tray; add focus-related params to draw*Finished routines
(and simplify to one) so platforms don't have to save from Begin
routines (and stop palm doing that); check version of saved game, and
handle case where older binary tries to open newer version; redraw
Palm tray buttons after focus change to stop focus-rect ghosting; fix
annoying overlap in saved games dialog; palm version goes to a3.
2006-11-05 16:54:18 +00:00
ehouse
3153e2b867 Lots of progress on one-handed navigation: add gadgets to stand in for board
scoreboard and tray on palm; make center drill into the focussed object and
spacebar come back up then move the focus among them.  Integrate with other
focussable objects on main form.  Go from separate drawCursor routines to
same for all three, with cursor only visible when focus is drilled down.
On curses, add a hilite rect routine that can be called after text is laid
down, and use for cursors.
2006-11-03 06:23:54 +00:00
ehouse
7c2e09cca5 Simple fnav resource for main form: a start 2006-10-30 00:28:46 +00:00